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MechWarrior 2: 31st Century Combat
|
|
Activision |
DOS |
July 24, 1995 |
Windows |
1995 |
Mac OS (Classic) |
July 1, 1996 |
|
Key points
- MechVM fixes compatibility issues with modern systems.
- Windows versions do not work on Windows 8 and later.[1]
Availability
Template:Availability Table
- This game is not available digitally.
Version differences
- MechWarrior 2: The Titanium Trilogy is a complete edition including both expansions and MechWarrior 2: Mercenaries.
- The DOS version uses software rendering. This version can be played in DOSBox.
- The Windows 95, Pentium, Diamond Monster 3D, 3Dfx, Battlepack and Titanium versions can be played using MechVM.
- The ATI Rage, Matrox Mystique, PowerVR, S3 ViRGE and STB Velocity versions are not usable on modern systems.
Essential improvements
MechVM
- Windows versions do not work on Windows 8 and later; choose the DOS version when prompted (not included with all Windows versions).[1]
Patches
- Install the latest Patch to fix various issues. Battlepack and Titanium versions are already patched.
Game data
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Template:Video settings
- This game can run at higher resolutions using nGlide (choice of stretched or pillarboxed 4:3).
Input settings
Template:Input settings
Audio settings
Template:Audio settings
Network
- Multiplayer requires the Netmech expansion (sold separately or bundled with later releases).
Multiplayer types
Issues unresolved
Windows version crashes on mission launch on Windows 8 or later
- Windows versions crash on Windows 8 and later; use the DOS version instead.[1]
Issues fixed
No music
- The disc must be inserted in CD-ROM 0; see this page for details.
System requirements
DOS | Windows | Mac OS (Classic) |
Windows |
|
Minimum |
Operating system (OS) |
MS-DOS 5.0 |
Processor (CPU) |
486-66 |
System memory (RAM) |
|
Hard disk drive (HDD) |
45 MB |
Video card (GPU) |
SVGA 256 Color |
Windows |
|
Minimum |
Operating system (OS) |
95 |
Processor (CPU) |
Pentium 100 |
System memory (RAM) |
|
Hard disk drive (HDD) |
195 MB |
Video card (GPU) |
Direct3D or 3dfx compatible |
References