Difference between revisions of "Call of Duty: Modern Warfare 2 Campaign Remastered"
From PCGamingWiki, the wiki about fixing PC games
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Revision as of 06:47, 2 February 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Beenox | |
Infinity Ward | |
Publishers | |
Activision | |
Engines | |
IW engine | |
Release dates | |
Windows | April 30, 2020 |
Warnings
- This game requires a constant internet connection for all game modes.
Key points
- Remastered singleplayer campaign of the 2009 game Call of Duty: Modern Warfare 2.
- Multiplayer and cooperative modes are not included.
General information
- Official Call of Duty series site
- Call of Duty Wiki - A detailed wiki for every Call of Duty game
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Battle.net |
- All versions require Battle.net DRM.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\players2\<user-id>[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\players2\<user-id>[Note 1] |
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Standard: 4:3; Wide: 16:9, 16:10, 21:9. | ||
Windowed | Window, Window [Fullscreen] modes. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Low, Normal, High | ||
Anti-aliasing (AA) | FXAA, SMAA (1x & Temporal 2x), Filmic SMAA (1x & Temporal 2x) and SSAA (2x, 4x, 8x & 16x) | ||
Vertical sync (Vsync) | On/Off | ||
60 FPS and 120+ FPS | Adjustable range from 30 to 250 fps, and Unlimited. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | The Game Displays PlayStation Button Prompts in-game. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Only Master volume adjustable. | |
Surround sound | Dolby 5.1 only | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Latin American Spanish | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Out of Memory error on start-up
- Game may display an error message Stating that your Hard-disk is Probably Full. Seems to only happen on first start-up after installing the Game Where it fails to create the required Configuration Data.
Hit F11 while game launches, no download needed[citation needed] |
---|
When you see the image of MW2 pop up wait about 3 seconds and hit F11. Timing is different based on CPU speed so you can also just hit F11 over and over when the MW 2 image pops up after launching the game. |
Download and Patch The Config Data Manually[citation needed] |
---|
|
Start Using Safemode in Windows[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | XAudio 2 | v2.8/2.9 |
Input | Microsoft Xinput Library | v9.2/v10 |
Cutscenes | Bink Video | v2.6h/1.200h |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8 | 10 |
Processor (CPU) | Intel Core i3-4340 AMD FX-6300 |
Intel Core i5-2500K AMD Ryzen R5 1600X |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 80 GB | |
Video card (GPU) | Nvidia GeForce GTX 670 Nvidia GeForce GTX 1650 AMD Radeon HD 7950 DirectX 11 compatible | Nvidia GeForce GTX 970 Nvidia GeForce GTX 1660 AMD Radeon R9 390 AMD Radeon RX 580 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).