Difference between revisions of "Deadly Dozen: Pacific Theater"
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{{Infobox game/row/reception|Metacritic|deadly-dozen-pacific-theater|79}} | {{Infobox game/row/reception|Metacritic|deadly-dozen-pacific-theater|79}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
− | {{Infobox game/row/taxonomy/modes | }} | + | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} |
− | {{Infobox game/row/taxonomy/pacing | }} | + | {{Infobox game/row/taxonomy/pacing | Real-time }} |
− | {{Infobox game/row/taxonomy/perspectives | }} | + | {{Infobox game/row/taxonomy/perspectives | First-person }} |
− | {{Infobox game/row/taxonomy/controls | }} | + | {{Infobox game/row/taxonomy/controls | Direct control }} |
− | {{Infobox game/row/taxonomy/genres | }} | + | {{Infobox game/row/taxonomy/genres | FPS }} |
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
− | {{Infobox game/row/taxonomy/themes | }} | + | {{Infobox game/row/taxonomy/themes | World War II, Oceania }} |
{{Infobox game/row/taxonomy/series | Deadly Dozen }} | {{Infobox game/row/taxonomy/series | Deadly Dozen }} | ||
|steam appid = 1267930 | |steam appid = 1267930 | ||
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|igdb = deadly-dozen-pacific-theater | |igdb = deadly-dozen-pacific-theater | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 8678 |
|wikipedia = Deadly Dozen: Pacific Theater | |wikipedia = Deadly Dozen: Pacific Theater | ||
|winehq = 3400 | |winehq = 3400 | ||
|license = commercial | |license = commercial | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
Latest revision as of 13:00, 26 December 2023
Developers | |
---|---|
N-Fusion Interactive | |
Publishers | |
2002-2003 | Infogrames |
2003-2017 | Atari |
2020-present | Ziggurat Interactive |
Release dates | |
Windows | November 11, 2002 |
Reception | |
Metacritic | 79 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Themes | World War II, Oceania |
Series | Deadly Dozen |
Deadly Dozen | |
---|---|
Deadly Dozen | 2001 |
Deadly Dozen: Pacific Theater | 2002 |
Deadly Dozen Reloaded | 2022 |
Warnings
Deadly Dozen: Pacific Theater is a singleplayer and multiplayer first-person FPS game in the Deadly Dozen series.
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\*.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1267930/pfx/[Note 2] |
- Video and sound (
ddozen.cfg
) settings are stored as binary file.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1267930/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Scales increased horizontal FOV incorrectly. See Widescreen resolution.[1] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Start the game with -win parameter. |
||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS |
Widescreen resolution
Start the game in custom resolution[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Supports EAX 1, 2 and 3. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | Versus, Co-op |
||
Online play | 32 | Versus, Co-op GameSpy services have been shut down;[2] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | Can be started from within the game or using a set of Command-line arguments (explained in game's readme.txt ). |
|
Self-hosting | ||
Direct IP | Available from within the game or as a -c IP parameter. |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 60001, 60002, 13242 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
Issued fixed
Can't change the resolution
Start the game using Widescreen resolution command line parameters[1] |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | FastCar | Used for car vehicle physics only. |
Audio | Miles Sound System | |
Multiplayer | GameSpy |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, 2000, ME, XP | |
Processor (CPU) | Intel Pentium II - 550 MHz | Intel Pentium III - 900 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 550 MB | 700 MB |
Video card (GPU) | 32 MB of VRAM DirectX 8.0 compatible | 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1267930) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 Verified by User:Suicide_machine on 2018-02-13
- ↑ Pricing | GameSpy Technology