Al-Qadim: The Genie's Curse
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Cyberlore Studios | |
Publishers | |
Retail | Strategic Simulations Inc. |
Digital, former | GOG.com |
Digital, current | SNEG |
Release dates | |
DOS | 1994 |
Windows (DOSBox) | September 17, 2015[1] |
macOS (OS X) (DOSBox) | September 17, 2015[1] |
Linux (DOSBox) | September 17, 2015[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Perspectives | Bird's-eye view |
Genres | ARPG |
Themes | Fantasy |
Series | Dungeons & Dragons |
⤏ Go to series page | |
Gold Box (series) | |
Silver Box (series) | |
Hillsfar | 1989 |
DragonStrike | 1990 |
Neverwinter Nights (series) | |
Eye of the Beholder (series) | |
Dark Sun (series) | |
Fantasy Empires | 1993 |
Dungeon Hack | 1993 |
Stronghold | 1993 |
Al-Qadim: The Genie's Curse | 1994 |
Menzoberranzan | 1994 |
Ravenloft (series) | |
Blood & Magic | 1996 |
DeathKeep | 1996 |
Descent to Undermountain | 1997 |
Baldur's Gate (series) | |
Planescape: Torment (series) | |
Icewind Dale (series) | |
Pool of Radiance: Ruins of Myth Drannor | 2001 |
The Temple of Elemental Evil | 2003 |
Forgotten Realms: Demon Stone | 2004 |
Dungeons & Dragons: Dragonshard | 2005 |
Dungeons & Dragons Online | 2006 |
Dungeons & Dragons: Daggerdale | 2011 |
Dungeons & Dragons: Chronicles of Mystara | 2013 |
Neverwinter | 2013 |
Sword Coast Legends | 2015 |
Tales from Candlekeep: Tomb of Annihilation | 2017 |
Idle Champions of the Forgotten Realms | 2020 |
Solasta: Crown of the Magister | 2021 |
Dungeons & Dragons: Dark Alliance | 2021 |
Al-Qadim: The Genie's Curse is a singleplayer bird's-eye view ARPG game in the Dungeons & Dragons series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Prompts for answers from the manual. | |||
GOG.com | Pre-packaged with DOSBox. | |||
Steam | Pre-packaged with DOSBox. |
Game data
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\SAVEGAM*.DAT |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
macOS (OS X) | <path-to-game> (mounted in DOSBox)[Note 1] |
Linux | <path-to-game> (mounted in DOSBox)[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1904640/pfx/[Note 2] |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
- Settings are stored in each save rather than shared.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | 320x200 only. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS | |||
120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | For DOSBox set in the DOSBox configuration file. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound FX, Music. | |
Surround sound | ||
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0, 6.0, 6.2 | |
Processor (CPU) | 386/33 MHz | |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | 16 MB | |
Video card (GPU) | VGA |
Notes
- ↑ 1.0 1.1 1.2 File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings). - ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1904640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1904640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.