Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Clive Barker's Undying"

From PCGamingWiki, the wiki about fixing PC games
(→‎Patches: removed GOG.com mention (looks like this may refer to the Texture Updater instead))
 
(167 intermediate revisions by 53 users not shown)
Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
|cover        = Clive Barkers Undying cover.jpg
+
|cover        = Clive Barker's Undying (PC Cover).png
 
|developers  =  
 
|developers  =  
{{Infobox game/row/developer|EA Los Angeles}}
+
{{Infobox game/row/developer|DreamWorks Interactive}}
{{Infobox game/row/osxporter|Westlake Interactive}}
+
{{Infobox game/row/porter|Westlake Interactive|Mac OS}}
 +
{{Infobox game/row/porter|Westlake Interactive|OS X}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Electronic Arts}}
 
{{Infobox game/row/publisher|Electronic Arts}}
 +
{{Infobox game/row/publisher|Sold Out Software|Retail re-release}}
 +
{{Infobox game/row/publisher|Aspyr Media|Mac OS}}
 
{{Infobox game/row/publisher|Aspyr Media|OS X}}
 
{{Infobox game/row/publisher|Aspyr Media|OS X}}
 
|engines      =  
 
|engines      =  
Line 11: Line 14:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|February 21, 2001}}
 
{{Infobox game/row/date|Windows|February 21, 2001}}
{{Infobox game/row/date|OS X|June 11, 2002}}
+
{{Infobox game/row/date|Mac OS|June 12, 2002}}
 +
{{Infobox game/row/date|OS X|June 12, 2002}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|clive-barkers-undying|85}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | FPS, Survival horror, Immersive Sim, Shooter }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Horror, Supernatural, Interwar, Europe, Fantasy }}
 +
{{Infobox game/row/taxonomy/series            | Clive Barker }}
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  = clive_barkers_undying
+
|gogcom id    = 1207659191
 
|strategywiki =  
 
|strategywiki =  
 +
|official site= https://web.archive.org/web/20010405040431/http://www.undying.ea.com/
 +
|hltb        = 1752
 +
|lutris      = clive-barkers-undying
 +
|igdb        = clive-barker-s-undying
 +
|mobygames    = 3457
 
|wikipedia    = Clive Barker's Undying
 
|wikipedia    = Clive Barker's Undying
 
|winehq      = 858
 
|winehq      = 858
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
 +
|release history  =
 +
 +
|current state    =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{GOG.com links|clive_barkers_undying|clive_barkers_undying}}
+
{{mm}} [https://web.archive.org/web/20010604042420/http://undying.ea.com/main_frame.html Official site] - Retrieved with Wayback Machine from June 4, 2001.
 +
{{GOG.com links|1207659191|clive_barkers_undying}}
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Retail | | Disc, Key | |  | Windows }}
+
{{Availability/row| Retail | | Disc, Key | {{DRM|SafeDisc}}. |  | Windows }}
{{Availability/row| GOG | clive_barkers_undying | DRM-free | |  | Windows }}
+
{{Availability/row| GOG.com | clive_barkers_undying | DRM-free | Comes pre-configured with [https://www.zeus-software.com/downloads/nglide nGlide]. |  | Windows }}
 
}}
 
}}
 +
 +
===Demo===
 +
A demo is available [https://www.gamepressure.com/download.asp?ID=401 here].
  
 
==Essential improvements==
 
==Essential improvements==
 +
===Exemplary setup of GOG version===
 +
{{Fixbox|description=An exemplary way to set the GOG version up for widescreen on modern systems. Other solutions are also possible (see below).|fix=
 +
# Download the [https://www.moddb.com/mods/widescreen-high-resolutions/downloads/widescreen-patch-12 Widescreen + High Resolution Patch 1.2], unpack it and paste its {{folder|System}} folder to {{folder|{{p|game}}}}. Override existing files.
 +
# Go into {{folder|{{p|game}}/System/}} and delete all files starting with {{code|nglide}}, like {{file|nglide_config.exe}}.
 +
# Go to {{folder|{{p|game}}\Help\}} and delete or rename {{file|Intro.bik}}.
 +
# Launch the game and go into the video settings. Check if the driver is ''3dfx'' (on the right). If not, click ''change driver''. In the upcoming menu, select ''Show all devices'' and then ''3dfx glide for Windows''. Now run the game with these settings.
 +
# Now when going into the video menu, the driver should show as ''3dfx'' and should be possible to select a resolution like 1920x1080 (click on the arrows to scroll down). # Set graphics to 32 Bit and in the ''Advanced'' tab (on the left), set everything to maximum (but ignore the FPS setting).
 +
}}
 +
 
===Patches===
 
===Patches===
[http://www.patches-scrolls.de/patch/889/7/21244 Texture Patch] fixes issues with some textures.
+
{{ii}} [https://www.patches-scrolls.de/patch/889/7/21244 Texture Patch] fixes issues with some textures (already present in the GOG.com version).
  
 
===Texture Updater===
 
===Texture Updater===
{{++}} Updates original textures with detail textures to improve image quality. [http://www.mediafire.com/download/5co6xcgqp6gx8w5/undying_texture_pack.zip Download] | [http://www.undyingitalia.it/public/index.php?pid=2 Homepage]
+
{{++}} [http://www.undyingitalia.it/public/index.php?pid=2 Texture Updater] updates original textures with detail textures to improve image quality.
 +
 
 +
===[https://www.moddb.com/mods/undying-renewal1 Undying Renewal]===
 +
{{++}} Includes the widescreen patch above from the same creator, which allows for high and widescreen resolutions, has [[dgVoodoo 2]] already set for supporting both Direct3D and Glide renderers, and properly scales the journal.
 +
{{++}} Adds Vulkan renderer.
 +
{{++}} Makes changes to gameplay that can be turned off. (see [https://l0m-dev.com/UndyingLauncher/ changelog])
 +
{{++}} Improves loading times.
 +
{{++}} Adds cut features.
 +
{{++}} Launcher allows for easy access to custom maps.
 +
 
 +
===Peixoto's patch===
 +
[https://www.patreon.com/user?u=44312848 Peixoto's patch] '''Forced resolution''' allows high resolution without shrinking the HUD\menus.
  
 
===Skip intro videos===
 
===Skip intro videos===
{{Fixbox|1=
+
{{Fixbox|description=Delete/rename video file|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Delete/rename video file|ref={{cn|date=July 2016}}}}
+
# Go to {{folder|{{p|game}}\Help\}}.
# Go to <code>{{p|game}}\Help</code>
+
# Delete or rename {{file|Intro.bik}}.
# Delete or rename <code>Intro.bik</code>
 
 
}}
 
}}
 +
 +
===Subtitles===
 +
* Official subtitle support only covers 40% of the game, but unofficial patches provide complete subtitles for all dialog, scripted or otherwise.<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/no_subtitles/post3|title=No subtitles?, page 1 - Forum - GOG.com|date=May 2023}}</ref> Such patches can be found in the  [[#Localizations|localizations section]].
 +
{{++}} Compatible with other mods and enhancements.
 +
{{ii}} Patch overwrites three files ({{file|CreatureSFX.uax}}, {{file|LevelMechanics.uax}} and {{file|Voiceover.uax}}), so back them up just in case.
 +
{{ii}} The unofficial patches only provide full support for one language at a time, there is no patch to provide full support for all available languages.<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/no_subtitles/post84|title=No subtitles?, page 6 - Forum - GOG.com|date=May 2023}}</ref>
  
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\System\System.ini}}
+
{{Game data/config|Windows|{{p|game}}\System\*.ini}}
{{Game data/row|OS X|}}
+
{{Game data/config|OS X|}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\Save\}}
+
{{Game data/saves|Windows|{{p|game}}\Save\}}
{{Game data/row|OS X|}}
+
{{Game data/saves|OS X|}}
 
}}
 
}}
  
==Video settings==
+
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                = false
 +
|gog galaxy notes          =
 +
|origin                    =
 +
|origin notes              =
 +
|steam cloud              =
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 
 +
==Video==
 
{{Image|Clive Barkers Undying - Video.png|Video settings.}}
 
{{Image|Clive Barkers Undying - Video.png|Video settings.}}
 
{{Image|Clive Barkers Undying - Advanced Video.png|Advanced video settings.}}
 
{{Image|Clive Barkers Undying - Advanced Video.png|Advanced video settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/clive-barkers-undying
+
|wsgf link                  = https://www.wsgf.org/dr/clive-barkers-undying
 
|widescreen wsgf award      = limited
 
|widescreen wsgf award      = limited
 
|multimonitor wsgf award    = incomplete
 
|multimonitor wsgf award    = incomplete
Line 65: Line 142:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].  
+
|widescreen resolution notes= Non-4:3 resolutions are stretched unless external fix is used.{{dubious|date=2024-03-11|reason=How are non-4:3 resolutions in Unreal Engine 1 stretched if every single Unreal Engine game has always been Vert- since the start? Is this referring to the Glide or Direct3D renderer? If this is referring to Glide, the API doesn't support non-4:3/5:4 resolutions by default, it reverts back to a 4:3/5:4 resolution automatically. Anyways, more testing is needed.}} See [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch 1.2]].
 
|multimonitor              = unknown
 
|multimonitor              = unknown
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = hackable
 
|ultrawidescreen            = hackable
|ultrawidescreen notes      = See [[#Widescreen resolution|Widescreen resolution]].  
+
|ultrawidescreen notes      = See [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch 1.2]].
|4k ultra hd                = unknown
+
|4k ultra hd                = hackable
|4k ultra hd notes          =  
+
|4k ultra hd notes          = See [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch 1.2]]
 
|fov                        = hackable
 
|fov                        = hackable
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            = Toggle with {{key|Alt|Enter}}.
 
|windowed notes            = Toggle with {{key|Alt|Enter}}.
|borderless windowed        = false
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
|anisotropic                = hackable
+
|anisotropic                = false
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
+
|anisotropic notes          =  
|antialiasing              = hackable
+
|antialiasing              = false
|antialiasing notes        = Can be forced through the [[NVIDIA Control Panel#Forcing Anti-Aliasing/Anisotropic Filtering|NVIDIA Control Panel]]/AMD Control Center.
+
|antialiasing notes        =  
|vsync                      = hackable
+
|upscaling                  = false
|vsync notes                = Disabled by default; for enabling it see [[#Vertical sync (Vsync)|Vertical sync (Vsync)]].
+
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = always on
 +
|vsync notes                =  
 
|60 fps                    = true
 
|60 fps                    = true
|60 fps notes              =  
+
|60 fps notes              = Glide renderer is capped at 62.5 FPS.
|120 fps                    = true
+
|120 fps                    = hackable
|120 fps notes              = Capped at 62.5 FPS when using 3DFX Glide. Must use Direct3D (32-bit) driver via in-game video settings; for Windows 8 users see [[#Windows 8 low frame rate in Direct3D + fullscreen mode|this fix]].
+
|120 fps notes              = Going above 60 FPS breaks cutscenes, they advance too quickly and cut off voiceovers. See [https://steamcommunity.com/sharedfiles/filedetails/?id=2048525175 Steam guide] (only changing {{code|0AD7A33B}} to {{code|00000000}} needed).
|color blind                = unknown
+
|hdr                        = false
 +
|hdr notes                  =
 +
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{Fixbox|1=
+
{{ii}} The default FOV is 90° when outputting a 4:3 image.
{{Fixbox/fix|Change resolution|ref={{cn|date=July 2016}}}}
+
{{ii}} Handled Automatically by [[#Widescreen + High Resolution Patch|Widescreen Patch 1.2]].
# Download the [http://community.pcgamingwiki.com/files/file/422-clive-barkers-undying-widescreen-fix/ Undying Widescreen Fix].
 
# Go to <code>{{p|game}}\System</code> and replace the original <code>UndyingShellPC.u</code> with the one from the archive.
 
# Launch the game and go to video settings, then click "change driver" and change to Direct3D.
 
# If you need a custom resolution, open the console with {{key|Tab}} and enter <code>setres 2560x1440</code> (replace 2560x1440 with your desired resolution).
 
  
'''Notes'''
+
{{Fixbox|description=Set custom FOV|ref={{cn|date=July 2016}}|fix=
{{ii}} The fixed <code>UndyingShellPC.u</code> prevents the issue of journal pages getting cropped when running in widescreen normally. It also adds screen resolutions commonly used on modern systems to the video settings screen.
+
# Press {{key|Tab}} while playing.
{{ii}} Won't work when using 3DFX Glide driver which can only stretch the image from 4:3.
+
# Type in and enter <code>fov x</code> (replace x with the desired FOV).
{{ii}} Higher resolutions will crash the game; use [http://dege.freeweb.hu/dgVoodoo2.html dgVoodoo 2] to remove resolution limits.
+
#* To match the original FOV, use <code>100.3</code> (16:10), <code>106.2</code> (16:9), or <code>121.1</code> (21:9).
{{--}} Cutscenes have a 2.20:1 aspect ratio and will be cropped on a 21:9 display (≥ 2.33:1)
 
 
}}
 
}}
  
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
+
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
{{Fixbox|1=
+
{{Fixbox|description=Force borderless fullscreen (nGlide)|ref={{cn|date=August 2017}}|fix=
{{Fixbox/fix|Set Field of view (FOV)|ref={{cn|date=July 2016}}}}
+
# Download and run [https://sourceforge.net/projects/dxwnd/ DxWnd].
# Open console with {{key|Tab}} and enter <code>fov ###</code> (replace ### with your desired FOV).
+
# Click on Edit and Add.
 
+
# Set the Path to {{file|{{p|game}}\System\Undying.exe}}.
'''Notes'''
+
# Set Do not notify on task switch.
{{ii}} The default FOV is 90° when outputting a 4:3 image.
+
# Set Desktop for borderless fullscreen windowed.
{{ii}} For 16:9 use a FOV of <code>106.2</code> to match the original FOV.
+
# Click on DirectX tab, set DirectX 9.
{{ii}} For 16:10 use a FOV of <code>100.3</code> to match the original FOV.
+
# Click OK, then File and Save.
{{ii}} For 21:9 use a FOV of <code>121.1</code> to match the original FOV.
 
{{--}} Viewmodel is fixed, so higher FOV settings will crop the weapon models.
 
 
}}
 
}}
  
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
 
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]===
{{Fixbox|1=
+
{{Fixbox|description=Enable Vsync|ref={{cn|date=July 2016}}|fix=
{{Fixbox/fix|Enable Vsync|ref={{cn|date=July 2016}}}}
+
# Open {{file|{{p|game}}\System\System.ini}}.
# Go to <code>{{p|game}}\System\</code>
+
# Change <code>UseVSync=False</code> to <code>UseVSync=True</code>.
# Open <code>System.ini</code>.
+
# Save the changes.
# Change <code>UseVSync=False</code> to <code>UseVSync=True</code>
 
# Save your changes.
 
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = true
|acceleration option notes = Smoothing disabled by default.
+
|acceleration option notes = Forced on in Windows Mouse Properties. Can be disabled using this [[#Disable_Mouse_Acceleration|fix]].
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
Line 141: Line 214:
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = false
 +
|touchscreen notes        =
 
|controller support        = false
 
|controller support        = false
 
|controller support notes  =  
 
|controller support notes  =  
Line 151: Line 226:
 
|invert controller y-axis  = unknown
 
|invert controller y-axis  = unknown
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
|touchscreen               = unknown
+
|xinput controllers        = unknown
|touchscreen notes        =  
+
|xinput controllers notes  =
|button prompts           = unknown
+
|xbox prompts              = unknown
|button prompts notes     =  
+
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers         = unknown
 +
|other controllers notes  =  
 +
|other button prompts     = unknown
 +
|other button prompts notes=  
 
|controller hotplug        = unknown
 
|controller hotplug        = unknown
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = unknown
 
|haptic feedback          = unknown
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|light bar support        = unknown
+
|simultaneous input        = unknown
|light bar support notes   =  
+
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Clive Barkers Undying - Audio.png|Audio settings.}}
 
{{Image|Clive Barkers Undying - Audio.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    = Ambient, effects, voices
+
|separate volume notes    = Ambient, Effects and Voices sliders.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Up to 7.0 with [https://community.pcgamingwiki.com/files/file/68-creative-alchemy/ Creative ALchemy].
|subtitles                = true
+
|subtitles                = hackable
|subtitles notes          = Only 40% of the dialog is subtitled.<ref>[https://www.gog.com/forum/clive_barkers_undying/no_subtitles/post3 No subtitles?, page 1 - Forum - GOG.com]</ref>
+
|subtitles notes          = Unofficial patches provide complete support for the English, Spanish, Italian, and German languages.
 
|closed captions          = false
 
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
Line 177: Line 280:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              = true
 
|eax support              = true
|eax support notes        =  
+
|eax support notes         = EAX 1.0.
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
 
{{ii}} May require [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] to restore proper audio functionality on Windows Vista and later.
 
{{ii}} May require [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] to restore proper audio functionality on Windows Vista and later.
Line 184: Line 289:
 
{{L10n/switch
 
{{L10n/switch
 
  |language  = English
 
  |language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = hackable
 +
|notes    = Use the [https://www.mediafire.com/file/sr6wqregsoh6no4/Undying_Subtitles_Patch_v2.1.zip/file English Subtitles patch] for full support. Installer version [https://www.mediafire.com/file/ydkmka2fzwz2lkd/Undying+English-Subtitle-Patch+FINAL+v2.1.rar/file here].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = Retail only; [https://www.mediafire.com/file/xf728wt7xz8dp1h/CB+Undying+Patch+FR.rar download for GOG.com version].
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation; [https://www.compiware-forum.de/downloads/file/771-clive-barker-s-undying-german-patch/ download].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translation; [https://www.mediafire.com/file/hiyaw8m5zmqy3rw/Undying_ITA_Integrale_v.1.0.rar/file/ download 1] and [https://www.undyingitalia.it/public/index.php?ind=downloads&op=entry_view&iden=66 download 2].
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Japanese
 +
|interface = true
 +
|audio    = unknown
 +
|subtitles = unknown
 +
|notes    = Retail only.
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 
  |interface = true
 
  |interface = true
 
  |audio    = true
 
  |audio    = true
 
  |subtitles = true
 
  |subtitles = true
  |notes    =  
+
  |notes    = Retail only.
 
  |fan      =  
 
  |fan      =  
  |fan notes =  
+
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = Fan translations: by ''Fjapo'' [https://community.pcgamingwiki.com/files/file/2253-clive-barkers-undying-fixes-spanish/ download], and by ''darkpadawan'' [https://drive.google.com/file/d/1ggXeal0y44z9X0AzVEcep0IT9Zrw5xeg/view?usp=drive_link download] (From ''Clan Dlan'' archives) and [http://www.mediafire.com/download/jcduj8m2j1ird3p/Undying_tradu.7z backup download].
 +
  |fan       = true
 
}}
 
}}
 
}}
 
}}
  
 
==Issues fixed==
 
==Issues fixed==
===Windows 8 low frame rate in Direct3D + fullscreen mode===
+
===Disable mouse acceleration===
{{ii}} [http://www.blitzbasic.com/Community/post.php?topic=99477&post=1281001 Follow these steps] for using the Microsoft Application Compatibility Toolkit to fix the low frame rate.
+
{{Fixbox|description=Enable DirectInput|fix=
 +
# Download and extract [https://github.com/elishacloud/dinputto8/releases/latest/download/dinput.zip dinput.dll] to {{folder|{{p|game}}\System\}}.
 +
# Open {{file|{{p|game}}\System\System.ini}}.
 +
# Change <code>UseDirectInput=False</code> to <code>UseDirectInput=True</code>.
 +
}}
 +
 
 +
==="3d hardware initialization failed" error===
 +
{{Fixbox|description=Use dgVoodoo|ref=<ref name="2017-09-07">{{Refcheck|user=Keith|date=2017-09-07|comment=}}</ref>|fix=
 +
# Download [[dgVoodoo 2]].
 +
# Extract {{file|dgVoodooCpl.exe}} and the contents of the {{folder|MS\x86}} subfolder to {{folder|{{p|game}}\System}}.
 +
# Run {{file|dgVoodooCpl.exe}}.
 +
# Click on '''Add''' and select {{folder|{{p|game}}}}.
 +
# Disable '''Capture mouse''' in the General tab.
 +
# Go to the DirectX tab and disable '''dgVoodoo Watermark'''.
 +
# Apply changes and start the game.
 +
}}
 +
 
 +
===Windows 8 low frame rate in fullscreen===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="2017-09-07"/>|fix=
 +
* See [[#"3d hardware initialization failed" error|"3d hardware initialization failed" error]] to fix.
 +
}}
 +
 
 +
===Gamma doesn't work on Windows 8 and later===
 +
{{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="2017-09-07"/>|fix=
 +
* See [[#"3d hardware initialization failed" error|"3d hardware initialization failed" error]] to fix.
 +
}}
 +
 
 +
{{Fixbox|description=Use DDrawCompat|ref=<ref>{{Refurl|url=https://github.com/narzoul/DDrawCompat|title=GitHub|date=May 2023}}</ref>|fix=
 +
# Download [https://github.com/narzoul/DDrawCompat/releases/ DDrawCompat].
 +
# Extract the contents from the <code>.zip</code> file to {{folder|{{p|game}}\System\}}.
 +
}}
 +
 
 +
===No mouse access with ReShade===
 +
{{Fixbox|description=Rename ReShade files|ref=<ref>{{Refurl|url=https://reshade.me/forum/troubleshooting/4004-max-payne-1-cursor-stuck-in-middle#27962|title=ReShade Forum - Max Payne 1 - cursor stuck in middle|date=2020-01-27}}</ref>|fix=
 +
# Rename {{file|dxgi.dll}} and {{file|dxgi.ini}} to {{file|dinput.dll}} and {{file|dinput.ini}}, respectively.
 +
}}
 +
 
 +
===Game runs to fast/Cutscenes are too fast cutting off characters voice lines===
 +
{{Fixbox|description=Cap the framerate to 60 FPS|ref={{cn|date=September 2021}}}}
 +
{{Fixbox|description=Set monitor refresh rate to 60 Hz|ref={{cn|date=July 2020}}}}
 +
 
 +
===White borders appearing===
 +
{{ii}} When using the Scrye spell or after some cutscenes, the screen gets outlined in white under certain conditions. This can be ended by going to the pause menu.<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/border_around_screen|title=gog.com|date=May 2023}}</ref>
 +
{{Fixbox|description=Use the [[#Widescreen + High Resolution Patch 1.2|Widescreen Patch with dgVoodoo]]|ref={{cn|date=2024-03-11}}|fix=
 +
'''Notes'''
 +
{{ii}} An examplary setup can be found [[#Exemplary Setup of GOG version|here]].
 +
}}
 +
 
 +
===Black screen on startup===
 +
{{Fixbox|description=Change sound settings|ref=<ref>{{Refurl|url=https://www.gog.com/forum/clive_barkers_undying/game_wont_start|title=gog.com|date=May 2023}}</ref>|fix=
 +
# Open {{file|{{p|game}}\System\System.ini}} in a text editor.
 +
# Search for <code>[Galaxy.GalaxyAudioSubsystem]</code>.
 +
# Set {{code|UseDirectSound=False}}.
 +
# Set {{code|Use3dHardware=True}}.
 +
# Save the changes and exit.
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = hackable
 +
|vorpx modes                = G3D
 +
|vorpx notes                = G3D using the DX11 renderer mentioned above.User created game profile, see [https://www.vorpx.com/forums/topic/undying/ vorpx forum] profile introduction.
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{ii}} An in depth comparison of the Glide and Direct3D renderers can be found [https://www.gog.com/forum/clive_barkers_undying/glide_wrapper_just_why/post41 on the GOG forums]. Of note is that Direct3D takes advantage of 32-bit assets, but Glide has more accurate and variable lighting and shadows.
 +
{{API
 +
|direct3d versions      = 7
 +
|direct3d notes        = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=dgVoodoo2's API traces point to Direct3D 7 (e.g: "Direct3DDevice7").}}</ref>
 +
|directdraw versions    = 2
 +
|directdraw notes      = Software renderer mode.<ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=dgVoodoo2's API tracing points to DirectDraw 2.}}</ref>
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        = 2
 +
|glide notes            = <ref>{{Refcheck|user=AlphaYellow|date=2024-04-06|comment=According to System Informer and dgVoodoo2's API traces in DebugView, the game loads dgVoodoo2's glide2x.dll.}}</ref>
 +
|software mode          = true
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        =
 +
|windows exe notes      =
 +
|mac os x powerpc app  = true
 +
|macos intel 32-bit app = unknown
 +
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable=
 +
|linux 64-bit executable=
 +
|linux arm app          =
 +
|linux executable notes =
 +
|mac os powerpc app    = true
 +
|mac os 68k app        = unknown
 +
|mac os executable notes=
 +
}}
  
 
==System requirements==
 
==System requirements==
Line 201: Line 494:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP
+
|minOS    = 95 OSR2
 
|minCPU  = Intel Pentium II 400 MHz
 
|minCPU  = Intel Pentium II 400 MHz
 +
|minCPU2  = AMD K6-2
 
|minRAM  = 64 MB
 
|minRAM  = 64 MB
 
|minHD    = 90 MB
 
|minHD    = 90 MB
 
|minGPU  =  
 
|minGPU  =  
 
|minVRAM  = 16 MB
 
|minVRAM  = 16 MB
|minDX    = 9.0c
+
|minDX    = 8
 +
|minaudio = DirectX 8 compatible
 +
|minother = 8X CD-ROM/DVD-ROM
  
|recOS    = Vista, 7, 8
+
|recOS    = 98, ME, XP
 
|recCPU  = Intel Pentium III 500 MHz
 
|recCPU  = Intel Pentium III 500 MHz
 
|recRAM  = 128 MB
 
|recRAM  = 128 MB
 
|recHD    = 610 MB
 
|recHD    = 610 MB
 
|recGPU  =  
 
|recGPU  =  
 +
|recVRAM  = 32 MB
 +
|recaudio = EAX compatible
 +
}}
 +
{{--}} Windows NT and 2000 not supported.
 +
{{ii}} Supported video chipsets: Nvidia GeForce2, GeForce256, Riva TNT, Riva TNT2; 3dfx Voodoo3, Voodoo5; ATI Radeon, Rage 128, Rage 128 Pro, Rage 128 Pro Maxx; MATROX MGA-G400, MGA-G450; 3DLabs Permedia3.
 +
 +
{{System requirements
 +
|OSfamily = Mac OS
 +
 +
|minOS    = 8.6
 +
|minCPU  = PowerPC G3 400 MHz
 +
|minRAM  = 96 MB
 +
|minHD    = 600 MB
 +
|minGPU  = ATI Rage 128
 +
|minVRAM  = 16 MB
 +
 +
|recOS    = 9.x, 10.1
 +
|recCPU  = PowerPC G3/G4 500 MHz
 +
|recRAM  = 128 MB
 +
|recGPU  = Nvidia GeForce2 MX
 +
|recGPU2  = ATI Radeon 7500
 
|recVRAM  = 32 MB
 
|recVRAM  = 32 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 10:21, 7 April 2024

Clive Barker's Undying
Clive Barker's Undying cover
Developers
DreamWorks Interactive
Mac OS (Classic) Westlake Interactive
macOS (OS X) Westlake Interactive
Publishers
Electronic Arts
Retail re-release Sold Out Software
Mac OS Aspyr Media
OS X Aspyr Media
Engines
Unreal Engine 1
Release dates
Windows February 21, 2001
Mac OS (Classic) June 12, 2002
macOS (OS X) June 12, 2002
Reception
Metacritic 85
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres FPS, Survival horror, Immersive sim, Shooter
Art styles Realistic
Themes Horror, Supernatural, Interwar, Europe, Fantasy
Series Clive Barker
Clive Barker's Undying on HowLongToBeat
Clive Barker's Undying on IGDB
Clive Barker's Undying on MobyGames
Clive Barker's Undying on Wikipedia
Clive Barker
Clive Barker's Undying 2001
Clive Barker's Jericho 2007

Clive Barker's Undying is a singleplayer first-person FPS, survival horror, immersive sim and shooter game in the Clive Barker series.

General information

Official site - Retrieved with Wayback Machine from June 4, 2001.
GOG.com Community Discussions
GOG.com Support Page

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SafeDisc DRM[Note 1].
Windows
GOG.com
DRM-free
Comes pre-configured with nGlide.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Demo

A demo is available here.

Essential improvements

Exemplary setup of GOG version

An exemplary way to set the GOG version up for widescreen on modern systems. Other solutions are also possible (see below).
  1. Download the Widescreen + High Resolution Patch 1.2, unpack it and paste its System folder to <path-to-game>. Override existing files.
  2. Go into <path-to-game>/System/ and delete all files starting with nglide, like nglide_config.exe.
  3. Go to <path-to-game>\Help\ and delete or rename Intro.bik.
  4. Launch the game and go into the video settings. Check if the driver is 3dfx (on the right). If not, click change driver. In the upcoming menu, select Show all devices and then 3dfx glide for Windows. Now run the game with these settings.
  5. Now when going into the video menu, the driver should show as 3dfx and should be possible to select a resolution like 1920x1080 (click on the arrows to scroll down). # Set graphics to 32 Bit and in the Advanced tab (on the left), set everything to maximum (but ignore the FPS setting).

Patches

Texture Patch fixes issues with some textures (already present in the GOG.com version).

Texture Updater

Texture Updater updates original textures with detail textures to improve image quality.

Undying Renewal

Includes the widescreen patch above from the same creator, which allows for high and widescreen resolutions, has dgVoodoo 2 already set for supporting both Direct3D and Glide renderers, and properly scales the journal.
Adds Vulkan renderer.
Makes changes to gameplay that can be turned off. (see changelog)
Improves loading times.
Adds cut features.
Launcher allows for easy access to custom maps.

Peixoto's patch

Peixoto's patch Forced resolution allows high resolution without shrinking the HUD\menus.

Skip intro videos

Delete/rename video file[citation needed]
  1. Go to <path-to-game>\Help\.
  2. Delete or rename Intro.bik.

Subtitles

  • Official subtitle support only covers 40% of the game, but unofficial patches provide complete subtitles for all dialog, scripted or otherwise.[3] Such patches can be found in the localizations section.
Compatible with other mods and enhancements.
Patch overwrites three files (CreatureSFX.uax, LevelMechanics.uax and Voiceover.uax), so back them up just in case.
The unofficial patches only provide full support for one language at a time, there is no patch to provide full support for all available languages.[4]

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\System\*.ini[Note 2]
macOS (OS X)

Save game data location

System Location
Windows <path-to-game>\Save\[Note 2]
macOS (OS X)

Save game cloud syncing

System Native Notes
GOG Galaxy

Video

Video settings.
Video settings.
Advanced video settings.
Advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Non-4:3 resolutions are stretched unless external fix is used.[dubious – discuss] See Widescreen Patch 1.2.
Multi-monitor
Ultra-widescreen
See Widescreen Patch 1.2.
4K Ultra HD
See Widescreen Patch 1.2
Field of view (FOV)
See Field of view (FOV).
Windowed
Toggle with Alt+ Enter.
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Glide renderer is capped at 62.5 FPS.
120+ FPS
Going above 60 FPS breaks cutscenes, they advance too quickly and cut off voiceovers. See Steam guide (only changing 0AD7A33B to 00000000 needed).
High dynamic range display (HDR)

Field of view (FOV)

The default FOV is 90° when outputting a 4:3 image.
Handled Automatically by Widescreen Patch 1.2.
Set custom FOV[citation needed]
  1. Press Tab while playing.
  2. Type in and enter fov x (replace x with the desired FOV).
    • To match the original FOV, use 100.3 (16:10), 106.2 (16:9), or 121.1 (21:9).

Borderless fullscreen windowed

Force borderless fullscreen (nGlide)[citation needed]
  1. Download and run DxWnd.
  2. Click on Edit and Add.
  3. Set the Path to <path-to-game>\System\Undying.exe.
  4. Set Do not notify on task switch.
  5. Set Desktop for borderless fullscreen windowed.
  6. Click on DirectX tab, set DirectX 9.
  7. Click OK, then File and Save.

Vertical sync (Vsync)

Enable Vsync[citation needed]
  1. Open <path-to-game>\System\System.ini.
  2. Change UseVSync=False to UseVSync=True.
  3. Save the changes.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Forced on in Windows Mouse Properties. Can be disabled using this fix.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Controller types

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Ambient, Effects and Voices sliders.
Surround sound
Up to 7.0 with Creative ALchemy.
Subtitles
Unofficial patches provide complete support for the English, Spanish, Italian, and German languages.
Closed captions
Mute on focus lost
EAX support
EAX 1.0.
Royalty free audio
May require DirectSound3D restoration software to restore proper audio functionality on Windows Vista and later.

Localizations

Language UI Audio Sub Notes
English
Use the English Subtitles patch for full support. Installer version here.
French
Retail only; download for GOG.com version.
German
Fan translation; download.
Italian
Fan translation; download 1 and download 2.
Japanese
Retail only.
Russian
Retail only.
Spanish
Fan translations: by Fjapo download, and by darkpadawan download (From Clan Dlan archives) and backup download.

Issues fixed

Disable mouse acceleration

Enable DirectInput
  1. Download and extract dinput.dll to <path-to-game>\System\.
  2. Open <path-to-game>\System\System.ini.
  3. Change UseDirectInput=False to UseDirectInput=True.

"3d hardware initialization failed" error

Use dgVoodoo[5]
  1. Download dgVoodoo 2.
  2. Extract dgVoodooCpl.exe and the contents of the MS\x86 subfolder to <path-to-game>\System.
  3. Run dgVoodooCpl.exe.
  4. Click on Add and select <path-to-game>.
  5. Disable Capture mouse in the General tab.
  6. Go to the DirectX tab and disable dgVoodoo Watermark.
  7. Apply changes and start the game.

Windows 8 low frame rate in fullscreen

Use dgVoodoo 2[5]

Gamma doesn't work on Windows 8 and later

Use dgVoodoo 2[5]
Use DDrawCompat[6]
  1. Download DDrawCompat.
  2. Extract the contents from the .zip file to <path-to-game>\System\.

No mouse access with ReShade

Rename ReShade files[7]
  1. Rename dxgi.dll and dxgi.ini to dinput.dll and dinput.ini, respectively.

Game runs to fast/Cutscenes are too fast cutting off characters voice lines

Cap the framerate to 60 FPS[citation needed]
Set monitor refresh rate to 60 Hz[citation needed]

White borders appearing

When using the Scrye spell or after some cutscenes, the screen gets outlined in white under certain conditions. This can be ended by going to the pause menu.[8]
Use the Widescreen Patch with dgVoodoo[citation needed]

Notes

An examplary setup can be found here.

Black screen on startup

Change sound settings[9]
  1. Open <path-to-game>\System\System.ini in a text editor.
  2. Search for [Galaxy.GalaxyAudioSubsystem].
  3. Set {{{1}}}.
  4. Set {{{1}}}.
  5. Save the changes and exit.

VR support

3D modes State Notes
vorpX
G3D
G3D using the DX11 renderer mentioned above.User created game profile, see vorpx forum profile introduction.

Other information

API

An in depth comparison of the Glide and Direct3D renderers can be found on the GOG forums. Of note is that Direct3D takes advantage of 32-bit assets, but Glide has more accurate and variable lighting and shadows.
Technical specs Supported Notes
Direct3D 7 [10]
DirectDraw 2 Software renderer mode.[11]
Glide 2 [12]
Software renderer
ExecutablePPC16-bit 32-bit 64-bit Notes
Windows
macOS (OS X)
Mac OS (Classic)

System requirements

Windows
Minimum Recommended
Operating system (OS) 95 OSR2
Processor (CPU) Intel Pentium II 400 MHz
AMD K6-2
System memory (RAM) 64 MB
Hard disk drive (HDD) 90 MB
Video card (GPU) 16 MB of VRAM
DirectX 8 compatible
Sound (audio device) DirectX 8 compatible
Other 8X CD-ROM/DVD-ROM
Windows NT and 2000 not supported.
Supported video chipsets: Nvidia GeForce2, GeForce256, Riva TNT, Riva TNT2; 3dfx Voodoo3, Voodoo5; ATI Radeon, Rage 128, Rage 128 Pro, Rage 128 Pro Maxx; MATROX MGA-G400, MGA-G450; 3DLabs Permedia3.
Mac OS
Minimum Recommended
Operating system (OS) 8.6
Processor (CPU) PowerPC G3 400 MHz
System memory (RAM) 96 MB
Hard disk drive (HDD) 600 MB
Video card (GPU) ATI Rage 128
16 MB of VRAM


Notes

  1. SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
  2. 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  2. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  3. No subtitles?, page 1 - Forum - GOG.com - last accessed on May 2023
  4. No subtitles?, page 6 - Forum - GOG.com - last accessed on May 2023
  5. 5.0 5.1 5.2 Verified by User:Keith on 2017-09-07
  6. GitHub - last accessed on May 2023
  7. ReShade Forum - Max Payne 1 - cursor stuck in middle - last accessed on 2020-01-27
  8. gog.com - last accessed on May 2023
  9. gog.com - last accessed on May 2023
  10. Verified by User:AlphaYellow on 2024-04-06
    dgVoodoo2's API traces point to Direct3D 7 (e.g: "Direct3DDevice7").
  11. Verified by User:AlphaYellow on 2024-04-06
    dgVoodoo2's API tracing points to DirectDraw 2.
  12. Verified by User:AlphaYellow on 2024-04-06
    According to System Informer and dgVoodoo2's API traces in DebugView, the game loads dgVoodoo2's glide2x.dll.