The Room

From PCGamingWiki, the wiki about fixing PC games
The Room
The Room cover
Developers
Fireproof Games
Engines
Unity 4[Note 1]
Release dates
Windows July 28, 2014
Reception
Metacritic 73
OpenCritic 76
IGDB 85
Taxonomy
Microtransactions None
Modes Singleplayer
Perspectives First-person
Controls Point and select
Genres Puzzle
Art styles Realistic
Series The Room
The Room on HowLongToBeat
The Room on IGDB
The Room on MobyGames
The Room on Wikipedia
The Room
The Room 2014
The Room Two 2016
The Room Three 2018
The Room VR: A Dark Matter 2020

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Fireproof Games\The Room\
Steam <Steam-folder>/userdata/<user-id>/288160/remote/GlobalData.sav
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/288160/pfx/[Note 2]

Save game data location[edit]

System Location
Steam <Steam-folder>/userdata/<user-id>/288160/remote/Safe.save
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/288160/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Approx. 977 KB available.
Can't be disabled and Steam client states it doesn't use cloud.

Video[edit]

Graphics settings.
Graphics settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter.
Anisotropic filtering (AF)
Possibly included with "Texture detail" option.
Anti-aliasing (AA)
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
Game breaking bug at the very end of the game, which makes it unable to continue if frame rate exceeds over certain value. Opt into July 2016 beta or cap the frame rate to 60 FPS.[2]

Input[edit]

Cursor is not kept inside the game and can be moved to another monitor

Keyboard and mouse, touch State Notes
Remapping
See the glossary page for potential workarounds.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Always on: camera is moved by clicking and dragging the scenery
Touchscreen optimised
Touch controls work exactly like games mobile counterpart, only parts needing motion sensor are tweaked to work better with mouse and touch.[3]
Controller
Controller support
See the glossary page for potential workarounds.

Audio[edit]

General settings.
General settings.

Audio feature State Notes
Separate volume controls
Master only.
Surround sound
Subtitles
No speech.
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish
Brazilian Portuguese

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum
Operating system (OS) XP SP2
Processor (CPU) Dual Core 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) 512 MB of VRAM
DirectX 9.0 compatible

Notes

  1. Unity engine build: 4.5.0f6[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/288160/ in addition to or instead of this directory. The app ID (288160) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References