Key points
- The official multiplayer service is no longer available[1]
General information
- Ubisoft game page
- Official Forum
- Rainbow Six Wiki
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Amazon.com |
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Retail and Download |
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Steam |
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Incorrect store name. See here for available options. |
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Incorrect store name. See here for available options. |
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DLC and expansion packs
Name |
Notes |
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Map Pack |
Available for free. See Map Pack. |
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Essential improvements
Patches
All the patches for the game can be found here.
Map Pack
The only official map pack for the game, it includes all the content from the Xbox 360/PlayStation 3 DLCs ("Player's Pack Red Edition" and "Player's Pack Black Edition", 10 maps total).
It can be downloaded from PCGamingWiki.
Game data
In-game general settings.
Configuration file(s) location
Save game data location
Video settings
Template:Video settings
Input settings
In-game control settings.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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French |
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Polish |
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Only available in Polish retail release. |
Network
In-game multiplayer settings.
Multiplayer types
Type |
Native |
Players |
Notes |
Local play |
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2 |
Only on consoles. |
LAN play |
| 16 |
Versus, Co-op Co-op: 4 players. |
Online play |
| 16 |
Versus, Co-op Co-op: 4 players. |
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
80, 3074 |
UDP |
3074-3174 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Game doesn't start
- The game will not start through the launcher on some systems.
HUD is in the 4:3 middle of the screen on wide resolutions
- The widescreen HUD in the fix is a leftover file from the Xbox 360 version and it causes the bugged cover sniper aim along with the UI shift to the left when used.
Restore the original bullet collision data
- The game uses the modified bullet collision data adopted for the pinpoint computer mouse aim accuracy even when the controller is active.
- No actual gameplay benefits in restoring it when you won't play the game with the gamepad.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
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Shader Model support |
3 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
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Middleware |
Notes |
Physics |
PhysX |
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Cutscenes |
Bink Video |
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Multiplayer |
DemonWare, Rendez-Vous, PunkBuster, Ubi.com |
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
XP | |
Processor (CPU) |
Intel Pentium IV 3.0 GHz AMD Athlon 3000+ |
Intel Pentium IV 3.5 GHz AMD Athlon 3500+ |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
7 GB | |
Video card (GPU) |
128 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
References