Spiritfarer
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Thunder Lotus Games | |
Engines | |
Former | Unity 2019[Note 1] |
Unity 2020[Note 2] | |
Release dates | |
Windows | August 18, 2020 |
macOS (OS X) | August 18, 2020 |
Linux | August 18, 2020 |
Reception | |
Metacritic | 84 |
OpenCritic | 87 |
IGDB | 88 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Art styles | Cartoon |
Spiritfarer is a singleplayer and multiplayer side view and scrolling game.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
itch.io | ||||
Microsoft Store | Xbox Play Anywhere. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Thunder Lotus Games\Spiritfarer\SAVE_OPTIONS.sav HKEY_CURRENT_USER\SOFTWARE\Thunder Lotus Games\Spiritfarer\ |
Microsoft Store | |
macOS (OS X) | |
Linux | $XDG_CONFIG_HOME/unity3d/Thunder Lotus Games/Spiritfarer/prefs |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Thunder Lotus Games\Spiritfarer\ |
Microsoft Store | %LOCALAPPDATA%\Packages\44905ThunderLotusGames.40196900AE792_hbhkcnqstm4gr\SystemAppData\wgs |
macOS (OS X) | $HOME/Library/Application Support/Thunder Lotus Games/Spiritfarer |
Linux | $XDG_CONFIG_HOME/unity3d/Thunder Lotus Games/Spiritfarer |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Gameplay is Hor+; FMVs are pillarboxed.[3][4] | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used instead of exclusive fullscreen. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | The keyboard layout can also be set to QWERTY, Dvorak, or AZERTY. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Sound Effects | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | Toggle with the Run In Background video setting. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
OpenGL | 4.6 | Linux |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 SP1 | |
Processor (CPU) | 3.0 GHz Dual Core | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 10 compatible |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.10 | |
Processor (CPU) | 3.0 GHz Dual Core | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | Intel Iris Graphics 1536 MB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04 | |
Processor (CPU) | 3.0 GHz Dual Core | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 7 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 10 compatible |
- A 64-bit operating system is required.
Notes
References
- ↑ Verified by User:Baronsmoki on 2021-06-14
- ↑ Verified by User:Baronsmoki on 2021-08-05
- ↑ Spiritfarer has native 21:9 Support (Hor+) - last accessed on 2020-08-19
- ↑ Ultrawide Support Question - last accessed on 2020-08-19