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Difference between revisions of "Bomb Rush Cyberfunk"

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Revision as of 23:00, 25 August 2023

Bomb Rush Cyberfunk
Bomb Rush Cyberfunk cover
Developers
Team Reptile
Engines
Unity 2021[Note 1]
Release dates
Windows August 18, 2023
Taxonomy
Monetization DLC, One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Tricks
Sports Skateboarding, Skating
Vehicles Bicycle
Art styles Cel-shaded, Stylized
Themes Cyberpunk
Bomb Rush Cyberfunk on IGDB
Bomb Rush Cyberfunk guide on StrategyWiki
Bomb Rush Cyberfunk on MobyGames

Bomb Rush Cyberfunk is a singleplayer real-time action tricks cyberpunk game developed and published by Team Reptile.

Inspired by the Jet Set Radio series, the game focuses on Red, a graffiti writer who joins the Bomb Rush Crew in the hopes of becoming "All City", the best graffiti crew in New Amsterdam, and finding his original, decapitated head.

The game was released on August 18, 2023.

General information

Official developer Discord server
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Monetization

Type Notes
DLC Additional characters are available for purchase to be used in-game.
One-time game purchase Bomb Rush Cyberfunk requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions Bomb Rush Cyberfunk has no microtransactions.

DLC and expansion packs

Name Notes
Base & Jay Adds two additional playable graffiti writers, each with four additional outfits.
Windows

Game data

Configuration file(s) location

System Location
Windows <Steam-folder>\userdata\<user-id>\1353230\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1353230/pfx/[Note 2]

Save game data location

System Location
Windows <Steam-folder>\userdata\<user-id>\1353230\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1353230/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Most cutscenes are letterboxed for cinematic purposes.
Aspect ratio becomes anamorphic when "Screen mode" is set to "Maximized Window" or "Fullscreen" and resolution is changed to one with a different aspect ratio than the display.
Natively supports arbitrary aspect ratios, such as 4:3, 16:9, 16:10, 21:9 and 32:9.
Multi-monitor
Possible when playing in windowed mode.
Cutscenes and dialog sequences are pillarboxed to a 16:9 aspect ratio.[2]
Ultra-widescreen
Cutscenes and dialog sequences are pillarboxed to a 16:9 aspect ratio.[3]
4K Ultra HD
[4]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Two options are available: "Maximized Window" and "Fullscreen".
Anisotropic filtering (AF)
Referred to as "Texture Filtering".
Has three settings: "Disabled", "Enabled", and "Always Enabled".
"Always Enabled" is set to 8x.[5]
Anti-aliasing (AA)
Options for 0x, 2x, 4x, and 8x.
Unknown which method is being used.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Plays at an uncapped framerate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Ray tracing (RT)
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Input

Keyboard and mouse bindings and gamepad settings (Xbox One layout)
Keyboard and mouse bindings and gamepad settings (Xbox One layout)
Keyboard and mouse bindings and gamepad settings (DS4 and DualSense layout)
Keyboard and mouse bindings and gamepad settings (DS4 and DualSense layout)

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Referred to as "Camera aim sensitivity". A slider is available.
Mouse input in menus
Mouse Y-axis inversion
"Invert Axis" refers to y-axis. X-axis cannot be inverted.
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Referred to as "Camera aim sensitivity". A slider is available.
Controller Y-axis inversion
"Invert Axis" refers to y-axis. X-axis cannot be inverted.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualSense is also natively supported.
PlayStation button prompts
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes
, Wireless (Bluetooth), Wired
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Keyboard and button prompts change depending on last registered input.[6]

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Sliders for Global, SFX, and Music.
Surround sound
Stereo only.[7]
Subtitles
Text-heavy game with limited voice acting.
Closed captions
Mute on focus lost
Game pauses when focus is lost.
Royalty free audio
The game's soundtrack is royalty-free.[8]

Localizations

General settings
General settings
Language UI Audio Sub Notes
English
Dutch
French
German
Italian
Japanese
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11.1 [1]
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i3 2.5GHz
AMD Phenom 2.5GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB[9]
Video card (GPU) NVIDIA GeForce GTX 460
ATI Radeon HD 5850
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2021.3.27f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. 1.0 1.1 Verified by User:MasterBlaster on 2023-08-18
    As indicated in the Player.log file.
  2. Verified by User:MasterBlaster on 2023-08-18
    Tested by playing the game with a multi-monitor setup at a resolution of 3840x1080.
  3. Verified by User:MasterBlaster on 2023-08-18
    Tested by playing the game with a 3840x1080 resolution.
  4. Verified by User:MasterBlaster on 2023-08-18
    Tested by playing the game at 3840x2160 resolution.
  5. Verified by User:MasterBlaster on 2023-08-18
    Tested by taking several screenshots in the same spot at the hangout area at an angle with several AF sample rates and comparing them. When Texture Filtering is set to "Always Enabled", the game appears to force 8x AF, as disabling and testing AF at lower strengths through Nvidia Control Panel resulted in blurrier textures. Forcing 8x AF through the Control Panel puts it at a match for the AF set by the game.
  6. Verified by User:MasterBlaster on 2023-08-18
    Tested by inputting a direction on my Xbox Series controller and another direction on the keyboard at the same time. Simultaneous input was possible, but button prompts changed to keyboard, as that was the last input I had registered.
  7. Verified by User:MasterBlaster on 2023-08-18
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
  8. "To Youtubers and streamers: the Bomb Rush Cyberfunk OST is claim free. We made sure there are no Content ID claims on any of the tracks so feel free to use and showcase the music in gameplay videos." - Team Reptile's Twitter Account - last accessed on August 2023
  9. Verified by User:MasterBlaster on 2023-08-18
    Actual install size is 1.59 GB.