OutRun 2006: Coast 2 Coast
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Revision as of 13:19, 3 September 2022 by Blackbird (talk | contribs) (→Restore missing lens flare & bloom effects)
Developers | |
---|---|
OutRun 2 SP | Sega AM2 |
Sumo Digital | |
Publishers | |
Sega | |
Engines | |
Sunshine Engine[1] | |
Release dates | |
Windows | June 27, 2006 |
Reception | |
Metacritic | 81 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Arcade, Racing |
Series | OutRun |
OutRun | |
---|---|
Out Run | 1989 |
Turbo OutRun | 1990 |
OutRun 2006: Coast 2 Coast | 2006 |
Cannonball (Fan-made) | 2012 |
General information
Availability
- This game is no longer sold digitally.
Essential improvements
OutRun 2 FXT
- Replacement configuration tool that adds XInput rumble support, custom resolutions, windowed mode, additional camera views and more. Can be downloaded here.
- Running
FXTConfig.exe
as admin for is required for first time use to apply its settings. Launch the game usingOR2FXT.exe
instead of its stock executable to ensure the modifications stick. - Before attempting to install texture replacement mods with OutRun FXT, make sure the
<path-to-game>\FXTcfg\texpacks\original
folder is empty and your game's files are not flagged as read-only to avoid errors.
Restore missing lens flare & bloom effects
- A simple oversight with the PC conversion caused the lens flare and bloom effects from the console versions to go missing.
Instructions[2] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\outrun2006.ini[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4730/pfx/[Note 2] |
- OutRun 2 FXT-related configuration files are stored in
<path-to-game>\FXTcfg
.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGame\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/4730/pfx/[Note 2] |
-
common.dat
is the game's save data.License*.dat
is your player profile save data.rankings.dat
is the high-scores save data.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Set via Config.exe or FXTConfig.exe if using OutRun 2 FXT.FOV is correct but the HUD is stretched. |
||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | Run the game in windowed mode at your display's native resolution and use Borderless Gaming.[3] | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Set via Config.exe or FXTConfig.exe if using OutRun 2 FXT. |
||
Vertical sync (Vsync) | Always on. By default it is capped at 60 Hz. Forcing high refresh rate cause increases game speed. | ||
60 FPS | |||
120+ FPS | Exceeding 60 FPS increases game speed. Cap the frame rate at 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Set custom resolution manually[4] |
---|
Notes
|
Windowed
Enable windowed[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No mouse support. | |
Mouse sensitivity | ||
Mouse input in menus | External configuration tool only. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Keyboard prompts only. A texture replacement mod for OutRun 2 FXT is also available to replace the keyboard prompts with arcade-styled prompts from OutRun 2. | |
Full controller support | External configuration tool requires mouse, however the in-game menus can be navigated with a controller. Press the Gear Down button (Cancel) at the title screen to quit to desktop.[6] | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers | Generic DirectInput controllers are supported. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | Use OutRun 2 FXT for XInput controllers. | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Sound. | |
Surround sound | 3.0 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Metric measurements | |||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | |||
Online play | 8 |
Issues fixed
Run the game at screen refresh rate
- Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set screen refresh rate[citation needed] |
---|
|
OutRun 2 FXT: Overlay graphics occasionally popping up
- OutRun 2 FXT includes a few new overlay graphics replacing their original counterparts, however this feature currently only works properly on fullscreen mode and it breaks when forcing window mode,Disabling
Enable Overlay
from the OutRun 2 FXT configuration tool may be preferable as the updated overlay graphics clashes with the stock GUI assets.[7]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | DemonWare |
Reinstating Clarissa's console versions' appearance
- Clarissa was given a dark blue bra under her open shirt in the European PC release of the game.
- Installing this mod will also replace the keyboard prompts with arcade-styled prompts from OutRun 2.
Install texture mods with OutRun FXT[8] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 1.3 GHz | Intel Pentium 4 2.0 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce FX 5600 128 MB of VRAM | Nvidia GeForce 6200 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (4730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Sonic & SEGA All-Stars Racing Dev Diary 4 – A Tour of Sumo - last accessed on 2010-02-17
- "All this art is great, but without an engine to power it, it’s not going to be much of a game. To this end we’ve been using our in-house Sunshine engine to make it all whizz around at high speed. If you’ve played our OutRun conversions, VT3 or Sega Superstars Tennis, you’ve already played with Sunshine!"
- ↑ Outrun 2006 - Bloom effects now working on PC! - YouTube - last accessed on 2020-02-07
- ↑ Verified by User:AmethystViper on 2020-02-08
- ↑ OutRun 2006: Coast 2 Coast | WSGF
- ↑ Hacking Outrun 2006
- ↑ Verified by User:AmethystViper on 2020-02-07
- Tested after installing OutRun 2 FXT.
- ↑ Verified by User:AmethystViper on 2020-02-08
- ↑ Verified by User:AmethystViper on 2020-02-07
- Tested using a PAL release of the game set to English with this texture mod.