The Stanley Parable
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Galactic Cafe | |
Engines | |
Source | |
Release dates | |
Windows | October 17, 2013 |
macOS (OS X) | December 19, 2013 |
Linux | September 10, 2015[1] |
Reception | |
Metacritic | 88 |
IGDB | 89 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Adventure |
Art styles | Realistic |
Themes | Comedy, Contemporary |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Collector's Edition.[2] | |||
Retail | Standard Edition.[3] | |||
Epic Games Store | DRM-free when launched directly from executable.[4] | |||
Humble Store | ||||
Steam |
- The original mod release can be downloaded from here.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\thestanleyparable\cfg\[Note 1] |
Linux | <path-to-game>/thestanleyparable/cfg/ |
macOS (OS X) | <path-to-game>/thestanleyparable/cfg/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\thestanleyparable\save\[Note 1] |
Linux | <path-to-game>/thestanleyparable/save/ |
macOS (OS X) | <path-to-game>/thestanleyparable/save/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Locked at 300 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | Same button as invert mouse y-axis. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | In windowed mode. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Danish | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | Incorrectly labeled on Steam as Portuguese. | |||
Russian | Fan (audio) localization by "Strategic Music", download | |||
Spanish | ||||
Turkish | Fan (audio) localization by "Bir Level Atladı", Download | |||
Ukrainian |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
TriDef 3D | ||||
vorpX | G3D, DirectVR Officially supported game, see official vorpx game list. |
Issues fixed
- The developer maintains a list of Common issues
Restart Steam, and if that doesn't work then verify the game cache[5] |
---|
Flickering white and grey
+mat_hdr_level 0[5] |
---|
|
Screen goes black when game is launched
-windowed[5] |
---|
|
Game asks to press a controller button when no controller is plugged in
-console and tsp_inhibitcontroller 1[5] |
---|
|
Models appear as white lines
Verify Your Game Cache[5] |
---|
|
Game crashes at "blue door two times" section
Disable subtitles[5] |
---|
Game appears in red-and-blue 3D
Press Ctrl+T to disable Nvidia 3D Vision[5] |
---|
Black screen
-console and mat_postprocess_enable 0[5] |
---|
|
Camera turns around the X-Axis without any user input
Remove any USB controller from your computer[citation needed] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.1 | OS X only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. | ||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video, libvpx[citation needed] |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD Athlon 64 X2 |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | ATI Radeon X800 Nvidia GeForce 7600 Intel HD Graphics 2000 128 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.8 | |
Processor (CPU) | Intel Pentium 4 3.0 GHz AMD Athlon 64 X2 |
|
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | ATI Radeon 2400 Nvidia GeForce 8600M |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ The Stanley Parable | Linux port is here? :: The Stanley Parable General Discussions
- ↑ The Stanley Parable – IndieBox - last accessed on 2020-03-27
- ↑ The Stanley Parable - Standard Edition – IndieBox - last accessed on 2020-03-27
- ↑ Verified by User:Baronsmoki on 2020-03-19
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 5.7 "Common Issues" - Steam Community Discussions