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Difference between revisions of "Doom II: Hell on Earth"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 01:27, 23 January 2014

Doom II: Hell on Earth
Cover image missing, please upload it
Developers
id Software
Publishers
GT Interactive
Engines
Doom
Release dates
DOS September 30, 1994
Windows 1995
Mac OS (Classic) 1995
Doom II: Hell on Earth on Wikipedia
Doom (1993) 1993
Doom II: Hell on Earth 1994
Final Doom 1996
DRL (unofficial game) 2002
Doom 3 2004
Doom 64 EX (unofficial port) 2008
Doom 3: BFG Edition 2012
Doom (2016) 2016
Doom VFR 2017
Doom I Enhanced 2020
Doom II Enhanced 2020
Doom Eternal 2020
Doom 64 2020

Key points

Runs on very low end hardware.
The Doom engine was made open source in 1997, making the game very mod-friendly.

General information

Doom Wiki
Steam Community Discussions
Steam Users' Forums for game series

Availability

Template:Availability Table

Doom II: Hell on Earth is also available as part of Doom 3: BFG Edition - this version includes Steam achievements and the "No Rest for the Living" expansion (previously exclusive to the Xbox 360 version).
The "Master Levels for Doom II" expansion cannot be purchased separately on Steam. It must be purchased as part of a Doom pack

Versions

Source Ports

Since the release of the source code, several modified engines have emerged.

You can view a more exhaustive list on Wikipedia or a set of comparison tables on DoomWiki.org. The history of various source ports is examined on Doomworld.

Content

A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.

Game data

Configuration file and save game data location

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

In-game options menu.

Template:Video settings

Field of view (FOV)

Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.

Multi-monitor

ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

System requirements

Windows
Minimum Recommended
Operating system (OS) MS-DOS
Processor (CPU) Intel 386 Processor
System memory (RAM)
Hard disk drive (HDD) 100 MB
Video card (GPU) VGA graphics card

Notes

  1. Notes regarding Steam Play (Linux) data:

References