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Difference between revisions of "Armored Core VI: Fires of Rubicon"

From PCGamingWiki, the wiki about fixing PC games
(No longer upcoming)
 
(46 intermediate revisions by 13 users not shown)
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{{stub}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Armored Core VI Fires of Rubicon cover.jpg
 
|cover        = Armored Core VI Fires of Rubicon cover.jpg
Line 11: Line 10:
 
{{Infobox game/row/date|Windows|August 25, 2023}}
 
{{Infobox game/row/date|Windows|August 25, 2023}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|link|rating}}
+
{{Infobox game/row/reception|Metacritic|armored-core-vi-fires-of-rubicon|86}}
{{Infobox game/row/reception|OpenCritic|link|rating}}
+
{{Infobox game/row/reception|OpenCritic|15125/armored-core-vi-fires-of-rubicon|85}}
{{Infobox game/row/reception|IGDB|link|rating}}
+
{{Infobox game/row/reception|IGDB|armored-core-vi-fires-of-rubicon|87}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | None }}
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
+
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
{{Infobox game/row/taxonomy/pacing            | }}
+
{{Infobox game/row/taxonomy/pacing            | Real-time }}
{{Infobox game/row/taxonomy/perspectives      | Third-person}}
+
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
{{Infobox game/row/taxonomy/controls          | Direct control}}
+
{{Infobox game/row/taxonomy/controls          | Direct control }}
{{Infobox game/row/taxonomy/genres            | Action, Vehicle combat}}
+
{{Infobox game/row/taxonomy/genres            | Action, Vehicle combat }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/sports            | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
 
{{Infobox game/row/taxonomy/vehicles          | }}
{{Infobox game/row/taxonomy/art styles        | Realistic}}
+
{{Infobox game/row/taxonomy/art styles        | Realistic }}
{{Infobox game/row/taxonomy/themes            | Sci-fi}}
+
{{Infobox game/row/taxonomy/themes            | Sci-fi }}
 
{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 1888160
 
|steam appid  = 1888160
Line 31: Line 30:
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
|official site=  
+
|official site= https://playarmoredcore.com/
|hltb        =  
+
|hltb        = 118230
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|igdb        = <!-- Only needs to be set if there is no IGDB reception row -->
 
|lutris      =  
 
|lutris      =  
|mobygames    =  
+
|mobygames    = 207710
 
|strategywiki = Armored Core VI: Fires of Rubicon
 
|strategywiki = Armored Core VI: Fires of Rubicon
 
|wikipedia    = Armored Core VI: Fires of Rubicon
 
|wikipedia    = Armored Core VI: Fires of Rubicon
|winehq      =  
+
|winehq      = 20998
 
|license      = commercial
 
|license      = commercial
 
}}
 
}}
  
 
{{Introduction
 
{{Introduction
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:singleplayer}} {{Glossary:third-person}} {{Glossary:Action}} and {{Glossary:vehicle combat}} game developed by [[Company:FromSoftware|FromSoftware]] and published by FromSoftware in Japan and by [[Company:Bandai Namco Entertainment|Bandai Namco Entertainment]] internationally. It is the sixteenth installment within the ''{{w|Armored Core}}'' series and is the first entry in the series to be released on PC.  
+
|introduction      = '''''{{PAGENAME}}''''' is a {{Glossary:third-person}} {{Glossary:action}} and {{Glossary:vehicle combat}} game developed and published by [[Company:FromSoftware|FromSoftware]] in Japan with [[Company:Bandai Namco Entertainment|Bandai Namco Entertainment]] acting as publisher for the international release. It is the sixteenth installment within the ''{{w|Armored Core}}'' series and the first entry to be released on PC.  
  
|release history  = The game was released on August 25, 2023.
+
|release history  = The game was released on August 25, 2023 via Steam.
  
 
|current state    =
 
|current state    =
Line 63: Line 62:
 
}}
 
}}
 
{{ii}} All versions require {{DRM|Steam||Arxan}}.<ref name="drmnotice">{{Refurl|url=https://store.steampowered.com/app/1888160/ARMORED_CORE_VI_FIRES_OF_RUBICON/|title=ARMORED CORE™ VI FIRES OF RUBICON™ on Steam|date=2023-04-27|snippet=Incorporates 3rd-party DRM: Arxan, Easy Anti-Cheat}}</ref>
 
{{ii}} All versions require {{DRM|Steam||Arxan}}.<ref name="drmnotice">{{Refurl|url=https://store.steampowered.com/app/1888160/ARMORED_CORE_VI_FIRES_OF_RUBICON/|title=ARMORED CORE™ VI FIRES OF RUBICON™ on Steam|date=2023-04-27|snippet=Incorporates 3rd-party DRM: Arxan, Easy Anti-Cheat}}</ref>
 +
 +
===Version differences===
 +
{{ii}} The Deluxe Edition includes the game, the digital artbook, and the original soundtrack.
  
 
==Monetization==
 
==Monetization==
Line 86: Line 88:
 
|free-to-grind      =  
 
|free-to-grind      =  
 
|loot box            =  
 
|loot box            =  
|none                = None
+
|none                = The game does not contain microtransactions.
 
|player trading      =  
 
|player trading      =  
 
|time-limited        =  
 
|time-limited        =  
 
|unlock              =  
 
|unlock              =  
 +
}}
 +
 +
{{DLC|
 +
{{DLC/row| MELANDER C3 G13 Special Customization “TENDERFOOT” | Pre-order bonus that grants AC Data "TENDERFOOT" and early access to AC frame "MELANDER C3".<br>The AC Data is no longer obtainable, but the MELANDER C3 frame can be obtained for free during chapter 4. | Windows }}
 
}}
 
}}
  
Line 122: Line 128:
  
 
==Video==
 
==Video==
 +
{{Image|Armored Core VI Fires of Rubicon - Graphics.png|Graphics settings}}
 +
{{Image|Armored Core VI Fires of Rubicon - Advanced graphics.png|Advanced graphics settings}}
 
{{Video
 
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
Line 130: Line 138:
 
|widescreen resolution      = true
 
|widescreen resolution      = true
 
|widescreen resolution notes=  
 
|widescreen resolution notes=  
|multimonitor              = unknown
+
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = true
 
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Supports up to 32:9. Cutscenes and menus are limited to 21:9.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = false
+
|fov                        = hackable
|fov notes                  =  
+
|fov notes                  = See [[#Mods|Mods]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
|anisotropic                = limited
+
|anisotropic                = always on
|anisotropic notes          = Scales automatically via Texture Quality setting.
+
|anisotropic notes          = Scales with '''Texture Quality''' setting.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        =  
+
|antialiasing notes        = '''Low''' setting uses [[FXAA]], '''High''' uses [[TAA]].
 
|upscaling                  = false
 
|upscaling                  = false
 
|upscaling tech            =  
 
|upscaling tech            =  
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|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = Options for 30, 60, 90, and 120 FPS.
+
|120 fps notes              = Options for '''30''', '''60''', '''90''', '''120''' FPS.
 
|hdr                        = true
 
|hdr                        = true
|hdr notes                  =  
+
|hdr notes                  = Available only in '''Fullscreen''' mode.
 
|ray tracing                = limited
 
|ray tracing                = limited
 
|ray tracing notes          = Garage only.
 
|ray tracing notes          = Garage only.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===Depth of field===
 +
{{ii}} Depth of field set to '''Maximum''' is overly aggressive and even blurs objects that are close to the camera resulting in a soft overall image.
 +
{{Fixbox|description=Turning down Depth of Field setting|ref=<ref>{{Refurl|url=https://imgsli.com/MjAxNDU0|title="High" Depth of Field vs. "Maximum" Depth of Field comparison - Imgsli|date=2023-08-28}}</ref><ref>{{Refcheck|user=Citronus|date=2023-08-28}}</ref><ref>{{Refcheck|user=Jigen123|date=2023-08-28}}</ref>|fix=
 +
# Launch the game and navigate to '''System'''→'''Graphics Settings'''→'''Quality Settings (Detailed)''' from the main menu.
 +
# Set the '''Depth of Field''' setting to anything lower than '''Maximum'''.
 
}}
 
}}
  
 
==Input==
 
==Input==
 +
{{Image|Armored Core VI Fires of Rubicon - Camera.png|Camera settings}}
 +
{{Image|Armored Core VI Fires of Rubicon - Input device.png|Input device settings}}
 
{{Input
 
{{Input
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
|mouse menu                = unknown
+
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = X-axis can also be inverted.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Sticks can't be remapped.<br>3 different presets are also available.
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= X-axis can also be inverted.
 
|xinput controllers        = true
 
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
 
|xbox prompts              = true
 
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
|impulse triggers          = unknown
+
|impulse triggers          = false
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = true
|dualshock 4 notes        =  
+
|dualshock 4 notes        = [[DualSense]] also supported.
|dualshock prompts        = unknown
+
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
|light bar support        = unknown
+
|light bar support        = true
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = unknown
+
|dualshock 4 modes        = Wired, Wireless
 
|dualshock 4 modes notes  =  
 
|dualshock 4 modes notes  =  
|tracked motion controllers= unknown
+
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
 
|tracked motion prompts    = unknown
 
|tracked motion prompts    = unknown
 
|tracked motion prompts notes =  
 
|tracked motion prompts notes =  
|other controllers        = unknown
+
|other controllers        = false
 
|other controllers notes  =  
 
|other controllers notes  =  
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
|simultaneous input        = unknown
+
|simultaneous input        = true
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
 
|steam input api          = unknown
 
|steam input api          = unknown
Line 226: Line 243:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
Armored Core VI Fires of Rubicon - Keyboard and mouse rebind.png|Keyboard and mouse remapping
 +
Armored Core VI Fires of Rubicon - Controller rebind.png|Controller remapping
 +
</gallery>
  
 
==Audio==
 
==Audio==
 +
{{Image|Armored Core VI Fires of Rubicon - Audio.png|Audio settings}}
 
{{Audio
 
{{Audio
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sliders for '''Master''', '''Music''', '''Sound Effect''', and '''Voice'''.
|surround sound            = unknown
+
|surround sound            = true
|surround sound notes      =  
+
|surround sound notes      = Up to 5.1.
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost        = unknown
+
|mute on focus lost        = limited
|mute on focus lost notes  =  
+
|mute on focus lost notes  = Works only in '''Fullscreen''' mode.
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
|royalty free audio        = unknown
+
|royalty free audio        = true
 
|royalty free audio notes  =  
 
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
Line 367: Line 389:
 
  |ref      =  
 
  |ref      =  
 
}}
 
}}
 +
}}
 +
 +
==Network==
 +
{{Image|Armored Core VI Fires of Rubicon - Network.png|Network settings}}
 +
{{Network/Multiplayer
 +
|local play          = false
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = true
 +
|online play players  = 2-6
 +
|online play modes    = Versus
 +
|online play notes    = Lobbies can have up to 9 people. Extra personnel will spectate.
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}{{Network/Connections
 +
|matchmaking        = true
 +
|matchmaking notes  =
 +
|p2p                = unknown
 +
|p2p notes          =
 +
|dedicated          = unknown
 +
|dedicated notes    =
 +
|self-hosting      =
 +
|self-hosting notes =
 +
|direct ip          =
 +
|direct ip notes    =
 +
}}{{Network/Ports
 +
|tcp  = 80, 443, 27015-27050, 10600
 +
|udp  = 3478, 4379, 4380, 27000-27100
 +
|upnp = unknown
 +
}}
 +
 +
==Issues unresolved==
 +
===Random frame pacing issues and frame rate drops===
 +
{{ii}} The game appears to suffer from a weird frame pacing bug, particularly in the "Destroy the Weaponized Mining Ship" mission where heavy camera shaking and explosions are present. In the very same mission, the game also suffers from frame rate dips despite not being GPU limited.<ref>{{Refurl|url=https://imgur.com/a/nzUlHLl|title= Screenshots of the both issues for reference|date=2023-08-30}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/ArmoredCoreVI/comments/165dbw8/armored_core_6_stutter_and_low_fps_on_rtx_3060_i5/|title=Reddit(u/Neo_Nethshan) - Armored core 6 stutter and low fps on rtx 3060 i5 11400f in STRIDER mission. None of the CPU0 fixes to disabling hyperthreading worked for me|date=2023-08-30}}</ref>
 +
 +
{{Fixbox|description=Potential fixes for stutter and frame rate drops{{cn|date=2023-08-30}}|fix=
 +
 +
* Disable CPU0 in Task Manager by going to Details→Right clicking  armoredcore6.exe→Set Affinity→Unchecking CPU0<ref>{{Refurl|url=https://www.reddit.com/r/armoredcore/comments/1610ghh/fix_for_performance_issues_stutter_with_older_cpus/|title= Fix for performance issues (stutter with older CPUs)
 +
|date=2023-08-30}}</ref>
 +
 +
* Disabling EAC (offline play) by backing up the original start_protected_game.exe→creating a copy of armoredcore6.exe→renaming this copy as start_protected_game.exe
 +
 +
* Disabling Hyperthreading/SMT and/or E-cores in Intel 12th Gen+ CPUs in BIOS/UEFI.<ref>{{Refurl|url=https://steamcommunity.com/app/1888160/discussions/0/3820795131608703665/|title= Smoothing out frametimes: disable e-cores and hyperthreading|date=2023-08-30}}</ref>
 +
 +
* Disabling  Hardware GPU Scheduling in Display→Graphics Settings.<ref>{{Refurl|url=https://steamcommunity.com/app/1888160/discussions/1/3820795505279879086/|title= I FOUND A FIX FOR THE CPU 0 PROBLEM!!!|date=2023-08-30}}</ref>
 +
 +
* NVIDIA users can manually switch PhysX to GPU in Nvidia Control Panel along with the CPU0 fix.<ref>{{Refurl|url=https://www.reddit.com/r/ArmoredCoreVI/comments/165dbw8/comment/jzk0wfm/|date=2023-09-10}}</ref>
 
}}
 
}}
  
 
==Other information==
 
==Other information==
 +
{{Image|Armored Core VI Fires of Rubicon - Game.png|Game settings}}
 
===API===
 
===API===
 
{{API
 
{{API
Line 410: Line 485:
 
===Middleware===
 
===Middleware===
 
{{Middleware
 
{{Middleware
|physics          =  
+
|physics          = Havok
|physics notes    =  
+
|physics notes    = <ref name="middlewarecheck">{{Refcheck|user=Fds29|date=2023-08-25|comment=Examined the game data.}}</ref>
|audio            =  
+
|audio            = Wwise
|audio notes      =  
+
|audio notes      = <ref name="middlewarecheck"></ref>
|interface        =  
+
|interface        = Scaleform
|interface notes  =  
+
|interface notes  = <ref name="middlewarecheck"></ref>
 
|input            =  
 
|input            =  
 
|input notes      =  
 
|input notes      =  
|cutscenes        =  
+
|cutscenes        = Bink Video
|cutscenes notes  =  
+
|cutscenes notes  = <ref name="middlewarecheck"></ref>
|multiplayer      =  
+
|multiplayer      = <!--Similar to Elden Ring, Epic Online Services may only be used for EAC, while the game may only use Steamworks for networking. Please verify before adding.-->
 
|multiplayer notes=  
 
|multiplayer notes=  
 
|anticheat        = Easy Anti-Cheat
 
|anticheat        = Easy Anti-Cheat
 
|anticheat notes  = <ref name="drmnotice" />
 
|anticheat notes  = <ref name="drmnotice" />
 
}}
 
}}
 +
 +
===Mods===
 +
====[https://www.nexusmods.com/armoredcore6firesofrubicon/mods/12 Camera Tweaks]====
 +
{{++}} Expands the FOV of the in-game camera, and moves the camera point further back, allowing for a wider view.
 +
  
 
==System requirements==
 
==System requirements==
Line 431: Line 511:
  
 
|minOS    = 10
 
|minOS    = 10
|minCPU  = Intel Core i7-4790K or Intel Core i5-8400
+
|minCPU  = Intel Core i7-4790K<br>Intel Core i5-8400
|minCPU2  = AMD Ryzen 7 1800X or AMD Ryzen 5 2600
+
|minCPU2  = AMD Ryzen 7 1800X<br>AMD Ryzen 5 2600
 
|minCPU3  =  
 
|minCPU3  =  
 
|minRAM  = 12 GB
 
|minRAM  = 12 GB
 
|minHD    = 60 GB
 
|minHD    = 60 GB
|minGPU  = NVIDIA GeForce GTX 1650
+
|minGPU  = Nvidia GeForce GTX 1650
 
|minGPU2  = AMD Radeon RX 480
 
|minGPU2  = AMD Radeon RX 480
 
|minGPU3  =  
 
|minGPU3  =  
Line 443: Line 523:
  
 
|recOS    = 10, 11
 
|recOS    = 10, 11
|recCPU  = Intel Core i7-7700 or Intel Core i5-10400
+
|recCPU  = Intel Core i7-7700<br>Intel Core i5-10400
|recCPU2  = AMD Ryzen 7 2700X or AMD Ryzen 5 3600
+
|recCPU2  = AMD Ryzen 7 2700X<br>AMD Ryzen 5 3600
 
|recRAM  =  
 
|recRAM  =  
 
|recHD    =  
 
|recHD    =  
Line 450: Line 530:
 
|recGPU2  = AMD Radeon RX 590
 
|recGPU2  = AMD Radeon RX 590
 
|recGPU3  = Intel Arc A750
 
|recGPU3  = Intel Arc A750
|recVRAM  = 8 GB
+
|recVRAM  = 6 GB (Nvidia), 8 GB (AMD, Intel)
 
|notes    = {{ii}} A 64-bit operating system is required.
 
|notes    = {{ii}} A 64-bit operating system is required.
 
{{ii}} These minimum and recommended requirements are for ray tracing off. The minimum and recommended requirements for ray tracing on can be found [https://service-en.bandainamcoent.eu/app/detail/a_id/5660/m/p/9749/ here].
 
{{ii}} These minimum and recommended requirements are for ray tracing off. The minimum and recommended requirements for ray tracing on can be found [https://service-en.bandainamcoent.eu/app/detail/a_id/5660/m/p/9749/ here].

Latest revision as of 19:34, 9 February 2024

Armored Core VI: Fires of Rubicon
Armored Core VI: Fires of Rubicon cover
Developers
FromSoftware
Publishers
Bandai Namco Entertainment
Japan FromSoftware
Release dates
Windows August 25, 2023
Reception
Metacritic 86
OpenCritic 85
IGDB 87
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Vehicle combat
Art styles Realistic
Themes Sci-fi
Armored Core VI: Fires of Rubicon on HowLongToBeat
Armored Core VI: Fires of Rubicon on IGDB
Armored Core VI: Fires of Rubicon guide on StrategyWiki
Armored Core VI: Fires of Rubicon on MobyGames
Armored Core VI: Fires of Rubicon on Wikipedia

Armored Core VI: Fires of Rubicon is a third-person action and vehicle combat game developed and published by FromSoftware in Japan with Bandai Namco Entertainment acting as publisher for the international release. It is the sixteenth installment within the Armored Core series and the first entry to be released on PC.

The game was released on August 25, 2023 via Steam.

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
Icon overlay.png
Collector's Edition; download code only.[1]
Windows
GamersGate
Icon overlay.png
Deluxe Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition also available.
Windows
All versions require Steam and Arxan Anti-Tamper DRM.[2]

Version differences

The Deluxe Edition includes the game, the digital artbook, and the original soundtrack.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions The game does not contain microtransactions.

DLC and expansion packs

Name Notes
MELANDER C3 G13 Special Customization “TENDERFOOT” Pre-order bonus that grants AC Data "TENDERFOOT" and early access to AC frame "MELANDER C3".
The AC Data is no longer obtainable, but the MELANDER C3 frame can be obtained for free during chapter 4.
Windows

Game data

Configuration file(s) location

System Location
Windows %APPDATA%\ArmoredCore6\GraphicsConfig.xml
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1888160/pfx/[Note 1]

Save game data location

System Location
Windows %APPDATA%\ArmoredCore6\<user-id>\AC60000.sl2
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1888160/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Graphics settings
Graphics settings
Advanced graphics settings
Advanced graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Supports up to 32:9. Cutscenes and menus are limited to 21:9.
4K Ultra HD
Field of view (FOV)
See Mods.
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Scales with Texture Quality setting.
Anti-aliasing (AA)
Low setting uses FXAA, High uses TAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Options for 30, 60, 90, 120 FPS.
High dynamic range display (HDR)
Available only in Fullscreen mode.
Ray tracing (RT)
Garage only.

Depth of field

Depth of field set to Maximum is overly aggressive and even blurs objects that are close to the camera resulting in a soft overall image.
Turning down Depth of Field setting[3][4][5]
  1. Launch the game and navigate to SystemGraphics SettingsQuality Settings (Detailed) from the main menu.
  2. Set the Depth of Field setting to anything lower than Maximum.

Input

Camera settings
Camera settings
Input device settings
Input device settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Sliders for Master, Music, Sound Effect, and Voice.
Surround sound
Up to 5.1.
Subtitles
Closed captions
Mute on focus lost
Works only in Fullscreen mode.
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Polish
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Network

Network settings
Network settings

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
2-6 Versus
Lobbies can have up to 9 people. Extra personnel will spectate.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated

Ports

Protocol Port(s) and/or port range(s)
TCP 80, 443, 27015-27050, 10600
UDP 3478, 4379, 4380, 27000-27100
Universal Plug and Play (UPnP) support status is unknown.

Issues unresolved

Random frame pacing issues and frame rate drops

The game appears to suffer from a weird frame pacing bug, particularly in the "Destroy the Weaponized Mining Ship" mission where heavy camera shaking and explosions are present. In the very same mission, the game also suffers from frame rate dips despite not being GPU limited.[6][7]
Potential fixes for stutter and frame rate drops[citation needed]
  • Disable CPU0 in Task Manager by going to Details→Right clicking armoredcore6.exe→Set Affinity→Unchecking CPU0[8]
  • Disabling EAC (offline play) by backing up the original start_protected_game.exe→creating a copy of armoredcore6.exe→renaming this copy as start_protected_game.exe
  • Disabling Hyperthreading/SMT and/or E-cores in Intel 12th Gen+ CPUs in BIOS/UEFI.[9]
  • Disabling Hardware GPU Scheduling in Display→Graphics Settings.[10]
  • NVIDIA users can manually switch PhysX to GPU in Nvidia Control Panel along with the CPU0 fix.[11]

Other information

Game settings
Game settings

API

Technical specs Supported Notes
Direct3D 12
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics Havok [12]
Audio Wwise [12]
Interface Scaleform [12]
Cutscenes Bink Video [12]
Anti-cheat Easy Anti-Cheat [2]

Mods

Camera Tweaks

Expands the FOV of the in-game camera, and moves the camera point further back, allowing for a wider view.


System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i7-4790K
Intel Core i5-8400
AMD Ryzen 7 1800X
AMD Ryzen 5 2600
System memory (RAM) 12 GB
Hard disk drive (HDD) 60 GB
Video card (GPU) Nvidia GeForce GTX 1650
AMD Radeon RX 480
4 GB of VRAM
DirectX 12 compatible
A 64-bit operating system is required.
These minimum and recommended requirements are for ray tracing off. The minimum and recommended requirements for ray tracing on can be found here.


Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. [1] - last accessed on 2023-05-04
    "A physical version of the Game is available for the chosen platform, except for the PC version for which a Steam Digital code will be provided in the collector box."
  2. 2.0 2.1 ARMORED CORE™ VI FIRES OF RUBICON™ on Steam - last accessed on 2023-04-27
    "Incorporates 3rd-party DRM: Arxan, Easy Anti-Cheat"
  3. "High" Depth of Field vs. "Maximum" Depth of Field comparison - Imgsli - last accessed on 2023-08-28
  4. Verified by User:Citronus on 2023-08-28
  5. Verified by User:Jigen123 on 2023-08-28
  6. Screenshots of the both issues for reference - last accessed on 2023-08-30
  7. Reddit(u/Neo_Nethshan) - Armored core 6 stutter and low fps on rtx 3060 i5 11400f in STRIDER mission. None of the CPU0 fixes to disabling hyperthreading worked for me - last accessed on 2023-08-30
  8. Fix for performance issues (stutter with older CPUs) - last accessed on 2023-08-30
  9. Smoothing out frametimes: disable e-cores and hyperthreading - last accessed on 2023-08-30
  10. I FOUND A FIX FOR THE CPU 0 PROBLEM!!! - last accessed on 2023-08-30
  11. [missing title] - last accessed on 2023-09-10
  12. 12.0 12.1 12.2 12.3 Verified by User:Fds29 on 2023-08-25
    Examined the game data.