Difference between revisions of "Cave Story+"
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− | {{ | + | {{Disambig|the enhanced version|the original game|[[Cave Story]]}} |
− | |cover | + | {{Infobox game |
− | |developer | + | |cover = CaveStoryPlus.jpg |
− | |publisher = | + | |developers = |
− | |release dates | + | {{Infobox game/row/developer|Studio Pixel}} |
− | + | {{Infobox game/row/developer|Nicalis}} | |
− | |steam | + | |publishers = |
+ | {{Infobox game/row/publisher|Nicalis}} | ||
+ | |engines = | ||
+ | |release dates= | ||
+ | {{Infobox game/row/date|Windows|November 7, 2011}} | ||
+ | {{Infobox game/row/date|OS X|September 7, 2011}} | ||
+ | {{Infobox game/row/date|Linux|December 13, 2011}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|cave-story-plus|83}} | ||
+ | {{Infobox game/row/reception|OpenCritic|4442/cave-story-|88}} | ||
+ | {{Infobox game/row/reception|IGDB|cave-story-plus--1|}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Scrolling, Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Metroidvania, Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Sci-fi }} | ||
+ | {{Infobox game/row/taxonomy/series | Cave Story }} | ||
+ | |steam appid = 200900 | ||
+ | |gogcom id = 1114665528 | ||
+ | |official site= https://www.nicalis.com/games/cavestory+ | ||
+ | |hltb = 1618 | ||
+ | |strategywiki = Cave Story+ | ||
+ | |mobygames = cave-story_ | ||
+ | |wikipedia = Cave Story+ | ||
+ | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
− | |||
− | + | '''Key points''' | |
+ | {{++}} Three versions of the soundtrack plus two graphics modes. | ||
+ | {{--}} Development for this version has been abandoned, as shown by the Mac version being broken by default,{{cn|In which ways is it broken?}} and missing features from the Switch release. | ||
− | + | '''General information''' | |
− | + | {{GOG.com links|1114665528|cave_story|for game series}} | |
− | + | {{mm}} [https://steamcommunity.com/app/200900/discussions/ Steam Community Discussions] | |
− | |||
− | |||
− | |||
− | == | + | ==Availability== |
+ | {{Availability| | ||
+ | {{Availability/row| Epic Games Store | cave-story-plus | DRM-free | DRM-free when launched directly from executable.<ref>{{Refcheck|user=Baronsmoki|date=2020-12-03}}</ref> | | Windows }} | ||
+ | {{Availability/row| GOG.com | cave_story | DRM-free | | | Windows }} | ||
+ | {{Availability/row| Humble Store | cave-story | DRM-free | | Steam | Windows, OS X, Linux }} | ||
+ | {{Availability/row| Steam | 200900 | Steam | | | Windows, Linux }} | ||
+ | {{Availability/row| MacApp | id456447717 | MacApp | | | OS X | unavailable }} | ||
+ | }} | ||
+ | |||
+ | ==Game data== | ||
+ | ===Configuration file(s) location=== | ||
+ | {{Game data| | ||
+ | {{Game data/config|Windows|{{p|game}}\Profile.dat}} | ||
+ | {{Game data/config|GOG.com|{{p|userprofile\Documents}}\My Games\Cave Story+ (Galaxy)\Profile.dat}} | ||
+ | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/}} | ||
+ | {{Game data/config|Linux|{{p|linuxhome}}/.local/share/CaveStory+/}} | ||
+ | }} | ||
+ | {{XDG|The game supports XDG on Linux, but crashes when the value is set.}} | ||
+ | |||
+ | ===Save game data location=== | ||
+ | {{Game data| | ||
+ | {{Game data/saves|Windows|{{p|game}}\Profile.dat}} | ||
+ | {{Game data/saves|GOG.com|{{p|userprofile\Documents}}\My Games\Cave Story+ (Galaxy)\Profile.dat}} | ||
+ | {{Game data/saves|OS X|{{p|osxhome}}/Library/Application Support/Profile.dat}} | ||
+ | {{Game data/saves|Linux|{{p|linuxhome}}/.local/share/CaveStory+/Profile.dat}} | ||
+ | }} | ||
+ | {{ii}} {{File|Profile.dat}} stores save game data. | ||
+ | {{--}} The Steam save games on OS X and Linux are not compatible with the DRM-free and Steam for Windows versions. | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |epic games launcher = true | ||
+ | |epic games launcher notes = | ||
+ | |gog galaxy = false | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
+ | }} | ||
+ | |||
+ | ==Video== | ||
+ | {{Image|Cave Story+ - General.png|General settings.}} | ||
+ | {{Video | ||
+ | |wsgf link = https://www.wsgf.org/dr/cave-story/en | ||
+ | |widescreen wsgf award = unsupported | ||
+ | |multimonitor wsgf award = unsupported | ||
+ | |ultrawidescreen wsgf award = unsupported | ||
+ | |4k ultra hd wsgf award = incomplete | ||
+ | |widescreen resolution = false | ||
+ | |widescreen resolution notes= 640x480 for HD, 320x240 for Original.<br/>Option to scale either {{code|Sharp}} ([[wikipedia:Image scaling#Algorithms|Nearest neighbor]], black border) or {{code|Stretch}} ([[wikipedia:Image scaling#Algorithms|Bilinear filtering]], letter/pillarboxing). | ||
+ | |multimonitor = false | ||
+ | |multimonitor notes = | ||
+ | |ultrawidescreen = false | ||
+ | |ultrawidescreen notes = | ||
+ | |4k ultra hd = false | ||
+ | |4k ultra hd notes = | ||
+ | |fov = n/a | ||
+ | |fov notes = | ||
+ | |windowed = true | ||
+ | |windowed notes = Freely resizeable. | ||
+ | |borderless windowed = false | ||
+ | |borderless windowed notes = | ||
+ | |anisotropic = n/a | ||
+ | |anisotropic notes = | ||
+ | |antialiasing = false | ||
+ | |antialiasing notes = | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
+ | |vsync notes = | ||
+ | |60 fps = true | ||
+ | |60 fps notes = | ||
+ | |120 fps = hackable | ||
+ | |120 fps notes = Frame rate is capped at 60 FPS. Uncapped framerate is supported by doukutsu-rs. | ||
+ | |hdr = false | ||
+ | |hdr notes = | ||
+ | |color blind = false | ||
+ | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Image|Cave Story+ - Input.png|Input settings.}} | ||
+ | {{Input | ||
+ | |key remap = true | ||
+ | |key remap notes = | ||
+ | |acceleration option = n/a | ||
+ | |acceleration option notes = Mouse not used at all. | ||
+ | |mouse sensitivity = n/a | ||
+ | |mouse sensitivity notes = | ||
+ | |mouse menu = false | ||
+ | |mouse menu notes = | ||
+ | |invert mouse y-axis = n/a | ||
+ | |invert mouse y-axis notes = | ||
+ | |touchscreen = unknown | ||
+ | |touchscreen notes = | ||
+ | |controller support = true | ||
+ | |controller support notes = | ||
+ | |full controller = false | ||
+ | |full controller notes = Controller might need to be enabled from input settings and rebound.<br/>Quitting the game without deliberately dying requires {{key|Esc}}. | ||
+ | |controller remap = true | ||
+ | |controller remap notes = | ||
+ | |controller sensitivity = n/a | ||
+ | |controller sensitivity notes= Digital movement. | ||
+ | |invert controller y-axis = n/a | ||
+ | |invert controller y-axis notes= | ||
+ | |xinput controllers = true | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = hackable | ||
+ | |xbox prompts notes = Generic prompts are used regardless of controller. Use [[#doukutsu-rs|doukutsu-rs]] for Xbox prompts. | ||
+ | |impulse triggers = false | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = limited | ||
+ | |dualshock 4 notes = Recognized as a generic DirectInput controller. [[#doukutsu-rs|doukutsu-rs]] has native DualShock 4 support.<ref name="DualShock 4">{{Refcheck|user=AmethystViper|date=2022-08-27|comment=}}</ref> | ||
+ | |dualshock prompts = hackable | ||
+ | |dualshock prompts notes = Use [[#doukutsu-rs|doukutsu-rs]] for DualShock 4 prompts. | ||
+ | |light bar support = hackable | ||
+ | |light bar support notes = [[#doukutsu-rs|doukutsu-rs]] supports DualShock 4 light bar. Blue for Player 1, Red for Player 2. | ||
+ | |dualshock 4 modes = USB, Bluetooth | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = true | ||
+ | |other controllers notes = | ||
+ | |other button prompts = generic | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = false | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = hackable | ||
+ | |haptic feedback notes = Not available in this game. Use [[#doukutsu-rs|doukutsu-rs]] for haptic feedback for XInput, DualShock 4, and Switch Pro controllers. | ||
+ | |simultaneous input = true | ||
+ | |simultaneous input notes = Select controller as input device. | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
+ | }} | ||
+ | |||
+ | ==Audio== | ||
+ | {{Audio | ||
+ | |separate volume = true | ||
+ | |separate volume notes = | ||
+ | |surround sound = false | ||
+ | |surround sound notes = | ||
+ | |subtitles = true | ||
+ | |subtitles notes = All speech is text-based. | ||
+ | |closed captions = false | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = hackable | ||
+ | |mute on focus lost notes = By default lowers the volume.<br/>See [[#Mute on focus lost|Mute on focus lost]]. | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
+ | }} | ||
+ | |||
+ | ===Mute on focus lost=== | ||
+ | {{Fixbox|description=Set mute in background|ref={{cn|date=March 2017}}|fix= | ||
+ | # Download [https://gitlab.com/Kaldaien/SpecialK/tags Special K]. | ||
+ | # Copy {{file|SpecialK32.dll}} to the installation folder. | ||
+ | # Rename to {{file|OpenGL32.dll}}. | ||
+ | # Run the game and exit. | ||
+ | # Edit {{file|OpenGL32.ini}} in the installation folder. | ||
+ | # Find <code>[Window.System]</code>. | ||
+ | # Change <code>MuteInBackground=false</code> to <code>MuteInBackground=true</code>. | ||
+ | }} | ||
− | + | {{L10n|content= | |
+ | {{L10n/switch | ||
+ | |language = English | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = n/a | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = [https://www.zoneofgames.ru/games/cave_story/files/4991.html Fan translation by Tolma4 Team]. | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = hackable | ||
+ | |audio = n/a | ||
+ | |subtitles = hackable | ||
+ | |fan = true | ||
+ | |notes = Fan translation, [https://steamcommunity.com/sharedfiles/filedetails/?id=133334773 download]. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Game will not start, or crashes on start=== | ||
+ | {{Fixbox|description=Disable triple buffering|ref={{cn|date=July 2016}}|fix= | ||
+ | # Go to Graphics Settings | ||
+ | # Disable triple buffering | ||
+ | |||
+ | Triple buffering can also be disabled in Catalyst Control Center, among other graphics card programs. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Install VC++ and .NET 3.5 (Windows)|ref={{cn|date=September 2016}}|fix= | ||
+ | In some cases you may need to install or update your versions of VC++ and/or .NET. They can be downloaded from here: | ||
+ | * [https://www.microsoft.com/en-us/download/details.aspx?id=21 Microsoft .NET Framework 3.5] | ||
+ | * [https://www.microsoft.com/en-us/download/details.aspx?id=5555 Microsoft Visual C++ 2010 Redistributable Package (x86)] | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Create a "steam_appid.txt" file|ref={{cn|date=September 2016}}|fix= | ||
+ | If the game launch from Steam, but does not launch outside of Steam, create a "steam_appid.txt" file containing the text "200900". 200900 is the Steam ID for this game. Place this text file in the installation folder. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=On linux: disable all monitors but one|ref={{cn|date=September 2016}}|fix= | ||
+ | |||
+ | There is a known bug that only happens with systems using multiple monitors, crashing the game on launch. | ||
+ | }} | ||
+ | |||
+ | ===Black screen=== | ||
+ | If the game loads to a black screen in Windows 7, setting the game to compatibility mode may fix the problem. | ||
+ | |||
+ | {{Fixbox|description=Run in Compatibility Mode for Windows XP SP3|ref={{cn|date=July 2016}}|fix= | ||
+ | # Right click the <code>CaveStory+.exe</code> file and select Properties | ||
+ | # Select the Compatibility tab | ||
+ | # Check the box Run in compatibility mode for: '''Windows XP (Service Pack 3)''' | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 1.4 | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = false | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = true | ||
+ | |macos intel 64-bit app = hackable | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = Only a 32-bit build has ever been released, which makes the game completely broken on 10.15+. You can use doukutsu-rs as a workaround instead. | ||
+ | |linux 32-bit executable= true | ||
+ | |linux 64-bit executable= false | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ==Modifications== | ||
+ | ===[https://github.com/doukutsu-rs/doukutsu-rs doukutsu-rs]=== | ||
+ | {{ii}} A open source re-implementation of Cave Story's engine written in Rust. | ||
+ | {{++}} Game speed is independent from framerate. The game speed can also be toggled between the original 50 FPS from the freeware version or 60 FPS from Cave Story+. | ||
+ | {{++}} Fully compatible with data files from [[Cave Story+]]. | ||
+ | {{++}} Support for various edition-specific quality-of-life features such as custom soundtracks, animated face portraits, and new rendering effects. | ||
+ | |||
+ | ===[https://www.cavestory.org/forums/threads/plus-porter-1-1-0-1.5150/ Plus Porter]=== | ||
+ | {{ii}} Allows the porting of the mods from Cave Story into the Cave Story+. | ||
+ | {{ii}} Can be used to install already ported Cave Story+ mods with minimal errors. | ||
+ | {{++}} Cave Story Mods converted to run with few compatibility problems. | ||
+ | {{--}} Currently unsupported on the GOG version. | ||
+ | |||
+ | ===[https://www.cavestory.org/forums/threads/cave-story-with-a-fourth-ending.3832/ Cave Story with a fourth ending]=== | ||
+ | {{ii}} A simple mod that adds a fourth ending to the game. | ||
+ | {{ii}} The Cave Story+ version comes with additional bugfixes for the mod compared to the version of the original Cave Story and the Mac and PSP ports. | ||
+ | * Cave Story+ version of the mod needs to be installed using the Plus Porter. | ||
+ | {{++}} Seamlessly adds a fourth ending of the game without any major alterations to the base game. | ||
+ | |||
+ | ===[https://drive.google.com/drive/folders/1xSDHsDsMqKYhe2Wgd8Ewy4gMIcQhtPvs?usp=sharing Wii-Balanced]=== | ||
+ | {{ii}} A fix for the WiiWare, or "New" soundtrack of Cave Story+. | ||
+ | {{ii}} Comes as a set of Ogg files to replace, go to the game directory (Such as {{p|game}}\Cave Story+\data\base or Steam/steamapps/common/Cave Story+/data/base) and replace the existing Ogg folder with the downloaded one. | ||
+ | {{++}} Completely functional replacement. | ||
+ | |||
+ | ==System requirements== | ||
+ | {{System requirements | ||
+ | |OSfamily = Windows | ||
+ | |||
+ | |minOS = XP | ||
+ | |minCPU = Intel Core Solo | ||
+ | |minRAM = 128 MB | ||
+ | |minHD = 64 MB | ||
+ | |minVRAM = 64 MB | ||
+ | |||
+ | |recOS = 7 | ||
+ | |recCPU = Intel Core Duo 2.0 GHz | ||
+ | |recRAM = 512 MB | ||
+ | |recVRAM = 128 MB | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = OS X | ||
+ | |||
+ | |minOS = 10.5.8, 10.6.3 | ||
+ | |minCPU = Intel only, PowerPC not supported | ||
+ | |minRAM = 128 MB | ||
+ | |minHD = 64 MB | ||
+ | |minVRAM = 64 MB | ||
+ | |||
+ | |recOS = 10.6 | ||
+ | |recCPU = Intel Core Duo 2.0 GHz and above | ||
+ | |recRAM = 512 MB | ||
+ | |recVRAM = 256 MB | ||
+ | }} | ||
+ | |||
+ | {{System requirements | ||
+ | |OSfamily = Linux | ||
+ | |||
+ | |minOS = 2.6 | ||
+ | |minCPU = Intel Core Solo | ||
+ | |minRAM = 128 MB | ||
+ | |minHD = 64 MB | ||
+ | |minVRAM = 64 MB | ||
+ | |||
+ | |recCPU = Intel Core Duo 2.0 GHz | ||
+ | |recRAM = 512 MB | ||
+ | |recVRAM = 128 MB | ||
+ | }} | ||
− | + | {{References}} |
Latest revision as of 16:02, 18 August 2023
This page is for the enhanced version. For the original game, see Cave Story.
Developers | |
---|---|
Studio Pixel | |
Nicalis | |
Publishers | |
Nicalis | |
Release dates | |
Windows | November 7, 2011 |
macOS (OS X) | September 7, 2011 |
Linux | December 13, 2011 |
Reception | |
Metacritic | 83 |
OpenCritic | 88 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Scrolling, Side view |
Controls | Direct control |
Genres | Metroidvania, Platform |
Themes | Sci-fi |
Series | Cave Story |
Cave Story | |
---|---|
Cave Story | 2004 |
Cave Story+ | 2011 |
Cave Story's Secret Santa | 2021 |
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
Key points
- Three versions of the soundtrack plus two graphics modes.
- Development for this version has been abandoned, as shown by the Mac version being broken by default,[citation needed] and missing features from the Switch release.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | DRM-free when launched directly from executable.[1] | |||
GOG.com | ||||
Humble Store | ||||
Steam | ||||
Mac App Store (unavailable) |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Profile.dat[Note 1] |
GOG.com | %USERPROFILE%\Documents\My Games\Cave Story+ (Galaxy)\Profile.dat |
macOS (OS X) | $HOME/Library/Application Support/ |
Linux | $HOME/.local/share/CaveStory+/ |
- The game supports XDG on Linux, but crashes when the value is set.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Profile.dat[Note 1] |
GOG.com | %USERPROFILE%\Documents\My Games\Cave Story+ (Galaxy)\Profile.dat |
macOS (OS X) | $HOME/Library/Application Support/Profile.dat |
Linux | $HOME/.local/share/CaveStory+/Profile.dat |
-
Profile.dat
stores save game data. - The Steam save games on OS X and Linux are not compatible with the DRM-free and Steam for Windows versions.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 640x480 for HD, 320x240 for Original. Option to scale either Sharp (Nearest neighbor, black border) or Stretch (Bilinear filtering, letter/pillarboxing). |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Freely resizeable. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | Frame rate is capped at 60 FPS. Uncapped framerate is supported by doukutsu-rs. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse not used at all. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Controller might need to be enabled from input settings and rebound. Quitting the game without deliberately dying requires Esc. |
|
Controller remapping | ||
Controller sensitivity | Digital movement. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Generic prompts are used regardless of controller. Use doukutsu-rs for Xbox prompts. | |
Impulse Trigger vibration |
PlayStation controllers | Recognized as a generic DirectInput controller. doukutsu-rs has native DualShock 4 support.[2] | |
---|---|---|
PlayStation button prompts | Use doukutsu-rs for DualShock 4 prompts. | |
Light bar support | doukutsu-rs supports DualShock 4 light bar. Blue for Player 1, Red for Player 2. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | ||
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Not available in this game. Use doukutsu-rs for haptic feedback for XInput, DualShock 4, and Switch Pro controllers. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Select controller as input device. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | All speech is text-based. | |
Closed captions | ||
Mute on focus lost | By default lowers the volume. See Mute on focus lost. |
|
Royalty free audio |
Mute on focus lost
Set mute in background[citation needed] |
---|
|
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Russian | Fan translation by Tolma4 Team. | |||
Spanish | Fan translation, download. |
Issues fixed
Game will not start, or crashes on start
Disable triple buffering[citation needed] |
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Triple buffering can also be disabled in Catalyst Control Center, among other graphics card programs. |
Install VC++ and .NET 3.5 (Windows)[citation needed] |
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In some cases you may need to install or update your versions of VC++ and/or .NET. They can be downloaded from here: |
Create a "steam_appid.txt" file[citation needed] |
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If the game launch from Steam, but does not launch outside of Steam, create a "steam_appid.txt" file containing the text "200900". 200900 is the Steam ID for this game. Place this text file in the installation folder. |
On linux: disable all monitors but one[citation needed] |
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There is a known bug that only happens with systems using multiple monitors, crashing the game on launch. |
Black screen
If the game loads to a black screen in Windows 7, setting the game to compatibility mode may fix the problem.
Run in Compatibility Mode for Windows XP SP3[citation needed] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | Only a 32-bit build has ever been released, which makes the game completely broken on 10.15+. You can use doukutsu-rs as a workaround instead. | ||
Linux |
Modifications
doukutsu-rs
- A open source re-implementation of Cave Story's engine written in Rust.
- Game speed is independent from framerate. The game speed can also be toggled between the original 50 FPS from the freeware version or 60 FPS from Cave Story+.
- Fully compatible with data files from Cave Story+.
- Support for various edition-specific quality-of-life features such as custom soundtracks, animated face portraits, and new rendering effects.
Plus Porter
- Allows the porting of the mods from Cave Story into the Cave Story+.
- Can be used to install already ported Cave Story+ mods with minimal errors.
- Cave Story Mods converted to run with few compatibility problems.
- Currently unsupported on the GOG version.
Cave Story with a fourth ending
- A simple mod that adds a fourth ending to the game.
- The Cave Story+ version comes with additional bugfixes for the mod compared to the version of the original Cave Story and the Mac and PSP ports.
- Cave Story+ version of the mod needs to be installed using the Plus Porter.
- Seamlessly adds a fourth ending of the game without any major alterations to the base game.
Wii-Balanced
- A fix for the WiiWare, or "New" soundtrack of Cave Story+.
- Comes as a set of Ogg files to replace, go to the game directory (Such as <path-to-game>\Cave Story+\data\base or Steam/steamapps/common/Cave Story+/data/base) and replace the existing Ogg folder with the downloaded one.
- Completely functional replacement.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7 |
Processor (CPU) | Intel Core Solo | Intel Core Duo 2.0 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 64 MB | |
Video card (GPU) | 64 MB of VRAM | 128 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.5.8, 10.6.3 | 10.6 |
Processor (CPU) | Intel only, PowerPC not supported | Intel Core Duo 2.0 GHz and above |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 64 MB | |
Video card (GPU) | 64 MB of VRAM | 256 MB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2.6 | |
Processor (CPU) | Intel Core Solo | Intel Core Duo 2.0 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 64 MB | |
Video card (GPU) | 64 MB of VRAM | 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:Baronsmoki on 2020-12-03
- ↑ Verified by User:AmethystViper on 2022-08-27