Disney's Animated Storybook: Toy Story
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Pixar | |
Publishers | |
Disney Interactive Studios | |
Release dates | |
Windows | April 24, 1996 |
Mac OS (Classic) | April 24, 1996 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Relaxed |
Perspectives | Cinematic camera |
Controls | Point and select |
Genres | Interactive book |
Art styles | Pre-rendered graphics, Cartoon |
Themes | Contemporary |
Series | Disney's Animated Storybook, Toy Story |
Key points
- Game does not run on modern operating systems (16-bit game). Virtualization is required.
- Game runs exclusively at 256-color mode (8-bit), and cannot run at higher color settings. Windows Compatibility Mode does not work to resolve this (See Issues fixed for workaround.)
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
Windows | |
Mac OS (Classic) |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | The game runs at 640x480. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See the glossary page for potential workarounds. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | All animations run at around 24 fps. | ||
120+ FPS | |||
High dynamic range display (HDR) | Game runs in 256 colors exclusively. | ||
Color blind mode | There is an optional minigame where players have to match different colored Squeeze Toy Aliens with different colored backpacks. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | Mouse required to play the game. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
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Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Beyond having Hamm read the story with words highlighted as he reads them (with the words visible at all times), there are no subtitles or closed captions. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | The game uses icons for its interface. |
Issues fixed
256-color mode required
- The game runs only at 256-color mode and refuses to launch at higher color settings. Windows Compatibility Mode does not work properly with this game.
Set to 256 colors[citation needed] |
---|
|
Other information
API
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 3.1 | 95 |
Processor (CPU) | 486-50 MHz | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 10 MB | |
Sound (audio device) | 8-bit sound card | |
Other | Double-speed (2x) CD-ROM Drive Mouse |
Mac OS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7.1 | |
Processor (CPU) | Motorola 68040 | |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 10 MB | |
Sound (audio device) | 8-bit sound card | |
Other | Double-speed (2x) CD-ROM Drive Mouse |