TMNT
From PCGamingWiki, the wiki about fixing PC games
Revision as of 01:13, 9 December 2023 by Epicgames4 (talk | contribs)
Developers | |
---|---|
Ubisoft Montreal | |
Publishers | |
Ubisoft | |
Russobit-M | |
Engines | |
Jade[1] | |
Release dates | |
Windows | March 20, 2007 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Action, Adventure, Hack and slash, Platform |
Art styles | Cartoon, Comic book, Stylized |
Themes | North America |
Series | Teenage Mutant Ninja Turtles |
Key points
- Port of the PlayStation 2 version. PC version does not include the graphical improvements from the Xbox 360 release.
General information
Availability
Demos
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\TMNTConfig.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21990/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\TMNT |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21990/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Use DxWnd. | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | Trilinear filtering by default. Can be forced in GPU's control panel. | ||
Anti-aliasing (AA) | Force in GPU control panel. | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Frame rate is tied to refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Essential improvements
Skip intro videos
Delete or rename video files |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Only possible to manually remap keyboard and mouse controls by editing TMNTcontrol.INI file in the game directory. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | Launcher requires mouse input. | |
Controller remapping | Layout is identical to the Xbox 360, and PlayStation 2 versions. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | With DeviceMapper | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers | With DeviceMapper | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound Effects, Music and Voice. | |
Surround sound | Up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | DirectSound3D.[2] | |
Royalty free audio |
- Game uses EAX Unified eax.dll, but no EAX reverb effects seem to be used in-game.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | Retail only. | |||
Russian | Offical localization by "Russ-o-bit M". Retail only. | |||
Spanish |
Issues unresolved
The game has the "Launch Game!" option disabled.
This issue can occur on certain devices, such as the “Asus Rog Ally”, due to the “Configuration Utility” being unable to recognize specific hardware. In the case of the previously mentioned device, it’s the CPU that’s not recognized.
Currently, there is no known solution.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | DirectSound3D | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium IV 1.5 GHz or AMD XP 1500+ | Intel Pentium IV 2.0 GHz or AMD XP 2000+ |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 1.6 GB | |
Video card (GPU) | ATI Radeon 9500-9800/X families Nvidia GeForce 3/4/FX/6/7 families 64 MB of VRAM DirectX 9.0c compatible Shader model 1.1 support |
128 MB of VRAM |
Other | 16X CD-ROM or 4X DVD-ROM |
- Supported Video Cards: ATI Radeon 9500-9800/X, Nvidia GeForce 3/4/FX/6/7 (4 MX not supported)
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21990) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ TMNT for Windows (2007) - MobyGames - last accessed on May 2023
- ↑ TMNT with 3D spatial sound 🎧 (OpenAL Soft HRTF audio) - last accessed on 9 June 2023