Difference between revisions of "Evil Dead: Hail to the King"
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{{Infobox game | {{Infobox game | ||
|cover = Evil Dead - Hail to the King cover.jpg | |cover = Evil Dead - Hail to the King cover.jpg | ||
Line 7: | Line 6: | ||
{{Infobox game/row/publisher|THQ}} | {{Infobox game/row/publisher|THQ}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|EvilEngine|ref=<ref>{{Refsnip|url=https://himodding.miraheze.org/wiki/Category:EvilEngine|title=Category:EvilEngine|date=2022-12-18}}</ref>}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 28, 2001}} | {{Infobox game/row/date|Windows|March 28, 2001}} | ||
|reception = | |reception = | ||
{{Infobox game/row/reception|Metacritic|evil-dead-hail-to-the-king|40}} | {{Infobox game/row/reception|Metacritic|evil-dead-hail-to-the-king|40}} | ||
− | {{Infobox game/row/reception|OpenCritic| | + | {{Infobox game/row/reception|OpenCritic||}} |
− | {{Infobox game/row/reception|IGDB| | + | {{Infobox game/row/reception|IGDB||}} |
|taxonomy = | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
{{Infobox game/row/taxonomy/pacing | Real-time }} | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
Line 19: | Line 21: | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
{{Infobox game/row/taxonomy/genres | Survival horror }} | {{Infobox game/row/taxonomy/genres | Survival horror }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | Pre-rendered graphics }} | {{Infobox game/row/taxonomy/art styles | Pre-rendered graphics }} | ||
− | {{Infobox game/row/taxonomy/themes | Horror | + | {{Infobox game/row/taxonomy/themes | Horror, Supernatural, North America, Contemporary, Medieval }} |
{{Infobox game/row/taxonomy/series | Evil Dead }} | {{Infobox game/row/taxonomy/series | Evil Dead }} | ||
|steam appid = | |steam appid = | ||
Line 27: | Line 31: | ||
|gogcom id side = | |gogcom id side = | ||
|official site= | |official site= | ||
− | |hltb = | + | |hltb = 3240 |
|igdb = evil-dead-hail-to-the-king | |igdb = evil-dead-hail-to-the-king | ||
|mobygames = evil-dead-hail-to-the-king | |mobygames = evil-dead-hail-to-the-king | ||
Line 46: | Line 50: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| retail | | Disc | | + | {{Availability/row| retail | | Disc | {{DRM|ProtectDISC Software}} | | Windows }} |
}} | }} | ||
− | {{ii}} This game is not available | + | {{ii}} This game is not available digitally. |
==Game data== | ==Game data== | ||
Line 58: | Line 62: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|{{p|game}}}} | + | {{Game data/saves|Windows|{{p|game}}\slot*.eds}} |
− | |||
− | |||
− | |||
− | |||
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− | |||
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− | |||
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− | |||
− | |||
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}} | }} | ||
Line 87: | Line 73: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = false | |widescreen resolution = false | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Fixed at 640x480. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 94: | Line 80: | ||
|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
− | |fov notes = | + | |fov notes = Pre-rendered scenes with fixed view. |
|windowed = true | |windowed = true | ||
− | |windowed notes = | + | |windowed notes = Needs editing. See [[#Windowed|Windowed]]. |
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = false |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Capped at 30FPS. Cutscenes are rendered at 15FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = false |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | {{Image|Evil Dead - Hail to the King general settings.jpg|General settings.}} | ||
+ | |||
+ | ===[[Glossary:Windowed|Windowed]]=== | ||
+ | {{Fixbox|description=Edit ed.ini|ref=<ref name="refcheck Azatoth">{{Refcheck|user=Azatoth|date=March 18, 2022}}</ref>|fix= | ||
+ | # Open {{file|ed.ini}} (located at {{p|game}}) with a text editor. | ||
+ | # Uncomment <code>!window=true</code> by removing the exclamation mark. | ||
+ | # Save and close. | ||
}} | }} | ||
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|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = Only used to turn the character (X axis). |
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = Few controllers partially supported. See [[#Input devices|Input devices]]. |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = false |
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = unknown | |xbox prompts = unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
Line 164: | Line 163: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = unknown |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
− | |simultaneous input notes = | + | |simultaneous input notes = USB Gravis controller only. See [[#Input devices|Input devices]]. |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
Line 179: | Line 178: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | {{Image|Evil Dead - Hail to the King keybind menu.jpg|Keybinds menu.}} | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume | + | |separate volume = false |
− | |separate volume notes | + | |separate volume notes = |
− | |surround sound | + | |surround sound = false |
− | |surround sound notes | + | |surround sound notes = |
− | |subtitles | + | |subtitles = false |
− | |subtitles notes | + | |subtitles notes = |
− | |closed captions | + | |closed captions = false |
− | |closed captions notes | + | |closed captions notes = |
− | |mute on focus lost | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = |
− | |eax support | + | |eax support = |
− | |eax support notes = | + | |eax support notes = |
− | |red book cd audio | + | |royalty free audio = unknown |
− | |red book cd audio notes = | + | |royalty free audio notes = |
+ | |red book cd audio = false | ||
+ | |red book cd audio notes = | ||
+ | |general midi audio = | ||
+ | |general midi audio notes = | ||
}} | }} | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = false |
|notes = | |notes = | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation, [https://www.mediafire.com/file/pojtu0m6bymag2n/Traduccion_EvilDeadHail_1.3.rar/file download]. | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game won't start ("Unable to detect DirectX8 hardware")=== | ||
+ | {{Fixbox|description=Use dgvoodoo2 and set the game compatiblity mode to Windows 98|ref=<ref name="refcheck Azatoth"/>|fix= | ||
+ | # Download dgVoodoo2 from the [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2 official website]. | ||
+ | # Extract the contents to any folder. | ||
+ | # Run {{File|dgVoodooCpl.exe}}. | ||
+ | # Click '''Add''' at the top, navigate to {{p|game}} and select the game folder. | ||
+ | # Set dgVoodoo as desired (default settings are fine). | ||
+ | # Click <code>Apply</code> and <code>OK</code> at the bottom of the dgVoodoo 2 application window. | ||
+ | # Copy <code>D3D8.dll</code> file from <code>dgVoodoo2\MS\</code> folder to <code>{{p|game}}</code> folder. | ||
+ | # Set {{file|EvilDead.exe}} [[Windows_Compatibility_Mode|compatibility mode]] to Windows 98. | ||
+ | {{--}} Applying antialiasing will cause videos and HUD elements to appear checkered. | ||
+ | }} | ||
+ | |||
+ | ===Music endlessly looping=== | ||
+ | {{Fixbox|description=Set the game [[Windows_Compatibility_Mode|compatibility mode]] to Windows 98|ref=<ref name="refcheck Azatoth"/>|fix=}} | ||
==Other information== | ==Other information== | ||
Line 233: | Line 262: | ||
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
− | |shader model versions = | + | |shader model versions = 1.0, 1.1 |
|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
|macos intel 32-bit app = unknown | |macos intel 32-bit app = unknown | ||
|macos intel 64-bit app = unknown | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 95 | + | |minOS = 95, 98, ME |
− | |minCPU = Intel Pentium II | + | |minCPU = Intel Pentium II 300 MHz |
|minRAM = 64 MB | |minRAM = 64 MB | ||
|minHD = 600 MB | |minHD = 600 MB | ||
Line 278: | Line 310: | ||
|recOS = | |recOS = | ||
− | |recCPU = Intel Pentium II | + | |recCPU = Intel Pentium II 400 MHz |
|recRAM = 96 MB | |recRAM = 96 MB | ||
|recHD = | |recHD = | ||
|recVRAM = 12 MB | |recVRAM = 12 MB | ||
− | |recDX = | + | |recDX = |
|notes = | |notes = | ||
+ | |||
+ | == Troubleshooting == | ||
+ | === Chipsets supported === | ||
+ | At the time of release include:<br> | ||
+ | * nVidia <sup>(note — you might experience problems with Riva 128 cards)</sup> | ||
+ | * 3dfx Voodoo 3, Voodoo 4, Voodoo 5 <sup>(note — this game does not support Voodoo 1 or Voodoo 2 chipsets)</sub> | ||
+ | * ATI | ||
+ | * Matrox | ||
+ | Evil Dead was tested on the following video cards <sup>(including but not limited to)</sup>:<br> | ||
+ | * ATI Rage 3D Pro | ||
+ | * ATI Rage 128 VR | ||
+ | * ATI Rage Fury MAXX | ||
+ | * ATI Radeon 64MB DDR | ||
+ | * ATI Xpert 2000 | ||
+ | * ATI Xpert98 AGP 2x | ||
+ | * Asus AGP-V6800 | ||
+ | * nVidia Riva TNT2 | ||
+ | * 3D Blaster Annihilator | ||
+ | * Radeon DDR 64 MB AGP | ||
+ | * 3Dfx Voodoo4 4500 AGP | ||
+ | * 3D Blaster Banshee AGP | ||
+ | * Matrox Millenium G450 Dual Head | ||
+ | * Hercules 3D Prophet II MX | ||
+ | * Voodoo3 3000 | ||
+ | * nVidia GeForce 2 | ||
+ | The game may work using other chipsets and video cards, but you may experience technical problems.<br>You may also encounter technical problems with older video cards that use the above chipsets. | ||
+ | === Input devices === | ||
+ | This game does not support joysticks, but does support the '''Gravis''' and '''Microsoft gamepad controllers'''.<br> | ||
+ | The following are known issues in relation to these gamepad controllers: | ||
+ | # When using either a serial '''Gravis''' gamepad or '''Microsoft Sidewinder Pro gamepad''', all gameplay keys will stop functioning. However, you will be able to perform all game related functions using the gamepad. Additionally, removing the gamepad while the game is running will NOT reactivate the keyboard. You will have to exit out of the game and restart with the gamepad removed to resume keyboard control. Keyboard control WILL remain active if you use a USB Gravis controller. | ||
+ | # Gamepad controller configurations cannot be changed in-game. You will need to use the controller configuration applications that came with your gamepad in order to remap gamepad controls. | ||
+ | # This game does not support the '''Microsoft Plug and Play gamepad''' because it does not have enough buttons to fully accommodate the controls. | ||
+ | # In some instances, the '''USB versions''' of the '''Microsoft Sidewinder gamepad''' do not work when used with the game. | ||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 13:29, 12 December 2023
Developers | |
---|---|
Heavy Iron Studios | |
Publishers | |
THQ | |
Engines | |
EvilEngine[1] | |
Release dates | |
Windows | March 28, 2001 |
Reception | |
Metacritic | 40 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Survival horror |
Art styles | Pre-rendered graphics |
Themes | Horror, Supernatural, North America, Contemporary, Medieval |
Series | Evil Dead |
Evil Dead | |
---|---|
Evil Dead: Hail to the King | 2001 |
Evil Dead: Regeneration | 2005 |
Evil Dead: The Game | 2022 |
Evil Dead: Hail to the King is a singleplayer cinematic camera survival horror game in the Evil Dead series.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ProtectDISC Software DRM |
- This game is not available digitally.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\slot*.eds[Note 1] |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Fixed at 640x480. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Pre-rendered scenes with fixed view. | ||
Windowed | Needs editing. See Windowed. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Capped at 30FPS. Cutscenes are rendered at 15FPS. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
Windowed
Edit ed.ini[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Only used to turn the character (X axis). | |
Controller | ||
Controller support | Few controllers partially supported. See Input devices. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | See the glossary page for potential workarounds. |
---|
PlayStation controllers |
---|
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | USB Gravis controller only. See Input devices. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Spanish | Fan translation, download. |
Issues fixed
Game won't start ("Unable to detect DirectX8 hardware")
Use dgvoodoo2 and set the game compatiblity mode to Windows 98[2] |
---|
|
Music endlessly looping
Set the game compatibility mode to Windows 98[2] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
Shader Model support | 1.0, 1.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | 1.0i |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, ME | |
Processor (CPU) | Intel Pentium II 300 MHz | Intel Pentium II 400 MHz |
System memory (RAM) | 64 MB | 96 MB |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 8.0 compatible | 12 MB of VRAM |
Troubleshooting
Chipsets supported
At the time of release include:
- nVidia (note — you might experience problems with Riva 128 cards)
- 3dfx Voodoo 3, Voodoo 4, Voodoo 5 (note — this game does not support Voodoo 1 or Voodoo 2 chipsets)
- ATI
- Matrox
Evil Dead was tested on the following video cards (including but not limited to):
- ATI Rage 3D Pro
- ATI Rage 128 VR
- ATI Rage Fury MAXX
- ATI Radeon 64MB DDR
- ATI Xpert 2000
- ATI Xpert98 AGP 2x
- Asus AGP-V6800
- nVidia Riva TNT2
- 3D Blaster Annihilator
- Radeon DDR 64 MB AGP
- 3Dfx Voodoo4 4500 AGP
- 3D Blaster Banshee AGP
- Matrox Millenium G450 Dual Head
- Hercules 3D Prophet II MX
- Voodoo3 3000
- nVidia GeForce 2
The game may work using other chipsets and video cards, but you may experience technical problems.
You may also encounter technical problems with older video cards that use the above chipsets.
Input devices
This game does not support joysticks, but does support the Gravis and Microsoft gamepad controllers.
The following are known issues in relation to these gamepad controllers:
- When using either a serial Gravis gamepad or Microsoft Sidewinder Pro gamepad, all gameplay keys will stop functioning. However, you will be able to perform all game related functions using the gamepad. Additionally, removing the gamepad while the game is running will NOT reactivate the keyboard. You will have to exit out of the game and restart with the gamepad removed to resume keyboard control. Keyboard control WILL remain active if you use a USB Gravis controller.
- Gamepad controller configurations cannot be changed in-game. You will need to use the controller configuration applications that came with your gamepad in order to remap gamepad controls.
- This game does not support the Microsoft Plug and Play gamepad because it does not have enough buttons to fully accommodate the controls.
- In some instances, the USB versions of the Microsoft Sidewinder gamepad do not work when used with the game.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Category:EvilEngine - last accessed on 2022-12-18
- ↑ 2.0 2.1 2.2 Verified by User:Azatoth on March 18, 2022