SaGa Scarlet Grace: Ambitions
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Square Enix | |
studio R.E.E.L | |
Publishers | |
Square Enix | |
Engines | |
Unity 2017[Note 1] | |
Release dates | |
Windows | August 2, 2018 |
Reception | |
OpenCritic | 80 |
IGDB | 77 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Controls | Direct control |
Genres | JRPG |
Art styles | Anime |
Themes | Fantasy |
Series | SaGa |
SaGa | |
---|---|
Subseries of Final Fantasy | |
Romancing SaGa 2 | 2017 |
SaGa Scarlet Grace: Ambitions | 2018 |
Romancing SaGa 3 | 2019 |
SaGa Frontier Remastered | 2021 |
Collection of SaGa: Final Fantasy Legend | 2021 |
Romancing SaGa: Minstrel Song Remastered | 2022 |
SaGa Emerald Beyond | 2024 |
Romancing SaGa 2: Revenge of the Seven | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\_Company\SaGa SCARLET GRACE: AMBITIONS |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/686720/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\SaGaScarletGraceEn\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/686720/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Used in place of exclusive fullscreen. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | Framerate is uncapped and dependent on the monitor's refresh rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Set "Control Icons" option to Type 2 for keyboard key layout. | |
Mouse acceleration | ||
Mouse sensitivity | Mouse is not used for camera control, as the camera angle for the world map is fixed. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Set "Control Icons" option to Type 1 for Xbox 360 button prompts. On by default. | |
Controller sensitivity | Right stick is not used for camera control, as the camera angle for the world map is fixed. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Xbox 360 buttons. | |
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound Effect, and Voice. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | Set Steam Language options to Japanese and re-download the game. Game saves are separate between versions. |
Japanese Audio
Use Japanese audio with English text |
---|
|
Other information
Intro Cutscene
The opening cutscene that plays before the title screen will not appear on the Steam version of the game, unlike the PS Vita, PS4, and Nintendo Switch versions.[1] Instead, the .mp4
file is included in the game's folder.
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8.1, 10 | |
Processor (CPU) | Intel Core i5 2.0 GHz AMD A10-Series 3.0 GHz |
Intel Core i5 2.4 GHz AMD A10-Series 3.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 3.5 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 AMD Radeon R7 240 Intel HD Graphics 530 DirectX 11 compatible | Nvidia GeForce GTX 750 AMD Radeon R7 260X |
Sound (audio device) | DirectX compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2017.4.29f1
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/686720/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (686720) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Rapafsr on 2021-07-08