Cry of Fear
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Team Psykskallar | |
Engines | |
GoldSrc | |
Release dates | |
Windows | April 23, 2013 |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Survival horror, Shooter |
Art styles | Realistic |
Themes | Europe, Horror |
Key points
- Available for free
- Highly CPU dependent, recommended to run on a two threads per core CPU, e.g. any Intel Core G4000 / i3 / i7 or any AMD Ryzen series CPU.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/223710/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/223710/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Open the console with ~ and type in cl_fovmultiplier XX where XX is the desired value, e.g. 1.2 or 1.3 (default is 1). |
||
Windowed | |||
Borderless fullscreen windowed | The Windowed Borderless Gaming app will let this game run full screen windowed. If there is a red bar at the top or side, you can fix this by adjusting the X and Y in the game config option. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Recommended to force Triple-buffered or Adaptive in control panel. | ||
60 FPS | |||
120+ FPS | Open the console and type fps_max XX where XX is the desired value, e.g. 120 or 1000 (default is 100). |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | Lost with Half-Life Linux update.[1] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | A3D 2.0[2] and EAX were supported. Both have been removed during the transition to SteamPipe[3] |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Dutch | ||||
French | ||||
German | ||||
Norwegian | ||||
Spanish | ||||
Swedish |
Network
- For more information, see the "Half-Life Dedicated Server" section of our GoldSrc article.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27015, 27020 |
UDP | 27015, 27020 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | Lost with Linux update.[4] |
OpenGL | 2.1 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | [citation needed] | ||
Linux | [citation needed] |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | 6.0m |
Cutscenes | Microsoft Video | 1 (CRAM) |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 1 GHz | 2 GHz |
System memory (RAM) | 64 MB | 512 MB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | 32 MB of VRAM | 128 MB of VRAM |
Other | Microsoft .NET Framework 4 |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (223710) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.