Difference between revisions of "Darksiders Genesis"
From PCGamingWiki, the wiki about fixing PC games
(→Field of view (FOV): this results in not only hor+ but also vert+. rewording) |
m (→Video settings: restoring the reference removed by accident) |
||
(9 intermediate revisions by the same user not shown) | |||
Line 85: | Line 85: | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = limited | |multimonitor = limited | ||
− | |multimonitor notes = {{term|Vert-}} gameplay, {{term|stretched}} {{term|FMV}}s, rendered cutscenes {{term|pillarboxed}} to 16:9. | + | |multimonitor notes = {{term|Vert-}} gameplay, {{term|stretched}} {{term|FMV}}s, rendered cutscenes {{term|pillarboxed}} to 16:9.<br>Use either of [https://community.pcgamingwiki.com/files/file/1714-darksiders-genesis-ultrawide-patchers/ these tools] as a workaround. |
|ultrawidescreen = limited | |ultrawidescreen = limited | ||
− | |ultrawidescreen notes = {{term|Vert-}} gameplay, {{term|stretched}} {{term|FMV}}s, rendered cutscenes {{term|pillarboxed}} to 16:9. | + | |ultrawidescreen notes = {{term|Vert-}} gameplay, {{term|stretched}} {{term|FMV}}s, rendered cutscenes {{term|pillarboxed}} to 16:9.<br>Use either of [https://community.pcgamingwiki.com/files/file/1714-darksiders-genesis-ultrawide-patchers/ these tools] as a workaround. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = | + | |fov notes = Use [https://community.pcgamingwiki.com/files/file/1714-darksiders-genesis-ultrawide-multimonitor-mod/ this tool] for real-time FOV adjustment. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 112: | Line 112: | ||
}} | }} | ||
− | ===[[Glossary: | + | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== |
− | {{Fixbox|description= | + | {{Fixbox|description=Adjust AF samples|ref=<ref name="masterblaster1">{{Refcheck|user=MasterBlaster|date=2019-12-05|comment=Checked by testing game after editing config files.}}</ref>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
# Add the following and save the file. | # Add the following and save the file. | ||
<pre> | <pre> | ||
− | [ | + | [SystemSettings] |
− | + | r.MaxAnisotropy=16 | |
</pre> | </pre> | ||
}} | }} | ||
− | ===[[Glossary: | + | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== |
− | {{Fixbox|description= | + | {{Fixbox|description=Switch to FXAA|ref=<ref name="masterblaster1"/>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
Line 130: | Line 130: | ||
<pre> | <pre> | ||
[SystemSettings] | [SystemSettings] | ||
− | r. | + | r.DefaultFeature.AntiAliasing=1 |
</pre> | </pre> | ||
}} | }} | ||
− | + | {{Fixbox|description=Enable AA sharpening|ref=<ref name="masterblaster1"/>|fix= | |
− | {{Fixbox|description= | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
Line 141: | Line 140: | ||
<pre> | <pre> | ||
[SystemSettings] | [SystemSettings] | ||
− | r. | + | r.Tonemapper.Sharpen=1 |
</pre> | </pre> | ||
+ | {{ii}} This will sharpen the image to offset the blur caused by FXAA and TAA. A value between 0.5-1.0 is recommended, 10 is the maximum. It has no performance impact. | ||
}} | }} | ||
− | {{Fixbox|description=Adjust r.ScreenPercentage for downsampling|ref=<ref | + | {{Fixbox|description=Adjust r.ScreenPercentage for downsampling|ref=<ref name="masterblaster1"/>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Engine.ini</code> with a text editor. | # Open <code>Engine.ini</code> with a text editor. | ||
Line 156: | Line 156: | ||
===Motion blur=== | ===Motion blur=== | ||
− | {{Fixbox|description=Disable motion blur|ref=<ref | + | {{Fixbox|description=Disable motion blur|ref=<ref name="masterblaster1"/>|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>Engine.ini</code>. | # Open <code>Engine.ini</code>. | ||
Line 164: | Line 164: | ||
r.MotionBlurQuality=0 | r.MotionBlurQuality=0 | ||
</pre> | </pre> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
Line 432: | Line 420: | ||
===Middleware=== | ===Middleware=== | ||
{{Middleware | {{Middleware | ||
− | |physics = PhysX <ref>{{Refcheck|user=MasterBlaster|date=2019-12-05|comment= As seen in file directory, {{P|steam}}\steamapps\common\DarksidersGenesis\Engine\Binaries\ThirdParty}}</ref> | + | |physics = PhysX |
− | + | |physics notes = <ref name="middleware">{{Refcheck|user=MasterBlaster|date=2019-12-05|comment= As seen in file directory, {{P|steam}}\steamapps\common\DarksidersGenesis\Engine\Binaries\ThirdParty}}</ref> | |
− | |audio = Ogg Vorbis | + | |audio = Ogg Vorbis |
− | |audio notes = | + | |audio notes = <ref name="middleware"/> |
|interface = | |interface = | ||
|interface notes = | |interface notes = | ||
|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = Ogg Theora Vorbis <ref | + | |cutscenes = Ogg Theora Vorbis |
− | | | + | |cutscenes notes = <ref name="middleware"/> |
− | |multiplayer | + | |multiplayer = Steamworks |
− | + | |multiplayer notes= <ref name="middleware"/> | |
}} | }} | ||
Revision as of 03:15, 9 December 2019
Developers | |
---|---|
Airship Syndicate | |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | December 5, 2019 |
Darksiders | |
---|---|
Darksiders | 2010 |
Darksiders II | 2012 |
Darksiders II: Deathinitive Edition | 2015 |
Darksiders Warmastered Edition | 2016 |
Darksiders III | 2018 |
Darksiders Genesis | 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Origin | ||||
Steam |
Essential improvements
Skip intro videos
Delete video files |
---|
THQ_LogoBasic.mp4 AS_LogoBasic.mp4 CG_Intro_LowVi.mp4 |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\THQ Nordic\Darksiders Genesis\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/710920/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\THQ Nordic\Darksiders Genesis\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/710920/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Adjust AF samples[1] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Anti-aliasing (AA)
Switch to FXAA[1] |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=1 |
Enable AA sharpening[1] |
---|
[SystemSettings] r.Tonemapper.Sharpen=1
|
Adjust r.ScreenPercentage for downsampling[1] |
---|
Notes
|
Motion blur
Disable motion blur[1] |
---|
[SystemSettings] r.MotionBlurQuality=0 |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play | 2 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | [2] |
Audio | Ogg Vorbis | [2] |
Cutscenes | Ogg Theora Vorbis | [2] |
Multiplayer | Steamworks | [2] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel Core i5 4690K (3.5 GHz) AMD FX-8320 (3.5 GHz) |
Intel Core i7-3930K (3.2 GHz) AMD Ryzen 5 1600 (3.2 GHz) |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 DirectX 11 compatible | Nvidia GeForce GTX 1060 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/710920/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (710920) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 1.2 1.3 1.4 Verified by User:MasterBlaster on 2019-12-05
- Checked by testing game after editing config files.
- ↑ 2.0 2.1 2.2 2.3 Verified by User:MasterBlaster on 2019-12-05
- As seen in file directory, <Steam-folder>\steamapps\common\DarksidersGenesis\Engine\Binaries\ThirdParty