Assassin's Creed II
Cover image missing, please upload it | |
Developers | |
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Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Engines | |
Anvil | |
Release dates | |
Windows | March 9, 2010 |
macOS (OS X) | October 1, 2010 |
General information
Availability
- All versions require Uplay. A constant internet connection is no longer required.
Improvements
Patches
The version 1.01 patch can be downloaded from Ubisoft's official support page here. Among other fixes, it adds ATI Eyefinity support, and provides some performance enhancements towards multi-core processors.
Game data
Save game location
- The save folder was relocated in a November 23, 2012 patch.
- If you change the YML config file to allow offline play, or if you select the Uplay launcher to stay offline in the options, then your progress and games will NOT be saved!
- You CAN turn cloud-sync OFF in the options, but you must allow Uplay to go online to allow Aassassin's Creed II to save games to this location on your local hard drive.
Video settings
Input settings
Controller support
- Wireless Xbox 360 Controllers are not detected correctly resulting in incorrect button mappings.
Instructions |
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Issues fixed
Odd lighting bug
Odd lighting bug that causes lights to shine through walls and other objects. This issue is cause by the nVidia Control Panel forcing graphical settings on. A fix to this is to enter the NVIDIA Control Panel select "Adjust image settings with preview" option and then select the "Let the 3D application decide". This should fix the lights shining through everything.
You must press "2" to select the weapon to continue the cut-scene, default mapped keys do not work as they should.
Random Freezing on PCs with multi-core CPUs
By default, the game is VERY poorly optimized for multi core systems and may randomly freeze on systems with more than 2 cores. To fix this, open task manager during the game. Right click on assassinscreediigame.exe and click 'Set Affinity'. Uncheck all but 2 of the available CPU cores. The game should discontinue freezing. NOTE: This has to be done every time you play the game. You can set this permanently with a utility like RadeonPro. It will detect the game and set affinity dynamically.
System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 256 MB DirectX 9.0–compliant card with Shader Model 3.0 or higher | GeForce 8800 GT or ATI Radeon HD 4700 or better |
macOS (OS X) | ||
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Minimum | Recommended | |
Operating system (OS) | Leopard 10.5.8, Snow Leopard 10.6.3, or later. (Does not support Lion X (OS 10.7)) | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | 256 MB Dedicated Shader model 3.0 or higher | 512 MB Dedicated - ATI Radeon HD 4850, NVIDIA GeForce GT120 or better |