Warhammer 40,000: Dawn of War: Soulstorm
"Soulstorm" redirects here. For the Oddworld game, see Oddworld: Soulstorm.
Developers | |
---|---|
Relic Entertainment | |
Iron Lore Entertainment | |
GOG.com | General Arcade[1] |
Publishers | |
2008-2013 | THQ |
2013-present | Sega |
Release dates | |
Windows | March 4, 2008 |
Reception | |
Metacritic | 73 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time, Turn-based |
Perspectives | Bird's-eye view |
Controls | Multiple select, Point and select |
Genres | RTS, TBS |
Themes | Sci-fi |
Series | Warhammer 40,000: Dawn of War |
Warnings
Warhammer 40,000: Dawn of War: Soulstorm is the third expansion pack for the 2004 real-time strategy game Warhammer 40,000: Dawn of War, and the second one which is standalone. It includes a turn-based campaign on multiple planets, as well as two new playable factions - the Sisters of Battle and the Dark Eldar. Development was originally outsourced to Iron Lore Entertainment, but as the company closed right before the game shipped due to financial issues,[2] Relic Entertainment took over the game's completion and post-launch support.
Despite the main content being standalone, in order to play as the original playable factions (Space Marines, Chaos Space Marines, Eldar, Orks) in multiplayer, the base game needs to be installed on the same machine (if using retail versions) or owned on the same Steam account. The same is valid for playing factions introduced in Winter Assault (Imperial Guard) and Dark Crusade (Necrons and Tau) - these expansions need to be additionally owned.
The game received two patches in its original support cycle.
On May 22, 2014, Dawn of War and its expansions were migrated from GameSpy to Steamworks-based multiplayer servers, but lost LAN functionality in the process.[3] The GOG.com release from May 25, 2023 uses GOG Galaxy for multiplayer, but is not cross-compatible with Steam users.
Modifications and saved games can be used across the fully patched retail, Steam and GOG.com versions.
While Soulstorm has more reported gameplay bugs than its predecessors, community mods exist to fix many of them.
General information
- Lexicanum - A huge wiki for the Warhammer 40,000 series
- Dawn of War Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 DRM. | |||
Master Collection. | ||||
GOG.com | Master Collection; bundled with Game of the Year Edition, Winter Assault, and Dark Crusade. | |||
Humble Store | Master Collection also available. | |||
Steam | Master Collection also available. |
- A free demo version is available from GameFront.
- Sega UK support no longer offers keys for the game.[4]
- To unlock the original races for multiplayer, previous expansions must be installed to prompt unlocking (retail version) or merely owned on the same Steam account (Steam version). Alternatively, see this tool.
- In the GOG.com version, all races are unlocked in multiplayer by default.
Essential improvements
Patches
- Patch 1.20 is the latest official patch for the retail version of the game, and requires patch 1.10 to be installed first.
- The Steam and GOG.com versions are on version 1.30, which is equivalent to 1.20 in terms of balance and gameplay - the only difference being Steamworks/Galaxy multiplayer used instead of GameSpy and LAN options.
Skip intro videos
Use the -nomovies command line argument.[citation needed]
|
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Local.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9450/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Profiles\Profile*\dxp2\Singleplayer\SaveGames\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/9450/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Vert-. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Can adjust scroll speed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Can adjust panning directions. | |
Controller | ||
Controller support |
Controller types |
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Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Ambient, effects, voice, music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Fan translation. | |||
Polish | Local retail version only. | |||
Russian | Local retail version only. | |||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus Removed from the Steam and GOG.com versions.[5] |
||
Online play | 8 | Versus The official GameSpy service has been shut down; Steam version has been updated with Steamworks support, while GOG.com uses Galaxy multiplayer. Steam and GOG Galaxy users can see each other, but not join each other's games. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Removed from the Steam and GOG.com versions.[5] |
Issues fixed
More than one player can't join host's multiplayer lobby
Have the second player leave in order for the third player to be able to join |
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|
- Untested on more than three players.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0b |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | GameSpy, Steamworks, GOG Galaxy | GameSpy in non-Steam versions only. |
Mods
- Dawn of War has a "Game Manager", enabling switching between mods very easy.
- In general, mods work for both the patched retail (1.2) and Steam (1.3) versions of the game.
- It is possible to run multiple modifications at once. For instructions, see here.
Bug fix modification
- ModDB page.
- This mod intends to fix a majority of obvious bugs (such as upgrades doing less damage than their originals, Sisters of Battle chainsaw audio spam) and implements advanced skirmish AI.
- Highly recommended for those who play singleplayer (skirmish/campaign).
- No longer updated, as its developer merged newer fixes with the Unification mod (which has a different scope and changes the game considerably).
- This mod breaks campaign movies (fix provided on mod download page).
Fixed models
- ModDB page
- Fixes for errors in official unit models.
Persistent campaign bases
- ModDB page
- Restores the mechanic from Dark Crusade where buildings built in previous missions are present for the next mission on the same map.
Dawn of War Professional
- ModDB page
- Gameplay and balance mod which significantly changes the game
- Restores upgrades that were removed in expansions and includes additional content created by the community. All units are designed to play a role until late game.
Unification mod
- ModDB page
- Intended to serve as a baseline for further modifications, with additions being modular and mutually compatible
- Includes the changes from the Bug fix modification, along with further tweaks
- Considerably changes the gameplay, with default additions being new races, units, art, AI improvements, game modes, victory conditions.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | 1.4 GHz Intel Pentium III or AMD Athlon XP | 2.2 GHz Intel Pentium 4 or equivalent |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 4.5 GB | |
Video card (GPU) | 32 MB of VRAM DirectX 9.0b compatible | Nvidia GeForce 3 ATI Radeon 8500 64 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/9450/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (9450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Warhammer 40,000: Dawn of War – Master Collection | General Arcade - last accessed on 2023-05-25
- ↑ Iron Lore: News (archived) - last accessed on 2024-02-16
- ↑ [missing title] - last accessed on 2024-02-16
- ↑ Own Boxed Copies of DoW? Get Free Steam Keys :: Warhammer 40,000: Dawn of War - Game of the Year Edition General Discussions (archived)
- ↑ 5.0 5.1 No LAN button? :: Warhammer 40,000: Dawn of War – Soulstorm General Discussions