Difference between revisions of "Fairy Tail"
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{{Infobox game | {{Infobox game | ||
|cover = Fairy Tail cover.png | |cover = Fairy Tail cover.png | ||
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{{Infobox game/row/date|Windows|July 30, 2020}} | {{Infobox game/row/date|Windows|July 30, 2020}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | DLC }} |
− | {{Infobox game/row/taxonomy/microtransactions | }} | + | {{Infobox game/row/taxonomy/microtransactions | Cosmetic, Finite spend, Unlock}} |
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Turn-based }} | {{Infobox game/row/taxonomy/pacing | Turn-based }} | ||
{{Infobox game/row/taxonomy/perspectives | Third-person }} | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
{{Infobox game/row/taxonomy/controls | Direct control, Menu-based}} | {{Infobox game/row/taxonomy/controls | Direct control, Menu-based}} | ||
− | {{Infobox game/row/taxonomy/genres | JRPG, RPG }} | + | {{Infobox game/row/taxonomy/genres | JRPG, RPG, Visual novel }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
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|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |release history = | ||
+ | |current state = | ||
}} | }} | ||
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}} | }} | ||
{{ii}} All versions require {{DRM|Steam}}. | {{ii}} All versions require {{DRM|Steam}}. | ||
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} '''Deluxe Edition''' comes with 6 outfits for various characters in the game. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\KoeiTecmo\FAIRY TAIL\system_data.bin|{{P|game}}\game.ini}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|userprofile\Documents}}\KoeiTecmo\FAIRY TAIL\}} |
}} | }} | ||
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==Video== | ==Video== | ||
+ | {{Image|FairyTailGraphicsSettings.png|Graphics options}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Only 16:9 resolutions available. |
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = <ref>{{Refcheck|user=Fayaine|date=2020-07-27|comment=Tested using a custom resolution of 5760x1080.}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = false |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{Term|Pillarboxed}} 16:9 gameplay. <ref>{{Refcheck|user=Fayaine|date=2020-07-27|comment=Tested using a custom resolution of 2560x1080.}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
− | |4k ultra hd notes = | + | |4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2020-07-27|comment= Tested at 3840x2160 custom resolution.}}</ref> |
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
− | |borderless windowed notes = | + | |borderless windowed notes = Fullscreen only. |
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = <!-- <ref>{{Refcheck|user=Fayaine|date=2020-07-27|comment= Tested with multiple anisotropic settings forced with the nvidia control panel.}}</ref> --> |
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = | + | |antialiasing notes = FXAA toggle. |
− | |vsync = | + | |vsync = always on |
− | |vsync notes = | + | |vsync notes = Enabled by default, no in-game option to disable. |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Locked to 60 FPS. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|FairyTailInputSettings.png|Input settings}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = hackable |
− | |key remap notes = | + | |key remap notes = See [[#Remapping|Remapping]] for workarounds. |
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Camera is being controlled with {{key|R}}, {{key|T}}, {{key|Y}}/{{key|Z}} and {{key|G}}. |
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = Hardware cursor is being used. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = hackable |
− | |controller remap notes = | + | |controller remap notes = No native Controller remapping possible. See [[#Remapping|Remapping]] for workarounds. |
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes = Referred to as "'''Camera Speed'''". Adjustable via slider. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= Vertical and horizontal camera inversion toggles. |
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = false |
− | |dualshock prompts notes = | + | |dualshock prompts notes = Only Xbox prompts. |
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = true |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = Wired, Bluetooth |
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
− | |haptic feedback notes = | + | |haptic feedback notes = Available via toggle. Only on Xinput devices. |
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Remapping|Remapping]]=== | ||
+ | {{Fixbox|description=Change Keyboard/Controller keybindings|ref=|fix= | ||
+ | * Navigate to {{p|game}}. | ||
+ | * Open "'''game.ini'''" with preferred editor. | ||
+ | |||
+ | For keyboard : | ||
+ | <pre> | ||
+ | Adjust keys under "[KeybordKeyAssign]" | ||
+ | For example "CIRCLE=L" | ||
+ | </pre> | ||
+ | |||
+ | For gamepad : | ||
+ | <pre> | ||
+ | Adjust keys under "[PadKeyAssign]" | ||
+ | For example "CROSS=CROSS" | ||
+ | Only DualShock 4 keys available to be assigned but they do get applied accordingly on Xinput controllers. | ||
+ | </pre> | ||
+ | |||
+ | * Save "'''game.ini'''" | ||
+ | * Start the game | ||
}} | }} | ||
==Audio== | ==Audio== | ||
+ | {{Image|FairyTailAudioSettings.png|Audio settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Sliders for Music, Sound Effects, Voice and Cutscenes. |
− | |surround sound = | + | |surround sound = false |
− | |surround sound notes = | + | |surround sound notes = Stereo only.<ref>{{Refcheck|user=Fayaine|date=2020-07-27|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
− | |subtitles = | + | |subtitles = always on |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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}} | }} | ||
+ | {{Image|FairyTailLanguages.png|Language settings}} | ||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = unknown | |macos 32-bit app = unknown |
Revision as of 23:43, 29 July 2020
Developers | |
---|---|
Gust Co. Ltd. | |
Publishers | |
Koei Tecmo | |
Release dates | |
Windows | July 30, 2020 |
Taxonomy | |
Monetization | DLC |
Microtransactions | Cosmetic, Finite spend, Unlock |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Third-person |
Controls | Direct control, Menu-based |
Genres | JRPG, RPG, Visual novel |
Art styles | Anime |
Themes | Fantasy |
Fairy Tail is a singleplayer third-person JRPG, RPG and visual novel game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Version differences
- Deluxe Edition comes with 6 outfits for various characters in the game.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KoeiTecmo\FAIRY TAIL\system_data.bin <path-to-game>\game.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1233260/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\KoeiTecmo\FAIRY TAIL\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1233260/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Only 16:9 resolutions available. | ||
Multi-monitor | [1] | ||
Ultra-widescreen | Pillarboxed 16:9 gameplay. [2] | ||
4K Ultra HD | [3] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Fullscreen only. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA toggle. | ||
Vertical sync (Vsync) | Enabled by default, no in-game option to disable. | ||
60 FPS | |||
120+ FPS | Locked to 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See Remapping for workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Camera is being controlled with R, T, Y/Z and G. | |
Mouse input in menus | Hardware cursor is being used. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | No native Controller remapping possible. See Remapping for workarounds. | |
Controller sensitivity | Referred to as "Camera Speed". Adjustable via slider. | |
Controller Y-axis inversion | Vertical and horizontal camera inversion toggles. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Only Xbox prompts. | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Bluetooth |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Available via toggle. Only on Xinput devices. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Remapping
Change Keyboard/Controller keybindings |
---|
For keyboard : Adjust keys under "[KeybordKeyAssign]" For example "CIRCLE=L" For gamepad : Adjust keys under "[PadKeyAssign]" For example "CROSS=CROSS" Only DualShock 4 keys available to be assigned but they do get applied accordingly on Xinput controllers.
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Music, Sound Effects, Voice and Cutscenes. | |
Surround sound | Stereo only.[4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core i5-4460 | Intel Core i7-4770 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 DirectX 11 compatible | Nvidia GeForce GTX 1060 |
- A 64-bit system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1233260/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1233260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fayaine on 2020-07-27
- Tested using a custom resolution of 5760x1080.
- ↑ Verified by User:Fayaine on 2020-07-27
- Tested using a custom resolution of 2560x1080.
- ↑ Verified by User:Fayaine on 2020-07-27
- Tested at 3840x2160 custom resolution.
- ↑ Verified by User:Fayaine on 2020-07-27
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.