Retro City Rampage
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Revision as of 21:13, 15 March 2022 by Dandelion Sprout (talk | contribs) (→Run the game at screen refresh rate: General maintenance with AutoWikiBrowser in Bot mode)
Developers | |
---|---|
Vblank Entertainment | |
Release dates | |
Windows | October 9, 2012 |
macOS (OS X) | November 11, 2014 |
Linux | July 29, 2015[1] |
DOS | July 29, 2015[1] |
Windows 3.x | July 29, 2015[1] |
Taxonomy | |
Series | Retro City Rampage |
Retro City Rampage | |
---|---|
Retro City Rampage | 2012 |
Shakedown: Hawaii | 2019 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Retro City Rampage 486 only.[2] | |||
Official website | Uses Humble widget. Retro City Rampage DX. Includes Retro City Rampage 486 and ROM City Rampage. |
|||
GOG.com | Retro City Rampage DX. Includes Retro City Rampage 486 and ROM City Rampage. | |||
Humble Store | Retro City Rampage DX. Includes Retro City Rampage 486 and ROM City Rampage. | |||
Mac App Store | Retro City Rampage DX. Includes ROM City Rampage. | |||
Steam | Retro City Rampage DX. Includes Retro City Rampage 486 and ROM City Rampage. |
Version differences
- Retro City Rampage DX is an enhanced version that features new zoom mode, a dynamic camera, slimmed-down HUD with a larger mini-map and many more. It was released as a free update on 2014.
- Vblank released another free update on 2020, as Retro City Rampage DX+. It features visual improvements, camera improvements, UI tweaks, and more.
- Vblank laters release two free bonus version for digital PC release:
- Retro City Rampage 486 is the port of Retro City Rampage to MS-DOS, as well as a prototype version for Windows 3.1.
- ROM City Rampage is a prototype port to NES.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | %APPDATA%\RetroCityRampage\rcr.cfg |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | |
Windows | %APPDATA%\RetroCityRampage\*.rsv |
macOS (OS X) | ~/Library/Application Support/Vblank/Retro City Rampage |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Locked to 30 FPS or 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
- Game uses controller HUD if controller is present. Simply unplug/disable controller when playing with keyboard and mouse.
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | You can choose from preset bindings. | |
Mouse acceleration | Mouse only available in the DX verion | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | All dialogue is text-based. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Run the game at screen refresh rate
- Game only runs at 60 Hz with no option to change it.
Override refresh rate set by game[3] |
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|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | ||
DOS video modes | VGA | |
Shader Model support | 2, 3 |
Executable | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | Windows 3.x version might be playable on a 64-bit OS using winevdm. | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | |||
Linux |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | MS-DOS 3.3, FreeDOS | |
Processor (CPU) | Intel 486 DX | Intel Pentium |
System memory (RAM) | 4 MB | |
Hard disk drive (HDD) | 3.7 MB | |
Video card (GPU) | 256-color VGA graphics |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7, 8, 10 | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 40 MB | 50 MB |
Video card (GPU) | DirectX 9.0c compatible Shader model 2.0 support |
Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | 10.10 |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 30 MB |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, Mint 17 | |
Processor (CPU) | 1 GHz | |
System memory (RAM) | 256 MB | |
Hard disk drive (HDD) | 30 MB |