Earth Defense Force 5
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
---|---|
Sandlot | |
Publishers | |
D3 Publisher | |
Release dates | |
Windows | July 11, 2019 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Series | Earth Defense Force |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\EDF5\SAVE_DATA |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1007040/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\EDF5\SAVE_DATA |
Steam Play (Linux) | <Steam-folder>/steamapps/compatdata/1007040/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See this discussion. | ||
4K Ultra HD | |||
Field of view (FOV) | Use EDF 5 Mod Loader. There's a patch for changing FOV in the "ExtraPatches" folder. | ||
Windowed | |||
Borderless fullscreen windowed | Use EDF 5 Mod Loader. There's a patch for borderless window in the "ExtraPatches" folder. | ||
Anisotropic filtering (AF) | 2x-16x | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Game dynamically switches v-sync on and off.[1] | ||
60 FPS | Game is locked to 60 FPS[dubious – discuss] | ||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Called Camera Lerp . Defaults to 0 (disabled). |
|
Mouse sensitivity | Called Camera Speed |
|
Mouse input in menus | ||
Mouse Y-axis inversion | Can also invert X-axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Can also invert X-axis. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | in text form | |
Impulse Trigger vibration |
DualShock 4 controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers |
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Additional information | ||
---|---|---|
Controller hotplugging | Does not switch control method. | |
Haptic feedback | ||
Simultaneous controller+KB/M | Only in menus. Control method used at title screen determines both gameplay controls and available control bindings. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SE, BGM, Voice | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
Japanese | ||||
Korean |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 4 | Co-op |
Issues unresolved
High mouse DPI causes erratic aiming
- The game uses a grid system for aiming which, when using the keyboard and mouse, relies on the standard 72 DPI for mice. Higher DPI breaks this system, resulting in erratic aiming and camera movement.[2]
Use EDF 5 Mod Loader |
---|
Jitter isn't completely removed, but drastically reduced with one of the included patches, "MouseJitterFix". |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5-4440 3.1 GHz AMD A10-7850K 3.7 GHz |
Intel Core i7-4770 3.4 GHz AMD Ryzen 5 1500X 3.2 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD 7970 2 GB (Nvidia), 3 GB (AMD) of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon RX 480 4 GB (Nvidia), 8 GB (AMD) of VRAM |
Sound (audio device) | DirectX 11 compatible | |
Controller | XInput controller |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in
~/.steam/steam/userdata/<user-id>/1007040/
in addition to or instead of this directory. The app ID (1007040) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.
References
- ↑ Earth Defense Force 5: Stutter with Vsync enabled #2128 - last accessed on 2021-07-26
- "Game problem, it does indeed randomly toggle Vsync on and off between presents, which unfortunately is a high-overhead operation in DXVK because we have to recreate the Vulkan swap chain."
- ↑ Steam Community Discussion: EDF 5 on PCGamingWiki - reply #5 - last accessed on 2019-07-14
- "It's a bug where the mouse 'locks on' to 'grids'. There's a way to fix it by overriding the dpi, but while it fixes the locking, it now causes the mouse to randomly shoot all over the place at random times."