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Difference between revisions of "Engine:Crystal Engine"

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{{Infobox engine
 
{{Infobox engine
 
|developer=Crystal Dynamics
 
|developer=Crystal Dynamics
|first release=2006
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|first release=1997
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|latest release=September 4, 2020
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|predecessor=Gex Engine
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|listgames=false
 
}}
 
}}
{{Disambig|engine created by [[Company:Crystal Dynamics|Crystal Dynamics]], also known as Foundation Engine|engine created by [[Company:Square Enix|Square Enix]]|[[Engine:Crystal Tools|Crystal Tools]]}}
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{{Disambig|engine created by [[Company:Crystal Dynamics|Crystal Dynamics]], also known as '''Foundation Engine''' and '''Gex 2 Engine'''|engine created by [[Company:Square Enix|Square Enix]]|[[Engine:Crystal Tools|Crystal Tools]]}}
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Originally developed by Crystal Dynamics for ''Gex: Enter the Gecko'' (AKA ''Gex 2'') on the PlayStation. Also used for ''Gex 3: Deep Cover Gecko'', ''Akuji: The Heartless'', ''Legacy of Kain: Soul Reaver'', and ''Walt Disney World Magical Racing Tour'' on the PlayStation. Ported to the PC and Dreamcast for ''Legacy of Kain: Soul Reaver''. Used again on the PC and ported to the PlayStation 2 for ''Legacy of Kain: Soul Reaver 2''. Used again on the PC and PlayStation 2 and ported to the Xbox for ''Legacy of Kain: Defiance'' before being used for ''Tomb Raider: Legend'' and ''Tomb Raider: Anniversary'' on multiple platforms.
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{{Infobox engine/query}}

Latest revision as of 17:35, 9 March 2023

Crystal Engine
Developers
First release date
Latest release date
Predecessor

This page is for engine created by Crystal Dynamics, also known as Foundation Engine and Gex 2 Engine. For engine created by Square Enix, see Crystal Tools.


Originally developed by Crystal Dynamics for Gex: Enter the Gecko (AKA Gex 2) on the PlayStation. Also used for Gex 3: Deep Cover Gecko, Akuji: The Heartless, Legacy of Kain: Soul Reaver, and Walt Disney World Magical Racing Tour on the PlayStation. Ported to the PC and Dreamcast for Legacy of Kain: Soul Reaver. Used again on the PC and ported to the PlayStation 2 for Legacy of Kain: Soul Reaver 2. Used again on the PC and PlayStation 2 and ported to the Xbox for Legacy of Kain: Defiance before being used for Tomb Raider: Legend and Tomb Raider: Anniversary on multiple platforms.