This page is for the 2015 remaster. For the original game, see Turok: Dinosaur Hunter.
Key points
- This page covers the 2015 GOG/Steam release, also branded simply as Turok. The original 1997 PC-CD release has numerous bugs and is in many ways inferior to this updated version.
- Steam Workshop integration (GOG users can obtain some of the mods from this page.)
- Improved port combining features of the original N64 and PC-CD releases, with additional features added such as native widescreen support, increased draw distance, optional graphical enhancements, achievements and mod support.
- Includes both Nintendo 64 and PC-CD soundtracks; toggleable.
General information
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Game data
Gameplay (General) settings.
Configuration file(s) location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Video
Heads up display settings
Force HSAA for SSAA in OpenGL mode (Nvidia only)[5]
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- Set the graphics API to OpenGL in-game, then close the game.
- Download and run Nvidia Profile Inspector.
- Create a new game profile, and name it something such as Turok: Dinosaur Hunter (2015).
- Add
sobek.exe to the newly created profile.
- Set Antialiasing - Mode to
Override any application setting .
- Set Antialiasing - Setting to
8xS or 8xSQ .
- Apply changes.
Notes
- While antialiasing can also be set to
16xS or 32xS , no visual differences will occur due to only the supersampling portion of the HSAA functioning; the multisampling portion does not work for this game, and may result in increased GPU usage at no addition visual benefit.
- Due to the Nvidia driver's automatic LOD adjustment when using Ordered Grid Supersampling, distant textures may incur minor shimmering, even when mipmapped anisotropic filtering is enabled. This is most noticeable when using the Unfiltered Textures mod.[5]
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Input
- Run speed cannot be modified during gameplay, and default run speed is higher than on the N64, which may make platforming more difficult.[6]
Keybind settings (Action)
Keybind settings (Weapon)
Keybind settings (Automap)
Audio
- By default, the game applies a low-pass filter over digital audio samples. This behavior can be disabled by setting
snd_lowpassfilter
to 0
in the configuration file or the console.
Surround Sound
- Surround sound works by default with the included OpenAL32.dll - which is openAL Soft. You can optionally remove it to rely on your sound cards drivers/hardware instead, this will not work on all sound cards. Does not work on Sound Blaster Z for example, results in only 2.0 stereo sound. Updating the OpenAL32.dll to the latest OpenAL soft .dll no longer works though you can use the included .ini files to configure it for headphone users. If it worked on a previous game engine/dll version, they are no longer working. Reference here claims it used to work, but may only work on the specific sound card/OS referenced: [8]
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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No real dialog (only recorded voice line is "I am Turok!") |
French |
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German |
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Italian |
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Spanish |
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VR support
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
11 |
Added in June 21, 2018 update, now the default on windows[1] |
OpenGL |
2.1 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Linux | |
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Middleware
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Middleware |
Notes |
Audio |
OpenAL |
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Input |
SDL |
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Mods
See Turok Sanctum for more infomation about mods and how to download.
- An mod with general improvement like bug fixes, balance tweaks, new effects, and QOL features.
- An overhaul mod that aimed to enhance the game as much as possible while still being faithful to the original game.
- Includes an alternative download with Turok+ and a few extra.
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
7 |
8, 10 |
Processor (CPU) |
Intel Dual-core 2.0 GHz AMD Dual-core 2.0 GHz |
Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
800 MB | |
Video card (GPU) |
Intel 787 Express OpenGL 2.1 compatible
| Nvidia GeForce 7800-8600 series ATI Radeon HD 2600-3600/X1800-X1900 series |
- Windows XP and Vista have both been found to launch the game fine, but are not officially supported.
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.10 64-bit |
10.11 64-bit |
Processor (CPU) |
Intel Dual-core 2.0 GHz AMD Dual-core 2.0 GHz |
Intel Core i5-2300 2.8 GHz AMD Phenom II X4 945 3.0 GHz |
System memory (RAM) |
1 GB |
2 GB |
Hard disk drive (HDD) |
800 MB | |
Video card (GPU) |
Intel 787 Express OpenGL 2.1 compatible
| Nvidia GeForce 7800-8600 series ATI Radeon HD 2600-3600/X1800-X1900 series |
- A 64-bit operating system is required.
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
Ubuntu 12.04 64-bit |
Ubuntu 16.04 64-bit |
Processor (CPU) |
Intel Dual-core 2.0 GHz AMD Dual-core 2.0 GHz | |
System memory (RAM) |
1 GB | |
Hard disk drive (HDD) |
800 MB | |
Video card (GPU) |
Intel 787 Express OpenGL 2.1 compatible
| Nvidia GeForce 7800/7900/8600 series ATI Radeon HD 2600/3600/X1800/X1900 series |
- A 64-bit operating system is required.
Notes
References