Difference between revisions of "Budget Cuts"
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{{Infobox game | {{Infobox game | ||
|cover = Budget Cuts cover.jpg | |cover = Budget Cuts cover.jpg | ||
Line 6: | Line 5: | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine|Unity|name=Unity | + | {{Infobox game/row/engine|Unity|name=Unity 2018|ref=<ref name="engineupdate">{{Refsnip|url=https://store.steampowered.com/newshub/app/400940/view/2203892522465159634|title=Neat Corporation is proud to present The Performance Update|date=2020-04-28|snippet=Unity updated to 2018.4.21<br>Controllers now use SteamVR Input 2.0, allowing nicer rebinding of buttons}}</ref>|build=2018.4.21}} |
− | |release dates= | + | |release dates= |
{{Infobox game/row/date|Windows|June 14, 2018}} | {{Infobox game/row/date|Windows|June 14, 2018}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|budget-cuts|76}} | ||
+ | {{Infobox game/row/reception|IGDB|budget-cuts|60}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | }} | ||
+ | {{Infobox game/row/taxonomy/pacing | }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | }} | ||
+ | {{Infobox game/row/taxonomy/controls | }} | ||
+ | {{Infobox game/row/taxonomy/genres | }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | }} | ||
+ | {{Infobox game/row/taxonomy/series|Budget Cuts}} | ||
|steam appid = 400940 | |steam appid = 400940 | ||
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
+ | |official site= https://www.neatcorporation.com/BudgetCuts | ||
+ | |hltb = 57564 | ||
|strategywiki = | |strategywiki = | ||
− | |wikipedia = | + | |mobygames = budget-cuts |
+ | |wikipedia = | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [https://steamcommunity.com/app/400940/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/400940/discussions/ Steam Community Discussions] | ||
Line 26: | Line 44: | ||
{{Availability/row| Oculus | 1653313354717205 | Oculus | | | Windows }} | {{Availability/row| Oculus | 1653313354717205 | Oculus | | | Windows }} | ||
{{Availability/row| Steam | 400940 | Steam | | | Windows }} | {{Availability/row| Steam | 400940 | Steam | | | Windows }} | ||
+ | {{Availability/row| Viveport | ee193e28-c90f-4a10-9684-a7d93cff7d04 | account | | | Windows }} | ||
}} | }} | ||
{{ii}} A {{store link|Steam|459860|demo}} is available. | {{ii}} A {{store link|Steam|459860|demo}} is available. | ||
Line 32: | Line 51: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{p|hkcu}}\SOFTWARE\Neat Corporation\Budget Cuts\|{{P|userprofile\Documents}}\Budget Cuts Save Data\config_machine.cfg|{{P|userprofile\appdata\locallow}}\Neat Corporation\Budget Cuts\config_machine.cfg}} |
}} | }} | ||
+ | {{ii}} Config file location was changed to {{P|userprofile\appdata\locallow}} in December 2020. | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows| | + | {{Game data/saves|Windows|{{P|userprofile\Documents}}\Budget Cuts Save Data\*\|{{P|userprofile\appdata\locallow}}\Neat Corporation\Budget Cuts\*\}} |
}} | }} | ||
− | + | {{ii}} {{code|*}} is for save file slot {{code|0}}, {{code|1}} or {{code|2}}. | |
+ | {{ii}} Save data location was changed to {{P|userprofile\appdata\locallow}} in December 2020. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Image|Budget Cuts - General.png|General settings, shown after selecting save file.}} |
+ | {{Image|Budget Cuts - VR.png|Room scale settings.}} | ||
+ | {{Video | ||
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 65: | Line 88: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = unknown |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = unknown |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = unknown |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = unknown |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = unknown |
− | |fov notes = | + | |fov notes = |
− | |windowed = | + | |windowed = unknown |
− | |windowed notes = | + | |windowed notes = |
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Used for spectator view |
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = No in-game options, and always enabled by default. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Frame rate caps at headset refresh rate{{cn}} |
|120 fps = true | |120 fps = true | ||
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = unknown | ||
+ | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== |
− | {{Input | + | {{Fixbox|description=Edit config_machine.cfg to adjust anti-aliasing setting.||fix= |
− | |key remap = | + | # Open the [[#Game data|configuration file]]. |
− | |key remap notes = | + | # Change <code>gfx_msaa_actual</code> to the desired MSAA sample count (or <code>0</code> to disable MSAA entirely). |
− | |acceleration option = | + | {{ii}} By default, the game uses 4X MSAA. |
+ | {{ii}} Accepted values are <code>0</code>, <code>2</code>, <code>4</code> or <code>8</code>. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
+ | |key remap = limited | ||
+ | |key remap notes = Input mapping handled by SteamVR<ref name="engineupdate" /> | ||
+ | |acceleration option = n/a | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = false | |controller support = false | ||
Line 117: | Line 153: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = unknown |
|touchscreen notes = | |touchscreen notes = | ||
|xinput controllers = false | |xinput controllers = false | ||
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = unknown |
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = unknown |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = false | |dualshock 4 = false | ||
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = unknown |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = | + | |dualshock 4 modes = unknown |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= true | |tracked motion controllers= true | ||
Line 137: | Line 173: | ||
|tracked motion prompts = true | |tracked motion prompts = true | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = unknown |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = unknown |
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = unknown |
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = unknown |
|simultaneous input notes = | |simultaneous input notes = | ||
− | |steam input api = | + | |steam input api = unknown |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = unknown |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = unknown |
|steam input presets notes = | |steam input presets notes = | ||
− | |steam controller prompts = | + | |steam controller prompts = unknown |
|steam controller prompts notes = | |steam controller prompts notes = | ||
− | |steam cursor detection = | + | |steam cursor detection = unknown |
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Master, effects and music. |
|surround sound = true | |surround sound = true | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Only for main dialogue. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 180: | Line 218: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Simplified Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Japanese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Russian | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Latin American Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
|subtitles = true | |subtitles = true | ||
|notes = | |notes = | ||
Line 190: | Line 332: | ||
|vr only = true | |vr only = true | ||
|htc vive = true | |htc vive = true | ||
− | |htc vive notes = | + | |htc vive notes = Also native [[Glossary:Valve Index|Valve Index]] and Vive Cosmos support. |
|oculus rift = true | |oculus rift = true | ||
− | |oculus rift notes = Three sensors recommended | + | |oculus rift notes = Three sensors recommended.<br/>Steam version can access native Oculus SDK support through the {{code|oculussdk}} beta branch from game's properties.<ref>{{Refurl|url=https://www.reddit.com/r/oculus/wiki/steamgameswithnativesupport|title=steamgameswithnativesupport - /r/oculus|date=2020-01-28}}</ref> |
|osvr = unknown | |osvr = unknown | ||
|osvr notes = | |osvr notes = | ||
|windows mixed reality = true | |windows mixed reality = true | ||
− | |windows mixed reality notes = | + | |windows mixed reality notes = Supported through SteamVR |
|keyboard-mouse = false | |keyboard-mouse = false | ||
|keyboard-mouse notes = | |keyboard-mouse notes = | ||
Line 207: | Line 349: | ||
|tobii eye tracking = | |tobii eye tracking = | ||
|tobii eye tracking notes = | |tobii eye tracking notes = | ||
− | |play area seated = | + | |play area seated = false |
|play area seated notes = | |play area seated notes = | ||
− | |play area standing = | + | |play area standing = limited |
− | |play area standing notes = | + | |play area standing notes = Developer still recommends at least 1.5m of room space as game heavily relies on body movement.<ref>{{Refsnip|url=https://steamcommunity.com/app/400940/discussions/0/412448158164982637/|title=FAQ :: Budget Cuts General discussion|date=2020-01-10|snippet='''How much room do I need?'''<br/>1.5m - Risk of hitting reality. May be hard to reach items.<br/>2m - Minimum recommended space for the experience we want to give players.<br/>2.5m - Pretty much no risk of hitting things by accident.<br/>3m - Ideal size. Almost no risk of even activating the chaperone grid.<br/>3m+ - Will most likely be worse, as the cable won't be long enough to allow free movement.}}</ref> |
|play area room-scale = true | |play area room-scale = true | ||
− | |play area room-scale notes = | + | |play area room-scale notes = Option for 360° tracking for doing all the movements in the playing area or 180° for snap turning for smaller play areas. |
}} | }} | ||
Line 218: | Line 360: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 236: | Line 378: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 251: | Line 396: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7 SP1 | + | |minOS = 7 SP1 or newer |
|minCPU = Intel Core i5-4590 | |minCPU = Intel Core i5-4590 | ||
− | |minCPU2 = AMD | + | |minCPU2 = AMD Ryzen 1500X |
− | |minRAM = | + | |minRAM = 6 GB |
|minHD = | |minHD = | ||
− | |minGPU = Nvidia GeForce GTX 970 | + | |minGPU = Nvidia GeForce GTX 970/1060 |
− | |minGPU2 = AMD Radeon | + | |minGPU2 = AMD Radeon RX 480 |
|recOS = | |recOS = |
Latest revision as of 10:35, 22 March 2023
Developers | |
---|---|
Neat Corporation | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | June 14, 2018 |
Reception | |
Metacritic | 76 |
IGDB | 60 |
Taxonomy | |
Monetization | One-time game purchase |
Series | Budget Cuts |
Budget Cuts | |
---|---|
Budget Cuts | 2018 |
Budget Cuts 2: Mission Insolvency | 2019 |
Warnings
- This game requires a virtual reality headset (see VR support for details).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Oculus Store | ||||
Steam | ||||
Viveport |
- A demo is available.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\SOFTWARE\Neat Corporation\Budget Cuts\ %USERPROFILE%\Documents\Budget Cuts Save Data\config_machine.cfg %USERPROFILE%\AppData\LocalLow\Neat Corporation\Budget Cuts\config_machine.cfg |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/400940/pfx/[Note 2] |
- Config file location was changed to %USERPROFILE%\AppData\LocalLow in December 2020.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Budget Cuts Save Data\*\ %USERPROFILE%\AppData\LocalLow\Neat Corporation\Budget Cuts\*\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/400940/pfx/[Note 2] |
-
*
is for save file slot0
,1
or2
. - Save data location was changed to %USERPROFILE%\AppData\LocalLow in December 2020.
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
- This game requires a virtual reality headset (see VR support for details).
Graphics feature | State | Notes | |
---|---|---|---|
Borderless fullscreen windowed | Used for spectator view | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | No in-game options, and always enabled by default. See Anti-aliasing (AA). | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate caps at headset refresh rate[citation needed] |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Anti-aliasing (AA)
Edit config_machine.cfg to adjust anti-aliasing setting. |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Input mapping handled by SteamVR[1] | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Tracked motion controllers | ||
---|---|---|
Button/gesture prompts |
Additional information | ||
---|---|---|
Haptic feedback |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, effects and music. | |
Surround sound | ||
Subtitles | Only for main dialogue. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
VR support
- This game requires a virtual reality headset.
Headsets | State | Notes | |
---|---|---|---|
SteamVR | Also native Valve Index and Vive Cosmos support. | ||
Oculus VR (LibOVR) | Three sensors recommended. Steam version can access native Oculus SDK support through the oculussdk beta branch from game's properties.[2] |
||
Windows Mixed Reality | Supported through SteamVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | See Input for details. | ||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | Developer still recommends at least 1.5m of room space as game heavily relies on body movement.[3] | ||
Room-scale | Option for 360° tracking for doing all the movements in the playing area or 180° for snap turning for smaller play areas. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 or newer | |
Processor (CPU) | Intel Core i5-4590 AMD Ryzen 1500X |
|
System memory (RAM) | 6 GB | |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 970/1060 AMD Radeon RX 480 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2018.4.21[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/400940/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (400940) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Neat Corporation is proud to present The Performance Update - last accessed on 2020-04-28
- "Unity updated to 2018.4.21
Controllers now use SteamVR Input 2.0, allowing nicer rebinding of buttons"
- "Unity updated to 2018.4.21
- ↑ steamgameswithnativesupport - /r/oculus - last accessed on 2020-01-28
- ↑ FAQ :: Budget Cuts General discussion - last accessed on 2020-01-10
- "How much room do I need?
1.5m - Risk of hitting reality. May be hard to reach items.
2m - Minimum recommended space for the experience we want to give players.
2.5m - Pretty much no risk of hitting things by accident.
3m - Ideal size. Almost no risk of even activating the chaperone grid.
3m+ - Will most likely be worse, as the cable won't be long enough to allow free movement."
- "How much room do I need?