Team Fortress 2
From PCGamingWiki, the wiki about fixing PC games
Revision as of 10:04, 15 October 2016 by Garrett (talk | contribs) (→Input settings: fixed controller support section link, merged controller support sections; Xbox button prompts)
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
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Valve Corporation | |
PASS Time | Escalation Studios[1] |
Engines | |
Source | |
Release dates | |
Windows | October 9, 2007 |
macOS (OS X) | June 10, 2010 |
Linux | November 6, 2012 |
Team Fortress | |
---|---|
Team Fortress (mod) | 1996 |
Team Fortress Classic | 1999 |
Fortress Forever (unofficial mod) | 2007 |
Team Fortress 2 | 2007 |
Key points
General information
- Official blog
- Official wiki - Run by the TF2 community and hosted by Valve
- GitHub Issue Tracker includes other Source-based games
- Steam Community Discussions
- Steam Users' Forums
- Steam Workshop
Availability
Essential improvements
Skip intro videos
Instructions |
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Game data
Configuration files location
Template:Game data/row
System | Location |
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- Steam Cloud settings are stored in
<Steam-folder>/userdata/<user-id>/440/remote/
- Demo files are stored in
<path-to-game>/tf/
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Settings, in-game sprays and Steam Workshop submissions. |
Video settings
Field of view (FOV)
- An FOV slider is available within the options which is limited to 75-90°. This sets the FOV for a 4:3 monitor. The actual FOV will be adjusted for other aspect ratios, meaning widescreens gain a higher than configured FOV except in windowed mode. Console commands can change the FOV to values below & above the slider's range.
- The Viewmodel FOV can be changed by the use of console commands.
- The TF2 Tactics video on FOV has more information about FOV in TF2 and in general.
Instructions |
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Instructions |
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Instructions |
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Input settings
Controller support
- See also: Xbox 360 controls on the Official Team Fortress Wiki.
Instructions |
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Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Greek | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Network
- For more information, see the "Source Dedicated Server" section of our Source engine article.
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Co-op, Versus |
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Online play | Co-op, Versus |
Connection types
Type | Native | Notes |
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Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 27014-27050 |
UDP | 3478-4380, 27000-27030 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Nvidia 3D Vision | ||||
TriDef 3D |
Headsets | |||
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SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | Available under Video Settings. See Oculus Rift for more information. | ||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
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Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Oculus Rift
- By default VR mode will run full screen, to switch back to a borderless windowed set the
vr_force_windowed
convar.
Instructions |
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Issues fixed
Generic fixes for issues
Instructions |
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Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Game Crashes at Valve Logo on Startup
Instructions |
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Game crashes after closing MotD
Instructions |
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Cosmetic items do not appear on a player
- Bug is caused by the dynamic-model-loading system implemented in Team Fortress 2.
Instructions |
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Getting disconnected while playing on a LAN with multiple players
- This is caused by multiple players trying to connect to a server using the same client port.
Instructions |
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Game cache files are stuck validating
Instructions |
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Low FPS fix
Linux (Ubuntu 12.10)
Instructions |
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Linux (Mint 17)
Instructions |
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Anti-Virus Exception
Instructions |
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Other information
- FPS problems article on Whisper's Wiki - a very detailed guide on how to tweak the Source engine and Steam platform on which TF2 runs.
- Chris' FPS Configs for TF2 - Different configuration files to automatically set all settings to their absolute lowest or highest. It is recommended to troubleshoot before resorting to these as they can cause problems.
- TF2Mate - a TF2 configuration generator with support for various FPS configs, configurable key bindings, and other miscellaneous settings.
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8, 8.1, 9 | |
OpenGL | 2.1 | OS X and Linux only. |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
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Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | Heavily modified variant. |
Audio | Miles Sound System | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
Console commands
- "List of useful console commands" - Official TF2 Wiki
- Games running on the source engine can utilize Source Engine Console Commands for various tasks.
- These commands can be saved into
<path-to-game>\tf\cfg\autoexec.cfg
to be executed when the game launches.
Instructions |
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- You can also have the console open by default on launch by following this guide:
Instructions |
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Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
- You can launch Team Fortress 2 with launch parameters - these parameters can dictate how certain aspects of the game behave.
System requirements
- DirectX 9 is required for Competitive Mode[5]
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | 1.7 GHz | Intel Pentium IV 3.0 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Requires support for SSE DirectX 8.1 compatible | DirectX 9.0c compatible |
macOS (OS X) | ||
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Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | Intel Core 2 Duo | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia Geforce 8xxx series ATI Radeon X1600 Intel HD 3000 |
Linux | ||
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Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Dual Core 2.8 GHz AMD Dual Core 2.8 GHz |
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System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 15 GB | |
Video card (GPU) | Nvidia Geforce 8600/9600 GT ATI/AMD Radeon HD 2600/3600 OpenGL 2.1 compatible |
References
- ↑ Introducing PASS Time, a New Beta Game Mode! - TF2 Team - last accessed on 2016-5-22
- ↑ Tested by Nicereddy.
- ↑ Updates - Team Fortress homepage
- ↑ Team Fortress 2: Free-to-Play FAQ - last accessed on 2016-5-22
- ↑ Team Fortress 2 - Competitive FAQ - last accessed on July 8, 2016
Categories:
- Released games under active development
- Games in development
- Windows
- OS X
- Linux
- Games
- Invalid template usage (Series)
- Invalid template usage (Fixbox)
- Invalid section order
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (VR support)
- VR games
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)