Difference between revisions of "Earth Defense Force: World Brothers"
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Baronsmoki (talk | contribs) (Created page with "{{stub}} {{Infobox game |cover = Earth Defense Force World Brothers cover.jpg |developers = {{Infobox game/row/developer|Yuke's}} |publishers = {{Infobox game/row...") |
m (Update infobox strategywiki link) |
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Line 1: | Line 1: | ||
− | |||
{{Infobox game | {{Infobox game | ||
|cover = Earth Defense Force World Brothers cover.jpg | |cover = Earth Defense Force World Brothers cover.jpg | ||
Line 7: | Line 6: | ||
{{Infobox game/row/publisher|D3 Publisher}} | {{Infobox game/row/publisher|D3 Publisher}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Unreal Engine 4}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|May 27, 2021}} | {{Infobox game/row/date|Windows|May 27, 2021}} | ||
Line 14: | Line 14: | ||
{{Infobox game/row/reception|IGDB|earth-defense-force-world-brothers|rating}} | {{Infobox game/row/reception|IGDB|earth-defense-force-world-brothers|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
Line 23: | Line 23: | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | }} | + | {{Infobox game/row/taxonomy/art styles | Voxel art }} |
{{Infobox game/row/taxonomy/themes | }} | {{Infobox game/row/taxonomy/themes | }} | ||
{{Infobox game/row/taxonomy/series | Earth Defense Force }} | {{Infobox game/row/taxonomy/series | Earth Defense Force }} | ||
Line 34: | Line 34: | ||
|igdb = earth-defense-force-world-brothers | |igdb = earth-defense-force-world-brothers | ||
|mobygames = | |mobygames = | ||
− | |strategywiki = | + | |strategywiki = Earth Defense Force: World Brothers |
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
Line 53: | Line 53: | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Humble | earth-defense-force-world-brothers | Steam | | | Windows }} | ||
{{Availability/row| Steam | 1497950 | Steam | | | Windows }} | {{Availability/row| Steam | 1497950 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} All versions require {{DRM|Steam}}. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|localappdata}}\EDFWB\Saved\Config\WindowsNoEditor}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{p|localappdata}}\EDFWB\SaveData}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | |ubisoft connect | + | |ubisoft connect = |
− | |ubisoft connect notes | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
Line 92: | Line 94: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
− | |widescreen resolution notes= | + | |widescreen resolution notes= 16:10 has black bars for a 16:9 image in game but, the game is true 16:10 in-game. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = See the field for anisotropic filtering |
− | |antialiasing = | + | |antialiasing = true |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown | ||
Line 122: | Line 127: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Custom anisotropic samples|ref=<ref name="2020-05-29">{{Refcheck|user=Zach Fett|date=2020-05-29}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Disable FXAA|ref=<ref name="2020-05-29"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.DefaultFeature.AntiAliasing=0 | ||
+ | r.PostProcessAAQuality=0 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} FXAA quality can also be adjusted by changing the value of <code>r.PostProcessAAQuality</code> between 1(low) and 6(high). | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Enable SSAA|ref=<ref name="2020-05-29"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.ScreenPercentage=150 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Values between 100 and 200 are recommended. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Custom frame rate cap|ref=<ref name="2020-05-29"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>GameUserSettings.ini</code>. | ||
+ | # Change <code>FrameRateLimit=0.000000</code> to the desired frame rate cap, e.g. <code>FrameRateLimit=144.000000</code>. | ||
+ | }} | ||
+ | |||
+ | ===Chromatic aberration=== | ||
+ | {{Fixbox|description=Disable chromatic aberration|ref=<ref name="2020-05-29"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.SceneColorFringeQuality=0 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Depth of field=== | ||
+ | {{Fixbox|description=Disable depth of field|ref=<ref name="2020-05-29"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.DepthOfFieldQuality=0 | ||
+ | r.DepthOfField.MaxSize=0 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Motion blur=== | ||
+ | {{Fixbox|description=Disable motion blur|ref=<ref name="2020-05-29"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MotionBlurQuality=0 | ||
+ | r.MotionBlur.Max=0 | ||
+ | </pre> | ||
}} | }} | ||
==Input== | ==Input== | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = There was negative acceleration at launch, but the first patch removed it. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
− | |mouse menu notes = | + | |mouse menu notes = Make sure to turn "Mouse Input Sensitivity" to 0. The name is a bit misleading, this is a deadzone setting. |
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 142: | Line 227: | ||
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = false |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = unknown | |dualshock prompts = unknown | ||
Line 166: | Line 251: | ||
|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = false |
|other controllers notes = | |other controllers notes = | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
Line 190: | Line 275: | ||
==Audio== | ==Audio== | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = Some dialogue (like that from the protaganists don't have subtitles). |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = false |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 258: | Line 345: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = |
Latest revision as of 01:40, 21 August 2023
Developers | |
---|---|
Yuke's | |
Publishers | |
D3 Publisher | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 27, 2021 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Art styles | Voxel art |
Series | Earth Defense Force |
Earth Defense Force: World Brothers is a singleplayer and multiplayer game in the Earth Defense Force series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\EDFWB\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1497950/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\EDFWB\SaveData |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1497950/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 16:10 has black bars for a 16:9 image in game but, the game is true 16:10 in-game. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the field for anisotropic filtering | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Anisotropic filtering (AF)
Custom anisotropic samples[1] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Disable FXAA[1] |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=0 r.PostProcessAAQuality=0 Notes
|
Enable SSAA[1] |
---|
[SystemSettings] r.ScreenPercentage=150 Notes
|
High frame rate
Custom frame rate cap[1] |
---|
|
Chromatic aberration
Disable chromatic aberration[1] |
---|
[SystemSettings] r.SceneColorFringeQuality=0 |
Depth of field
Disable depth of field[1] |
---|
[SystemSettings] r.DepthOfFieldQuality=0 r.DepthOfField.MaxSize=0 |
Motion blur
Disable motion blur[1] |
---|
[SystemSettings] r.MotionBlurQuality=0 r.MotionBlur.Max=0 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | There was negative acceleration at launch, but the first patch removed it. | |
Mouse sensitivity | ||
Mouse input in menus | Make sure to turn "Mouse Input Sensitivity" to 0. The name is a bit misleading, this is a deadzone setting. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Some dialogue (like that from the protaganists don't have subtitles). | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1, 10 | |
Processor (CPU) | Intel Core i3-3225 3.3 GHz | Intel Core i7-4770 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce GT 630 DirectX 11 compatible | Nvidia GeForce GTX 1050 Ti AMD Radeon R9 280 3 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1497950/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1497950) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.