Difference between revisions of "Dino D-Day"
From PCGamingWiki, the wiki about fixing PC games
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|April 8, 2011}} | {{Infobox game/row/date|Windows|April 8, 2011}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 70000 | |steam appid = 70000 | ||
|gogcom id = | |gogcom id = | ||
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Dino D-Day | |wikipedia = Dino D-Day | ||
|winehq = 16278 | |winehq = 16278 | ||
|license = commercial | |license = commercial | ||
+ | |official site= http://www.dinodday.com | ||
}} | }} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{ii}} Based off on [[Day of Defeat: Source]]. Runs on the [[Portal 2]] branch of the [[Engine:Source|Source Engine]]. | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://steamcommunity.com/app/70000/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/70000/discussions/ Steam Community Discussions] | ||
Line 37: | Line 54: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Dino D-Day General Video.png|In-game general video settings.}} | {{Image|Dino D-Day General Video.png|In-game general video settings.}} | ||
{{Image|Dino D-Day Advanced Video.png|In-game advanced video settings.}} | {{Image|Dino D-Day Advanced Video.png|In-game advanced video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 69: | Line 86: | ||
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = 90° but can be changed with the <code>cl_fov</code> console command. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 81: | Line 98: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[MSAA]] | |antialiasing notes = [[MSAA]] | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = Double and Triple | + | |vsync notes = Double and Triple Buffering. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Capped at 300 FPS. | + | |120 fps notes = Capped at 300 FPS by default. Go to the game's options > keyboard/mouse and make sure '''enable developer console''' is enabled then use the console command <code>fps_max</code> up to <code>1000</code>; use <code>0</code> for uncapped framerate. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 93: | Line 113: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
{{Image|Dino D-Day Remapping.png|In-game key map settings.}} | {{Image|Dino D-Day Remapping.png|In-game key map settings.}} | ||
{{Image|Dino D-Day Keyboard Mouse.png|In-game keyboard/mouse settings.}} | {{Image|Dino D-Day Keyboard Mouse.png|In-game keyboard/mouse settings.}} | ||
{{Image|Dino D-Day Gamepad.png|In-game gamepad settings.}} | {{Image|Dino D-Day Gamepad.png|In-game gamepad settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
Line 162: | Line 182: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Dino D-Day Audio.png|In-game audio settings.}} | {{Image|Dino D-Day Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 176: | Line 196: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 250: | Line 272: | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Latest revision as of 01:41, 17 January 2024
Developers | |
---|---|
800 North | |
Digital Ranch | |
Engines | |
Source | |
Release dates | |
Windows | April 8, 2011 |
Key points
- Based off on Day of Defeat: Source. Runs on the Portal 2 branch of the Source Engine.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\dinodday\cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/70000/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 90° but can be changed with the cl_fov console command. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | MSAA | ||
Vertical sync (Vsync) | Double and Triple Buffering. | ||
60 FPS and 120+ FPS | Capped at 300 FPS by default. Go to the game's options > keyboard/mouse and make sure enable developer console is enabled then use the console command fps_max up to 1000 ; use 0 for uncapped framerate. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 24 | |||
Online play | 24 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | A guide on setting up a dedicated server can be found here. | |
Self-hosting | ||
Direct IP | Use of console command "connect <IP>" required. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014-27050 |
UDP | 3478, 4379-4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Miles Sound System | 7.2g |
Cutscenes | Bink Video | 1.9q |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | Intel Pentium 4 3.0 GHz | |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | ATI Radeon 9600 Nvidia GeForce 6600 128 MB of VRAM DirectX 9.0c compatible Shader model 2 support |
256 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/70000/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (70000) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.