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Difference between revisions of "Dino D-Day"

From PCGamingWiki, the wiki about fixing PC games
 
(16 intermediate revisions by 10 users not shown)
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|April 8, 2011}}
 
{{Infobox game/row/date|Windows|April 8, 2011}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | }}
 +
{{Infobox game/row/taxonomy/pacing            | }}
 +
{{Infobox game/row/taxonomy/perspectives      | }}
 +
{{Infobox game/row/taxonomy/controls          | }}
 +
{{Infobox game/row/taxonomy/genres            | }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | }}
 +
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 70000
 
|steam appid  = 70000
|gogcom page  =  
+
|gogcom id    =
 +
|mobygames    =  
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Dino D-Day
 
|wikipedia    = Dino D-Day
 
|winehq      = 16278
 
|winehq      = 16278
 
|license      = commercial
 
|license      = commercial
 +
|official site= http://www.dinodday.com
 
}}
 
}}
 +
 +
'''Key points'''
 +
{{ii}} Based off on [[Day of Defeat: Source]]. Runs on the [[Portal 2]] branch of the [[Engine:Source|Source Engine]].
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://www.dinodday.com Official Website]
 
 
{{mm}} [https://steamcommunity.com/app/70000/discussions/ Steam Community Discussions]
 
{{mm}} [https://steamcommunity.com/app/70000/discussions/ Steam Community Discussions]
  
Line 37: Line 54:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|origin               =  
+
|discord                  =
|origin notes         =  
+
|discord notes            =
|steam cloud           = true
+
|epic games launcher      =
|steam cloud notes    =  
+
|epic games launcher notes =
|uplay                =  
+
|gog galaxy                =
|uplay notes           =  
+
|gog galaxy notes          =
 +
|origin                   =  
 +
|origin notes             =  
 +
|steam cloud               = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =  
 +
|xbox cloud                =  
 +
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Dino D-Day General Video.png|In-game general video settings.}}
 
{{Image|Dino D-Day General Video.png|In-game general video settings.}}
 
{{Image|Dino D-Day Advanced Video.png|In-game advanced video settings.}}
 
{{Image|Dino D-Day Advanced Video.png|In-game advanced video settings.}}
  
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 61: Line 86:
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = unknown
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = 90° but can be changed with the <code>cl_fov</code> console command.
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
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|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[MSAA]]
 
|antialiasing notes        = [[MSAA]]
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
|vsync notes                = Double and Triple buffer.
+
|vsync notes                = Double and Triple Buffering.
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              =  
+
|120 fps notes              = Capped at 300 FPS by default. Go to the game's options > keyboard/mouse and make sure '''enable developer console''' is enabled then use the console command <code>fps_max</code> up to <code>1000</code>; use <code>0</code> for uncapped framerate.
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 85: Line 113:
 
}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Dino D-Day Remapping.png|In-game key map settings.}}
 
{{Image|Dino D-Day Remapping.png|In-game key map settings.}}
 
{{Image|Dino D-Day Keyboard Mouse.png|In-game keyboard/mouse settings.}}
 
{{Image|Dino D-Day Keyboard Mouse.png|In-game keyboard/mouse settings.}}
 
{{Image|Dino D-Day Gamepad.png|In-game gamepad settings.}}
 
{{Image|Dino D-Day Gamepad.png|In-game gamepad settings.}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
Line 154: Line 182:
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Dino D-Day Audio.png|In-game audio settings.}}
 
{{Image|Dino D-Day Audio.png|In-game audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|self-hosting      = true
 
|self-hosting      = true
 
|self-hosting notes =  
 
|self-hosting notes =  
|direct ip          = unknown
+
|direct ip          = true
|direct ip notes    =  
+
|direct ip notes    = Use of console command "connect <IP>" required.
 
}}
 
}}
  
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|shader model versions  = 2, 3
 
|shader model versions  = 2, 3
 
|shader model notes    =  
 
|shader model notes    =  
|64-bit executable     = false
+
|windows 32-bit exe    = true
|64-bit executable notes=  
+
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|macos intel 32-bit app =
 +
|macos intel 64-bit app =
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=  
 +
|linux 64-bit executable=
 +
|linux arm app          = unknown
 +
|linux executable notes =  
 
}}
 
}}
  

Latest revision as of 01:41, 17 January 2024

Dino D-Day
Dino D-Day cover
Developers
800 North
Digital Ranch
Engines
Source
Release dates
Windows April 8, 2011
Dino D-Day on Wikipedia

Key points

Based off on Day of Defeat: Source. Runs on the Portal 2 branch of the Source Engine.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

In-game general settings.
In-game general settings.

Configuration file(s) location

System Location
Windows <path-to-game>\dinodday\cfg[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/70000/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
90° but can be changed with the cl_fov console command.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
MSAA
Vertical sync (Vsync)
Double and Triple Buffering.
60 FPS and 120+ FPS
Capped at 300 FPS by default. Go to the game's options > keyboard/mouse and make sure enable developer console is enabled then use the console command fps_max up to 1000; use 0 for uncapped framerate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Input

In-game key map settings.
In-game key map settings.
In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
24
Online play
24

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
A guide on setting up a dedicated server can be found here.
Self-hosting
Direct IP
Use of console command "connect <IP>" required.

Ports

Protocol Port(s) and/or port range(s)
TCP 27014-27050
UDP 3478, 4379-4380, 27000-27030
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 2, 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok
Audio Miles Sound System 7.2g
Cutscenes Bink Video 1.9q
Multiplayer Steamworks

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) Intel Pentium 4 3.0 GHz
System memory (RAM) 1 GB
Hard disk drive (HDD) 5 GB
Video card (GPU) ATI Radeon 9600
Nvidia GeForce 6600
128 MB of VRAM
DirectX 9.0c compatible
Shader model 2 support


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. Notes regarding Steam Play (Linux) data:

References