Difference between revisions of "Adaca"
Williamjcm (talk | contribs) (→Audio: Set mute on focus loss to true.) |
(→System requirements: Avoid double-mentioned values + some additions/improvements from Steam system requirements) |
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 7, 8, 8.1 | + | |minOS = 7, 8, 8.1 |
|minCPU = 2.3 GHz quad-core | |minCPU = 2.3 GHz quad-core | ||
|minCPU2 = | |minCPU2 = | ||
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|minGPU2 = | |minGPU2 = | ||
|minVRAM = 2 GB | |minVRAM = 2 GB | ||
− | |minDX = | + | |minDX = 11 |
|recOS = 10 | |recOS = 10 | ||
− | |recCPU = 3.4 GHz | + | |recCPU = 3.4 GHz hexa-core |
|recCPU2 = | |recCPU2 = | ||
|recRAM = 8 GB | |recRAM = 8 GB | ||
− | |recHD = | + | |recHD = |
|recGPU = | |recGPU = | ||
|recGPU2 = | |recGPU2 = | ||
|recVRAM = 6 GB | |recVRAM = 6 GB | ||
+ | |recDX = 12 | ||
|notes = | |notes = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 22:08, 13 March 2023
Developers | |
---|---|
Siris Pendrake | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | July 26, 2022 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Open world |
Art styles | Stylized |
Themes | Sci-fi |
ADACA is a singleplayer sci-fi FPS developed by Siris Pendrake with two independent campaigns that take inspiration from the Half-Life and S.T.A.L.K.E.R. series.
The game's development started in early Spring of 2020. Builds of the game were made available for free on Itch.io until September 16 2021, when the game entered a paid early access period. On July 26, 2022, ADACA left early access and launched on Steam.
While the game is feature-complete as of March 2023, development on one of the campaigns' third episode is ongoing.
Availability
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | None |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ADACA\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1765780/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\ADACA\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1765780/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Menus cannot be navigated with a controller and require the use of a mouse. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music and sound effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | While there is a 32-bit executable in the game files as of March 13, 2023, it will just display an error message before exiting. |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1 | 10 |
Processor (CPU) | 2.3 GHz quad-core | 3.4 GHz hexa-core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | 2 GB of VRAM DirectX 11 compatible | 6 GB of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unreal Engine 4 engine build: 4.27[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1765780) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Williamjcm on 2023-03-13