The Room Two
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Revision as of 17:07, 20 May 2021 by Baronsmoki (talk | contribs) (→Video: Removed redundant vsync "always enabled" note)
Developers | |
---|---|
Fireproof Games | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | July 5, 2016 |
Reception | |
IGDB | 81 |
The Room | |
---|---|
The Room | 2014 |
The Room Two | 2016 |
The Room Three | 2018 |
The Room VR: A Dark Matter | 2020 |
The Room 4: Old Sins | 2021 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Fireproof Games\The Room Two\CustomGfxSettings.xml HKEY_CURRENT_USER\Software\Fireproof Games\The Room Two\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/425580/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Fireproof Games\The Room Two\Slot_0.save |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/425580/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Some rare moments of unintended geometry rendering in. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Enable windowed mode and use the -popupwindow parameter (or see the glossary page). |
||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Always on: camera is moved by clicking and dragging the scenery | |
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master only. | |
Surround sound | ||
Subtitles | No speech. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Portuguese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | 2.0 GHz Dual Core Processor | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0 compatible |
Notes
- ↑ Unity engine build: 5.3.4f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/425580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (425580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Marioysikax on 2017-07-08