Difference between revisions of "Aquanox: Deep Descent"
m (→Input) |
(→Video: grammar and letter case, feature states based on the notes,) |
||
Line 85: | Line 85: | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
|ultrawidescreen = false | |ultrawidescreen = false | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Uses {{term|vert-}} scaling. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
Line 98: | Line 98: | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = limited |
− | |anisotropic notes = Bound | + | |anisotropic notes = Bound to the '''Texture Quality''' setting, where High and Very High are x8. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] to override. |
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = Uses TAA. May result in temporal | + | |antialiasing notes = Uses [[TAA]]. May result in temporal artifacting on in-cockpit monitors when their status changes. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
|vsync = hackable | |vsync = hackable | ||
|vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. | ||
Line 107: | Line 107: | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Capped at 200 | + | |120 fps notes = Capped at 200 FPS. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 115: | Line 115: | ||
===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
− | {{Fixbox|description=Override | + | {{Fixbox|description=Override anisotropic filtering|ref=<ref name="Sui">{{Refcheck|user=Suicide machine|date=2020-10-15}}</ref>|fix= |
− | # Edit {{file|{{p|LOCALAPPDATA}}\ANX\Saved\Config\WindowsNoEditor\Engine.ini}} with text editor. | + | # Edit {{file|{{p|LOCALAPPDATA}}\ANX\Saved\Config\WindowsNoEditor\Engine.ini}} with a text editor. |
# Add the following and save the file. | # Add the following and save the file. | ||
<pre> | <pre> | ||
Line 127: | Line 127: | ||
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
{{Fixbox|description=Enable [[FXAA]] through a configuration file|ref=<ref name="Sui" />|fix= | {{Fixbox|description=Enable [[FXAA]] through a configuration file|ref=<ref name="Sui" />|fix= | ||
− | # Edit {{file|{{p|LOCALAPPDATA}}\ANX\Saved\Config\WindowsNoEditor\Engine.ini}} with text editor. | + | # Edit {{file|{{p|LOCALAPPDATA}}\ANX\Saved\Config\WindowsNoEditor\Engine.ini}} with a text editor. |
# Add the following and save the file. | # Add the following and save the file. | ||
<pre> | <pre> | ||
Line 140: | Line 140: | ||
===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
− | {{Fixbox|description=Enable | + | {{Fixbox|description=Enable vsync in configuration file|ref=<ref name="Sui" />|fix= |
− | # Edit {{file|{{p|LOCALAPPDATA}}\ANX\Saved\Config\WindowsNoEditor\GameUserSettings.ini}} with text editor. | + | # Edit {{file|{{p|LOCALAPPDATA}}\ANX\Saved\Config\WindowsNoEditor\GameUserSettings.ini}} with a text editor. |
# Find a line {{code|1=bUseVSync=False}} and set it to {{code|1=bUseVSync=True}} to enable Vsync. | # Find a line {{code|1=bUseVSync=False}} and set it to {{code|1=bUseVSync=True}} to enable Vsync. | ||
}} | }} |
Revision as of 18:15, 15 October 2020
Developers | |
---|---|
Digital Arrow | |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | October 16, 2020 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, Shooter, Vehicle combat |
Vehicles | Naval/watercraft |
Themes | Post-apocalyptic, Sci-fi |
Series | AquaNox |
AquaNox | |
---|---|
Archimedean Dynasty | 1996 |
AquaNox | 2001 |
AquaNox 2: Revelation | 2003 |
Aquanox: Deep Descent | 2020 |
Aquanox: Deep Descent is a first-person underwater vehicle shooter and a re-imagining of the AquaNox series, set in a period that predates the Archimedean Dynasty. It is the first game in the series to not be developed by Massive Development. Its development was publicly announced in August 2013 by Nordic Games and was followed by a successful Kickstarter campaign in 2015.[1][2]
The game is scheduled to release on October 16, 2020.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.co.uk | Limited Edition. | |||
Humble Store | ||||
Steam |
- Scheduled to release on GOG on October 16, 2020.[3]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ANX\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254370/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ANX\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/254370/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Anisotropic filtering (AF)
Override anisotropic filtering[4] |
---|
[SystemSettings] r.MaxAnisotropy=16
|
Anti-aliasing (AA)
Enable FXAA through a configuration file[4] |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=1 Notes
|
Vertical sync (Vsync)
Enable vsync in configuration file[4] |
---|
|
Input
Audio
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 8 | Versus, Co-op Co-op is limited to 4 players only. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i7-950 - 3.3 GHz AMD A8-6600K - 3.3 GHz |
Intel Core i5-6600K - 3.5 GHz AMD Ryzen 5 1500x - 3.5 GHz |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia Nvidia GTX 1060 AMD Radeon RX 580 8 GB of VRAM DirectX 12 compatible |
- 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/254370/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (254370) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ AquaNox reboot in development at Nordic Games - last accessed on 2020-10-06
- ↑ We're funded! - last accessed on 2020-10-06
- ↑ Verified by User:Suicide machine on 2020-10-14
- According to the post of Zyddie from THQ Nordic on Aquanox: Deeep Descent Discord.
- ↑ 4.0 4.1 4.2 Verified by User:Suicide machine on 2020-10-15