Difference between revisions of "Cho Ren Sha 68K"
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− | {{ | + | {{stub}} |
{{Infobox game | {{Infobox game | ||
|cover = ChoRenSha.png | |cover = ChoRenSha.png | ||
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|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|2001}} | {{Infobox game/row/date|Windows|2001}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Top-down view, Scrolling }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Pixel art }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | }} | ||
|steam appid = | |steam appid = | ||
|gogcom id = | |gogcom id = | ||
− | |strategywiki = | + | |mobygames = cho-ren-sha-68k |
+ | |strategywiki = Cho Ren Sha 68K | ||
|wikipedia = Cho Ren Sha 68K | |wikipedia = Cho Ren Sha 68K | ||
|winehq = 9736 | |winehq = 9736 | ||
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}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
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|antialiasing = unknown | |antialiasing = unknown | ||
|antialiasing notes = | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
Line 73: | Line 90: | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
|key remap = unknown | |key remap = unknown | ||
|key remap notes = | |key remap notes = | ||
Line 137: | Line 154: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
|separate volume = unknown | |separate volume = unknown | ||
|separate volume notes = | |separate volume notes = | ||
Line 150: | Line 167: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 167: | Line 186: | ||
===Running the game in Windows 7=== | ===Running the game in Windows 7=== | ||
{{Fixbox|description=Stuck on the main menu|fix= | {{Fixbox|description=Stuck on the main menu|fix= | ||
− | {{ii}} This issue happens because the game folder is missing DDraw.dll by default. | + | {{ii}} This issue happens because the game folder is missing <code>DDraw.dll</code> by default. |
− | # Install [ | + | # Install [[dgVoodoo 2]] in the folder (<code>x86</code> folder files). |
}} | }} | ||
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{{Fixbox|description=Severe music stuttering or buzzing|ref={{cn|date=September 2016}}|fix= | {{Fixbox|description=Severe music stuttering or buzzing|ref={{cn|date=September 2016}}|fix= | ||
{{ii}} This issue is known to happen on multicore machines, but is easily fixable. | {{ii}} This issue is known to happen on multicore machines, but is easily fixable. | ||
− | {{--}} On Vista and later, after applying this fix, launching the game will trigger a UAC prompt | + | {{--}} On Vista and later, after applying this fix, launching the game will trigger a UAC prompt and may cause issues with launching the game via Tiggit. |
− | |||
# Go to the installation folder. | # Go to the installation folder. | ||
# Right-click <code>latest.exe</code> and choose Properties. | # Right-click <code>latest.exe</code> and choose Properties. | ||
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}} | }} | ||
− | {{Fixbox|description= | + | {{Fixbox|description=Run the game in single-core CPU affinity|ref={{cn|date=July 2017}}|fix= |
− | + | # Create a shortcut | |
− | + | # Edit the shortcut and change the "Target" value with the following: <code>C:\Windows\System32\cmd.exe /C START "{{p|game}}\LATEST.exe" /high /affinity 1</code> | |
− | + | # Run the game from this shortcut | |
− | |||
− | |||
− | |||
− | |||
− | # | ||
− | # Edit the shortcut and change the "Target" value with the following | ||
− | |||
− | # | ||
− | |||
Credits to this site for the solution: [http://www.tech-recipes.com/rx/37272/set-a-programs-affinity-in-windows-7-for-better-performance/ tech-recipes.com] | Credits to this site for the solution: [http://www.tech-recipes.com/rx/37272/set-a-programs-affinity-in-windows-7-for-better-performance/ tech-recipes.com] | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Other information== | ==Other information== | ||
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|shader model notes = | |shader model notes = | ||
|windows 32-bit exe = true | |windows 32-bit exe = true | ||
− | |windows 64-bit exe = | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
+ | |||
+ | ===Play replay=== | ||
+ | To save a replay of the last game, enter the Config menu, hold {{key|Up}} for a few seconds to enter the Kakusi menu, highlight "SAVE DEMO.REP" and press {{key|Z}}. | ||
+ | |||
+ | Replays are saved in the <code>{{p|game}}\ETC</code> as <code>DEMO.REP</code>. Rename this file and/or copy it somewhere else in order to view/save additional replays. | ||
+ | |||
+ | To view a replay, place it in the <code>{{p|game}}\ETC</code>. Rename it to <code>DEMO.REP</code> if it is not already named as such. Then, launch the game and wait at the title screen until the attract mode starts; the replay should automatically load and start playing. | ||
==System requirements== | ==System requirements== |
Latest revision as of 12:17, 19 November 2022
Developers | |
---|---|
Yoshida Koichi | |
Music | Ruzarin Kashiwagi |
Release dates | |
Windows | 2001 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Top-down view, Scrolling |
Controls | Direct control |
Genres | Shooter |
Art styles | Pixel art |
Themes | Sci-fi |
Key points
- Originally released for the Sharp X68000 in 1995.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 640x480 only (internal resolution is 256x256). | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Running the game in Windows 7
Stuck on the main menu |
---|
|
Music issues
Severe music stuttering or buzzing[citation needed] |
---|
|
Run the game in single-core CPU affinity[citation needed] |
---|
Credits to this site for the solution: tech-recipes.com |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Play replay
To save a replay of the last game, enter the Config menu, hold ↑ for a few seconds to enter the Kakusi menu, highlight "SAVE DEMO.REP" and press Z.
Replays are saved in the <path-to-game>\ETC
as DEMO.REP
. Rename this file and/or copy it somewhere else in order to view/save additional replays.
To view a replay, place it in the <path-to-game>\ETC
. Rename it to DEMO.REP
if it is not already named as such. Then, launch the game and wait at the title screen until the attract mode starts; the replay should automatically load and start playing.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |