Difference between revisions of "BlackSite: Area 51"
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{{Infobox game/row/taxonomy/art styles | }} | {{Infobox game/row/taxonomy/art styles | }} | ||
{{Infobox game/row/taxonomy/themes | North America }} | {{Infobox game/row/taxonomy/themes | North America }} | ||
− | {{Infobox game/row/taxonomy/series | Area 51}} | + | {{Infobox game/row/taxonomy/series | Area 51 }} |
|steam appid = | |steam appid = | ||
|steam appid side = | |steam appid side = | ||
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'''Key points''' | '''Key points''' | ||
{{ii}} Game was released as '''BlackSite''' outside the U.S. | {{ii}} Game was released as '''BlackSite''' outside the U.S. | ||
+ | {{--}} Game lacks an FPS limiter or Vsync and causes AI scripted problems at frame rates higher than 60 FPS. [[#Limit frame rate|Limit the frame rate]] to prevent this. | ||
==Availability== | ==Availability== | ||
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==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} Install the [ | + | {{ii}} Install the [https://www.gamewatcher.com/games/blacksite-area-51/downloads latest patch (v1.2)]. |
+ | |||
+ | ===Limit frame rate=== | ||
+ | The game has issues at frame rates above 60 fps. | ||
+ | {{fixbox|description=Limit with RTSS|fix= | ||
+ | You can use external tools like [https://www.guru3d.com/files-details/rtss-rivatuner-statistics-server-download.html Rivatuner Statistics Server (RTSS)] to manually limit the frame rate to 60. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
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|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Available in the options menu, but doesn't do anything. Force in the graphics card control panel. | |antialiasing notes = Available in the options menu, but doesn't do anything. Force in the graphics card control panel. | ||
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = false | |vsync = false | ||
|vsync notes = Game can be played in windowed mode which enables double buffering in modern Windows and prevents screen tearing, but the framerate won't be capped.<ref name="refcheck Antrad">{{refcheck|user=Antrad|date=November 28, 2017}}</ref> | |vsync notes = Game can be played in windowed mode which enables double buffering in modern Windows and prevents screen tearing, but the framerate won't be capped.<ref name="refcheck Antrad">{{refcheck|user=Antrad|date=November 28, 2017}}</ref> | ||
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|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = No frame rate or refresh rate cap. High frame rates may break NPC scripting during scripted events. | + | |120 fps notes = No frame rate or refresh rate cap. High frame rates may break NPC scripting during scripted events. [[#Limit frame rate|Limit the frame rate]] to prevent this. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
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{{ii}} The files provided on WSGF.com give an FOV that is about 7° wider than a true 1:1 {{term|Hor+}} increase from a base 4:3 image. Also, these files increase the FOV based on the default 75° at a 4:3 aspect ratio, however the game is designed around 75° FOV at a 16:9 aspect ratio, as indicated by the cutscenes which have a fixed FOV. | {{ii}} The files provided on WSGF.com give an FOV that is about 7° wider than a true 1:1 {{term|Hor+}} increase from a base 4:3 image. Also, these files increase the FOV based on the default 75° at a 4:3 aspect ratio, however the game is designed around 75° FOV at a 16:9 aspect ratio, as indicated by the cutscenes which have a fixed FOV. | ||
{{Fixbox|description=Download a comprehensively edited Coalesced.ini from wsgf.com|fix= | {{Fixbox|description=Download a comprehensively edited Coalesced.ini from wsgf.com|fix= | ||
− | # Download the fix from the [https:// | + | # Download the fix from the [https://community.pcgamingwiki.com/files/file/1776-blacksite-area-51-fov-shake-fix/ Blacksite: Area 51 FOV & Shake Fix]. |
# Replace Coalesced.ini in <code>{{p|game}}\A52Game\Content\Tweaks\</code> with the fixed version that corresponds to your screen resolution or preferred FOV. | # Replace Coalesced.ini in <code>{{p|game}}\A52Game\Content\Tweaks\</code> with the fixed version that corresponds to your screen resolution or preferred FOV. | ||
# If you're increasing FOV as Vert- compensation for an ultrawide aspect ratio, and you want a field of view closer to what the developers intended, use a Coalesced.ini file for one aspect ratio down from the one you're using. I.E. if your aspect ratio is 21:9, use the custom file for 16:9 aspect ratio. | # If you're increasing FOV as Vert- compensation for an ultrawide aspect ratio, and you want a field of view closer to what the developers intended, use a Coalesced.ini file for one aspect ratio down from the one you're using. I.E. if your aspect ratio is 21:9, use the custom file for 16:9 aspect ratio. | ||
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|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = always on |
− | |acceleration option notes = | + | |acceleration option notes = Acceleration intensity worsens at mouse polling rates above 125hz |
|mouse sensitivity = true | |mouse sensitivity = true | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Hungarian | |language = Hungarian | ||
− | |interface = | + | |interface = hackable |
|audio = false | |audio = false | ||
− | |subtitles = | + | |subtitles = n/a |
− | |notes = [https:// | + | |notes = Fan translation, [https://magyaritasok.hu/download/1093/blacksite-area-51 download]. |
|fan = | |fan = | ||
}} | }} | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
+ | |notes = | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = n/a | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
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|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = n/a |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = The official Quazal multiplayer service has been shut down. | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
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}} | }} | ||
− | == | + | ==Issues fixed== |
− | + | ===Setup could not find file error when swapping discs during installation=== | |
− | + | {{Fixbox|description=Insert disc 2 into a second real or virtual DVD drive using a different drive letter.|ref=<ref>{{Refcheck|user=Demon272481|date=2023-01-15|comment=Comment (optional)}}</ref>|fix= | |
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− | }} | ||
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}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = 9 | + | |direct3d versions = 9.0c |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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===Dynamic shadow rendering bug=== | ===Dynamic shadow rendering bug=== | ||
{{ii}} Dynamic shadows of certain characters and objects are rendered incorrectly. | {{ii}} Dynamic shadows of certain characters and objects are rendered incorrectly. | ||
− | {{ii}} Turning off dynamic shadows in video settings | + | {{ii}} Turning off dynamic shadows in video settings also turns off light in outdoor areas. |
===Game freezes when changing video settings=== | ===Game freezes when changing video settings=== |
Latest revision as of 21:23, 30 July 2023
Developers | |
---|---|
Midway Studios Austin | |
Publishers | |
Midway Games | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | November 12, 2007 |
Reception | |
Metacritic | 60 |
IGDB | 58 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter |
Themes | North America |
Series | Area 51 |
Area 51 | |
---|---|
Area 51 | 1995 |
Area 51 (2005) | 2005 |
BlackSite: Area 51 | 2007 |
Key points
- Game was released as BlackSite outside the U.S.
- Game lacks an FPS limiter or Vsync and causes AI scripted problems at frame rates higher than 60 FPS. Limit the frame rate to prevent this.
Availability
- This game is not available digitally.
Essential improvements
Patches
- Install the latest patch (v1.2).
Limit frame rate
The game has issues at frame rates above 60 fps.
Limit with RTSS |
---|
You can use external tools like Rivatuner Statistics Server (RTSS) to manually limit the frame rate to 60. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Midway\Blacksite\Config\ |
-
Screen.ini
only contains screen resolution and option to start in window or fullscreen mode. Other settings are encrypted inside other files.
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Midway\Blacksite\ |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Image is Vert- and FOV will need to be increased to compensate. See Field of View. | ||
Ultra-widescreen | Image is Vert- and FOV will need to be increased to compensate. See Field of View. | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of View. Default is 75°. | ||
Windowed | |||
Borderless fullscreen windowed | Run in windowed mode and use Borderless Gaming. | ||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | Available in the options menu, but doesn't do anything. Force in the graphics card control panel. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Game can be played in windowed mode which enables double buffering in modern Windows and prevents screen tearing, but the framerate won't be capped.[1] | ||
60 FPS and 120+ FPS | No frame rate or refresh rate cap. High frame rates may break NPC scripting during scripted events. Limit the frame rate to prevent this. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of View
- FOV can be edited in Coalesced.ini, however this involves editing multiple entries. Comprehensively edited files for Hor+ gameplay in various different resolutions can be downloaded from the game's WSGF.com entry.
- The files provided on WSGF.com give an FOV that is about 7° wider than a true 1:1 Hor+ increase from a base 4:3 image. Also, these files increase the FOV based on the default 75° at a 4:3 aspect ratio, however the game is designed around 75° FOV at a 16:9 aspect ratio, as indicated by the cutscenes which have a fixed FOV.
Download a comprehensively edited Coalesced.ini from wsgf.com |
---|
|
Post-processing effects
- Motion blur, light bloom and color correction can be disabled by deleting or renaming an external file.
Disabling post-processing[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Acceleration intensity worsens at mouse polling rates above 125hz | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, sound effects and dialogue | |
Surround sound | 5.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | The official Quazal multiplayer service has been shut down. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile. Requires important settings to work properly, see vorpx forum profile introduction. |
Issues fixed
Setup could not find file error when swapping discs during installation
Insert disc 2 into a second real or virtual DVD drive using a different drive letter.[2] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD | |
Cutscenes | Bink Video | |
Multiplayer | Quazal |
Issues unresolved
Dynamic shadow rendering bug
- Dynamic shadows of certain characters and objects are rendered incorrectly.
- Turning off dynamic shadows in video settings also turns off light in outdoor areas.
Game freezes when changing video settings
- It can sometimes happen that the game freezes when changing dynamic light, anti-aliasing or filtering mode in the video settings menu.
Delete the settings file[1] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD Athlon 64 4000+ |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9 compatible Shader model 3.0 support |
References
- ↑ 1.0 1.1 1.2 Verified by User:Antrad on November 28, 2017
- ↑ Verified by User:Demon272481 on 2023-01-15