Need for Speed Rivals
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Developers | |
---|---|
Ghost Games | |
Publishers | |
Electronic Arts | |
Engines | |
Frostbite 3 | |
Release dates | |
Windows | November 19, 2013 |
⤏ Go to series page | |
The Need for Speed | 1994 |
Need for Speed II | 1997 |
Need for Speed: Hot Pursuit (series) | |
Need for Speed: High Stakes | 1999 |
Need for Speed: Porsche Unleashed | 2000 |
Need for Speed: Underground (series) | |
Need for Speed: Most Wanted (series) | |
Need for Speed: Carbon | 2006 |
Need for Speed: ProStreet | 2007 |
Need for Speed: Undercover | 2008 |
Need for Speed: Shift (series) | |
Need for Speed: World | 2010 |
Need for Speed: The Run | 2011 |
Need for Speed Rivals | 2013 |
Need for Speed (2016) | 2016 |
Need for Speed Payback | 2017 |
Need for Speed: Edge | 2017 |
Need for Speed Heat | 2019 |
Need for Speed Unbound | 2022 |
Key points
- Game is capped at 30 FPS.[1]
Availability
- All versions require Origin.
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video settings
Input settings
Audio settings
Issues unresolved
30 FPS cap
- Game is capped at 30 FPS.[1]
- Frame rate cap can be raised by adding
-GameTime.MaxSimFps 60
to the end of the shortcut, but this makes some game elements run too fast.[2]