General information
- GOG.com Community Discussions
- GOG.com Support Page
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Simple disc check. |
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GOG.com |
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Uses GOG's custom DirectDraw wrapper and IPX configuration tool |
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Essential improvements
Official patches
v1.2 patch updates the game to the latest version.
Patch 1.3
The unofficial Patch 1.3 Project patch adds compatibility fixes for modern versions of Windows as well as widescreen support and various bug fixes. Using it is highly recommended.
Custom wrapper (retail only)
This modified DirectDraw wrapper resolves crashes on launch caused by an obsolete graphics renderer when running on modern Windows versions. Requires patches 1.2 and 1.3.
Skip intro video
Delete/rename video file
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- Go to
<path-to-game>\animations\
- Delete or rename
STIntro.bik .
In the retail version, this file is only found on the disc, while the digital release includes it in the game directory.
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Game data
Configuration file(s) location
Save game data location
Video
Graphics settings (with unofficial 1.3 patch)
Input
Audio
Audio feature |
State |
Notes |
Separate volume controls |
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Surround sound |
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Subtitles |
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Closed captions |
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Mute on focus lost |
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EAX support |
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A3D 2.0[1] |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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German |
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Retail only. |
Network
Multiplayer types
Connection types
Issues fixed
Game crashes when trying to run on Windows 10 / Stuck at 640x480 resolution
Voiceovers skipping on Windows XP
Disable hardware acceleration for sound
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Issues unresolved
Mouse performance
The mouse commands in-game can appear slow, and some might not register properly. Cause currently unknown, but occurs in both retail and digital releases.
Multiplayer desynchronization
Under unknown circumstances, multiplayer sessions can desynchronize.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
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Software renderer |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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Middleware
System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
95 |
98 |
Processor (CPU) |
Pentium 200 MHz (hardware rendering) or Pentium II 266 MHz (software rendering)
| 266 MHz |
System memory (RAM) |
32 MB |
64 MB |
Hard disk drive (HDD) |
600 MB | |
Video card (GPU) |
4 MB of VRAM DirectX 7 compatible | |
Notes
References