Tom Clancy's Splinter Cell: Pandora Tomorrow
From PCGamingWiki, the wiki about fixing PC games
Developers | |
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Ubisoft Shanghai | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 2 | |
Release dates | |
Windows | March 23, 2004 |
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
Splinter Cell | |
---|---|
Subseries of Tom Clancy | |
Splinter Cell | 2003 |
Splinter Cell: Pandora Tomorrow | 2004 |
Splinter Cell: Chaos Theory | 2005 |
Splinter Cell: Double Agent | 2006 |
Splinter Cell: Conviction | 2010 |
Splinter Cell: Blacklist | 2013 |
Key points
- Shadows may not render correctly (see Issues fixed).
- Online multiplayer is no longer functional.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- Later re-released in the Ultimate Splinter Cell Collection.
- Not available digitally.
Essential improvements
Patches
- Last patch is automatically downloaded by SC:PT Updater Launcher.
HD Textures from PS3 version
Download here[citation needed] |
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Skip intro videos
Skip intro videos[citation needed] |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
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Video settings
Field of view (FOV)
Edit SplinterCell2User.ini[3] |
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Notes
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Windowed
Edit SplinterCell2.ini[citation needed] |
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Anti-aliasing (AA)
- Only required for Nvidia cards.
Modify driver profile[citation needed] |
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Vertical sync (Vsync)
Edit SplinterCell2.ini[citation needed] |
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Input settings
Mouse acceleration
- Mouse acceleration is present whenever you equip/shoulder your weapon, as well as during aiming.
Edit ESetting.ini[citation needed] |
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Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Broken and missing shadows
- Shadows and spotlights do not render on modern GPUs, rendering some areas of the game extremely difficult to complete.
- This issue is still present in the Ultimate Splinter Cell Collection release.
Use dgVoodoo2[citation needed] |
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Notes
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Experimental fix[citation needed] |
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Enabling EAX Advanced HD
- Users may be unable to enable EAX Advanced HD in the in-game audio options, as the selection is greyed out.
Use Creative ALchemy[citation needed] |
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Notes
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Other information
API
Executable | 32-bit | 64-bit | Notes |
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Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | XP |
Processor (CPU) | Intel Pentium III 1.0 GHz AMD Athlon |
Intel Pentium IV 1.8 GHz |
System memory (RAM) | 128 MB | 512 MB |
Hard disk drive (HDD) | 2 GB | 2.5 GB |
Video card (GPU) | ATI Radeon 8500 Nvidia GeForce 3 64 MB of VRAM | ATI Radeon 9800 Nvidia GeForce FX 128 MB of VRAM |
Notes
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Splinter Cell: Pandora Tomorrow | WSGF