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Difference between revisions of "Billy Hatcher and the Giant Egg"

From PCGamingWiki, the wiki about fixing PC games
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==Game data==
 
==Game data==
{{Image|Billy Hatcher general settings.png|Launcher general settings.}}
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===Configuration file(s) location===
 
===Configuration file(s) location===

Revision as of 05:53, 25 May 2023

Billy Hatcher and the Giant Egg
Billy Hatcher and the Giant Egg cover
Developers
Sonic Team
Publishers
Sega
Release dates
Windows March 31, 2006[1]
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Platform
Art styles Cartoon
Themes Fantasy
Billy Hatcher and the Giant Egg on HowLongToBeat
Billy Hatcher and the Giant Egg on IGDB
Billy Hatcher and the Giant Egg guide on StrategyWiki
Billy Hatcher and the Giant Egg on MobyGames
Billy Hatcher and the Giant Egg on Wikipedia

Billy Hatcher and the Giant Egg is a singleplayer third-person action-platform game developed by Sonic Team and published by Sega.

The PC version of Billy Hatcher and the Giant Egg was released in European territories in 2006. The game was later released digitally via GamersGate on March 26, 2009.[2]

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM-free
SafeDisc DRM[Note 1]. Later re-releases are DRM-free.[5]
Windows
Amazon.com (unavailable)
DRM-free
Windows
Amazon.com (unavailable)
DRM-free
Sega Arcade Collection.
Windows
GamersGate (unavailable)
Requires online activation
SecuROM PA DRM.
Windows
SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).

Game data

300px
Launcher general settings.

Configuration file(s) location

System Location
Windows %APPDATA%\SEGA\Billy Hatcher\gegg.ini

Save game data location

System Location
Windows %APPDATA%\SEGA\Billy Hatcher\gegg.bin

Video

300px
Launcher graphics/sound settings.

Graphics feature State Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Max supported resolution is 1600x1200. See Widescreen resolution.
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Togglable between 30 FPS and 60 FPS.
120+ FPS

Widescreen resolution

Widescreen fix (Vert-)[6]
  1. Use this patch to replace the 1600x1200 launcher preset with 1920x1080, 2560x1440 or 3840x2160.
  2. Replace all files in <path-to-game>.

Input

300px
Launcher keyconfig settings.

Keyboard and mouse State Notes
Remapping
Mouse buttons can not be remapped. To use the mouse to control the camera, see Debug menu.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Limited XInput and DirectInput controller support.
Full controller support
Controller remapping
XInput controllers cannot remap the triggers (blocked, used for the camera) or analogue sticks (left one for movement, right one is unused).
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Button prompts directly ported from GameCube version.
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Must choose between controller or keyboard in the launcher.

Audio

Audio feature State Notes
Separate volume controls
Audio options are limited to High, Middle and Low.
Surround sound
May require DirectSound 3D restoration software.
Subtitles
All dialogue is displayed in text form.
Closed captions
Mute on focus lost
300px
Launcher language settings.

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
4 Split screen versus up to 4 players
LAN play
Online play
Asynchronous multiplayer
Using the Widescreen Patch results in severe graphical glitches in Multiplayer.

Other information

API

Technical specs Supported Notes
Direct3D 8 [7]
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Criware [8]
Cutscenes Criware [9]

Debug menu

Enable the debug menu[10]
  1. Go to %APPDATA%\SEGA\Billy Hatcher and open gegg.ini.
  2. Under ;details, change SECRET=0 to SECRET=1.
  3. Run the game and press Esc to open the debug menu.
The debug menu allows the resolution, frame rate, and mouse input settings to be adjusted while the game is running.

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000 SP4, XP
Processor (CPU) Intel Pentium III 1.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 800 MB
Video card (GPU) 640x480 resolution and 16-bit color support
32 MB of VRAM
DirectX 9.0c compatible
Sound (audio device) DirectSound3D compatible
Other 12x CD-ROM drive
In-game movies require a CPU with SSE support.


Notes

  1. SafeDisc retail DRM does not work on Windows 10[3] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[4]

References

  1. A Double Dose Of SEGA Console Classics Coming To A PC Near You! | GamesIndustry.biz - last accessed on 2023-05-18
  2. GamersGate on Twitter - last accessed on 2023-05-19
  3. Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
  4. Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
  5. Verified by User:Mystyle on 2023-05-24
    The GSP Software release runs out of the box on Windows 10 22H2, with or without the disk.
  6. Billy Hatcher & The Giant Egg (PC) - 1080p. Debug Options, Speed Values and more! - YouTube - last accessed on 2023-05-19
  7. Verified by User:Mystyle on 2023-05-24
    Verified by observing d3d8.dll loaded by <path-to-game>\BillyHatcher.exe in Process Explorer.
  8. Verified by User:Mystyle on 2023-05-24
    .adx audio files are present in <path-to-game>.
  9. Verified by User:Mystyle on 2023-05-24
    Sofdec video files are present in <path-to-game>, denoted by mv_[scene].sfd.
  10. Verified by User:Mystyle on 2023-05-24