Deliver Us the Moon
From PCGamingWiki, the wiki about fixing PC games
Cover image missing, please upload it | |
Developers | |
---|---|
KeokeN Interactive | |
Publishers | |
Wired Productions | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | October 10, 2019 |
Reception | |
Metacritic | 67 |
OpenCritic | 73 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Adventure, Puzzle |
Themes | Sci-fi |
Key points
- Formerly known as Deliver Us The Moon: Fortuna.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\MoonMan\Saved\Config\WindowsNoEditor |
Microsoft Store | %LOCALAPPDATA%\Packages\WiredProductions.DeliverUsTheMoonWin10_hxzk6evwjr6sy\LocalCache\Local\MoonMan\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428660/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\MoonMan\Saved\[Note 2] |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- gameplay resulting in cropped interaction screens. Pillarboxed cutscenes. Use this mod as a workaround. |
||
Ultra-widescreen | Vert- gameplay, pillarboxed FMVs and rendered cutscenes. Use this mod as a workaround. |
||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | FXAA, Low or High TAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Game is capped at 144 FPS. | ||
High dynamic range display (HDR) | See High dynamic range (HDR). |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Use the PCGW community FOV changer |
---|
Change the way FOV is calculated[3] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
|
High dynamic range (HDR)
Enable HDR output[4] |
---|
[SystemSettings] r.HDR.EnableHDROutput=1 r.HDR.Display.OutputDevice=5 r.HDR.Display.ColorGamut=2
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | Under Horizontal Sensitivity & Vertical Sensitivity. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Under Invert Y-Axis. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Under Horizontal Sensitivity & Vertical Sensitivity. | |
Controller Y-axis inversion | Under Invert Y-Axis. |
Controller types |
---|
XInput-compatible controllers | [5] | |
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | [6] |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [7] | |
Haptic feedback | No controller vibration | |
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | SFX & Music. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Spanish | ||||
Italian | ||||
Russian | ||||
Polish | ||||
Traditional Chinese | ||||
Simplified Chinese | ||||
Korean |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Deliver Us The Moon - 3D-Vision-Fix - DHR-Losti - V1.00. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | DX12 and RTX added via patch on December 19, 2019. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | 2.5 GHz Dual Core | 3.0 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/428660/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (428660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Deliver Us The Moon on Steam - last accessed on 2019-08-13
- "Deliver Us The Moon uses Unreal® Engine 4 to deliver incredible gameplay and stunning graphics"
- ↑ Deliver Us The Moon: Fortuna :: Houston, Do You Copy: Q&A about our recent announcement - last accessed on 2019-08-13
- ↑ Need an FOV adjustment for ultrawide - last accessed on 2019-10-11
- ↑ Verified by User:Fpsrad on 2020-04-04
- ↑ Verified by User:AlRayes BRN on 2019-10-10
- Verified by testing the game with a Microsoft Xbox One Controller with a USB cable)
- ↑ Verified by User:AlRayes BRN on 2019-10-10
- Verified by testing the game with a Sony PlayStation DualShock 4 Controller with a USB cable)
- ↑ Verified by User:AlRayes BRN on 2019-10-10
- Verified by testing the game with a Microsoft Xbox One Controller with a USB cable)