Difference between revisions of "Darksiders III"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen = true | |ultrawidescreen = true | ||
|ultrawidescreen notes = vert- | |ultrawidescreen notes = vert- | ||
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
|fov notes = Use this [http://www.wsgf.org/forums/viewtopic.php?p=173730#p173730 FOV Changer]. | |fov notes = Use this [http://www.wsgf.org/forums/viewtopic.php?p=173730#p173730 FOV Changer]. | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
|borderless windowed = unknown | |borderless windowed = unknown | ||
Line 82: | Line 82: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = [[TAA]] |
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = | + | |120 fps notes = Locked to 62 FPS by default. See [[#High frame rate|High frame rate]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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|color blind notes = | |color blind notes = | ||
}} | }} | ||
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− | |||
− | |||
− | |||
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+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Custom frame rate cap|ref={{cn|date=November 2018}}|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>GameUserSettings.ini</code>. | ||
+ | # Change <code>FrameRateLimit=0</code> to the desired frame rate cap. | ||
+ | }} | ||
===Sharpening=== | ===Sharpening=== |
Revision as of 23:11, 27 November 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Gunfire Games | |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | November 27, 2018 |
Darksiders | |
---|---|
Darksiders | 2010 |
Darksiders II | 2012 |
Darksiders II: Deathinitive Edition | 2015 |
Darksiders Warmastered Edition | 2016 |
Darksiders III | 2018 |
Darksiders Genesis | 2019 |
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Darksiders3\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/606280/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Darksiders3\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/606280/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video settings
High frame rate
Custom frame rate cap[citation needed] |
---|
|
Sharpening
Increase/Decrease Sharpening |
---|
[SystemSettings] r.Tonemapper.Sharpen=1 Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel i5-4690K 3.5 GHz AMD FX-8320 3.5 GHz |
Intel Core i7-3930K 3.2 GHz AMD Ryzen 5 1600 3.2 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon R7 370 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon RX 480 4 GB of VRAM |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/606280/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (606280) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Stubs
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Pages needing references
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)