Difference between revisions of "Critter Crunch"
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{{Infobox game | {{Infobox game | ||
|cover = Critter-crunch-cover.jpg | |cover = Critter-crunch-cover.jpg | ||
Line 6: | Line 5: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|PhyreEngine|ref=<ref>{{Refurl|url=https://en.wikipedia.org/wiki/Critter_Crunch|title=Critter Crunch - Wikipedia|date=2021-05-15}}</ref>}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 11, 2012}} | {{Infobox game/row/date|Windows|September 11, 2012}} | ||
{{Infobox game/row/date|OS X|September 11, 2012}} | {{Infobox game/row/date|OS X|September 11, 2012}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = 61730 | |steam appid = 61730 | ||
− | |gogcom | + | |gogcom id = |
− | |wikipedia = | + | |official site= https://crittercrunch.com/ |
+ | |hltb = 2040 | ||
+ | |igdb = critter-crunch | ||
+ | |strategywiki = | ||
+ | |mobygames = critter-crunch- | ||
+ | |wikipedia = Critter Crunch | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/61730/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
Line 22: | Line 41: | ||
{{Availability/row| Steam | 61730 | Steam | | | Windows, OS X }} | {{Availability/row| Steam | 61730 | Steam | | | Windows, OS X }} | ||
}} | }} | ||
− | {{ii}} All versions require | + | {{ii}} All versions require {{DRM|Steam}}.<ref>{{Refurl|url=http://crittercrunch.com/?p=485|title=Critter Crunch » Blog Archive » CRITTER CRUNCH HITS STEAM, SEPTEMBER 11.|date=9 June 2023}}</ref> |
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Steam|{{P|Steam}}/userdata/{{p|uid}}/61730/local/config.txt}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Steam|{{P|Steam}}/userdata/{{p|uid}}/61730/remote/sav/}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes = | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = true | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Critter-crunch-graphics-menu.jpg|In-game video settings.}} | {{Image|Critter-crunch-graphics-menu.jpg|In-game video settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 71: | Line 98: | ||
|antialiasing = n/a | |antialiasing = n/a | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = unknown |
− | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | + | |upscaling tech = |
+ | |upscaling notes = | ||
+ | |vsync = hackable | ||
+ | |vsync notes = Enabled by default. See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
|60 fps = unknown | |60 fps = unknown | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
− | |120 fps notes = | + | |120 fps notes = |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
− | Open | + | {{Fixbox|description=Edit config.txt|ref={{cn|date=July 2016}}|fix= |
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|config.txt}}. | ||
+ | # Find the line <code>ENABLE_VSYNC</code>. | ||
+ | # Change <code>true</code> to <code>false</code> to disable Vsync. | ||
+ | }} | ||
− | ==Input | + | ==Input== |
{{Image|Critter-crunch-control-menu-kb.jpg|In-game keyboard key map settings.}} | {{Image|Critter-crunch-control-menu-kb.jpg|In-game keyboard key map settings.}} | ||
{{Image|Critter-crunch-control-menu-m.jpg|In-game mouse settings. These controls cannot be remapped.}} | {{Image|Critter-crunch-control-menu-m.jpg|In-game mouse settings. These controls cannot be remapped.}} | ||
{{Image|Critter-crunch-control-menu-gamepad.jpg|In-game gamepad button map settings.}} | {{Image|Critter-crunch-control-menu-gamepad.jpg|In-game gamepad button map settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = Mouse controls cannot be remapped. Controls can be remapped for both Player 1 and 2. | |key remap notes = Mouse controls cannot be remapped. Controls can be remapped for both Player 1 and 2. | ||
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|invert mouse y-axis = false | |invert mouse y-axis = false | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
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|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= Both X and Y axis inversion possible | |invert controller y-axis notes= Both X and Y axis inversion possible | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = true |
− | | | + | |simultaneous input notes = Rapidly changes button prompts |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
{| | {| | ||
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|} | |} | ||
− | ==Audio | + | ==Audio== |
{{Image|Critter-crunch-sound-menu.jpg|In-game audio settings.}} | {{Image|Critter-crunch-sound-menu.jpg|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Music, FX and Voice Chat volume sliders. | |separate volume notes = Music, FX and Voice Chat volume sliders. | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
Line 176: | Line 238: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
}} | }} | ||
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===Windowed Mode renders a larger internal resolution than window size=== | ===Windowed Mode renders a larger internal resolution than window size=== | ||
− | |||
{{Image|Critter-crunch-windowed-bug.PNG|Result after putting game into windowed mode}} | {{Image|Critter-crunch-windowed-bug.PNG|Result after putting game into windowed mode}} | ||
Changing fullscreen to "No" in-game as well as setting <code>FULLSCREEN = false</code> in the [[#Configuration file(s) location|<code>config.txt</code>]] result in an unplayable scenario in which the game's render resolution is significantly larger than the window size itself. | Changing fullscreen to "No" in-game as well as setting <code>FULLSCREEN = false</code> in the [[#Configuration file(s) location|<code>config.txt</code>]] result in an unplayable scenario in which the game's render resolution is significantly larger than the window size itself. | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = unknown | ||
+ | |windows 64-bit exe = unknown | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |mac os x powerpc app = unknown | ||
+ | |macos intel 32-bit app = unknown | ||
+ | |macos intel 64-bit app = unknown | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = FMOD | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = Valve Anti-Cheat | ||
+ | |anticheat notes = | ||
+ | }} | ||
==System requirements== | ==System requirements== |
Latest revision as of 02:13, 9 June 2023
Developers | |
---|---|
Capybara Games | |
Engines | |
PhyreEngine[1] | |
Release dates | |
Windows | September 11, 2012 |
macOS (OS X) | September 11, 2012 |
Taxonomy | |
Modes | Multiplayer |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/61730/local/config.txt |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/61730/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>/userdata/<user-id>/61730/remote/sav/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/61730/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | Enabled by default. See Vertical sync (Vsync). | ||
60 FPS and 120+ FPS |
Vertical sync (Vsync)
Edit config.txt[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Mouse controls cannot be remapped. Controls can be remapped for both Player 1 and 2. | |
Mouse acceleration | Mouse speed can be adjusted in Mouse Controls, but there is no acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Both X and Y axis inversion possible |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Rapidly changes button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, FX and Voice Chat volume sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus, Co-op Both players can choose between Keyboard, Mouse and Gamepad controls to play. Co-op is Survival mode. |
||
LAN play | ||||
Online play | 2 | Versus |
Issues unresolved
Windowed Mode renders a larger internal resolution than window size
Changing fullscreen to "No" in-game as well as setting FULLSCREEN = false
in the config.txt
result in an unplayable scenario in which the game's render resolution is significantly larger than the window size itself.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Anti-cheat | Valve Anti-Cheat (VAC) |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | AMD Athlon 64 2800+ 1.8 GHz Intel Pentium IV 2.8 GHz |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0 compatible Shader model 2 support |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 300 MB | |
Video card (GPU) | 256 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/61730/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (61730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Critter Crunch - Wikipedia - last accessed on 2021-05-15
- ↑ Critter Crunch » Blog Archive » CRITTER CRUNCH HITS STEAM, SEPTEMBER 11. - last accessed on 9 June 2023