NieR Replicant
Developers | |
---|---|
Toylogic[1] | |
Original | Cavia |
Publishers | |
Square Enix | |
Release dates | |
Windows | April 23, 2021 |
Reception | |
Metacritic | 79 |
OpenCritic | 83 |
IGDB | 84 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash, RPG |
Art styles | Realistic |
Themes | Post-apocalyptic |
Series | NieR |
NieR | |
---|---|
NieR: Automata | 2017 |
NieR Replicant | 2021 |
NieR Replicant ver.1.22474487139... is a remaster of an action RPG game in the NieR series originally released in 2010 on PlayStation 3 and Xbox 360. It was originally developed by Cavia and remastered by Toylogic. Both remaster and original have been published by Square Enix. The game is a predecessor to NieR: Automata.[2][3]
NieR Replicant launched with issues above 60 FPS causing the game to be sped up.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Publisher website | White Snow Edition is also available. | |||
Amazon.com | ||||
Amazon.co.uk | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.[4]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\NieR Replicant ver.1.22474487139\Steam\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1113560/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\NieR Replicant ver.1.22474487139\Steam\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1113560/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Pillarboxed 16:9 gameplay. See Ultra-widescreen for a workaround. | ||
Ultra-widescreen | Pillarboxed 16:9 gameplay. See Ultra-widescreen for a workaround.[5] | ||
4K Ultra HD | [6] | ||
Field of view (FOV) | Referred to as Camera Distance (Standard/Combat). | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen also available. | ||
Anisotropic filtering (AF) | Referred to as Texture Filter. | ||
Anti-aliasing (AA) | Available as a toggle. | ||
Vertical sync (Vsync) | Vsync is always enabled at the monitor's highest available refresh rate.[7] | ||
60 FPS | |||
120+ FPS | Game speed is increased when above 60 FPS.[8] Cap the frame rate to 60 FPS or use NieR Replicant High FPS Fix |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Ultra-widescreen
Hex-edit the game executable for wider screen support[9] |
---|
|
Using ReShade to fix the aspect ratio[10] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Separate settings for normal camera and magic available. Referred to as Camera Sensitivity (Horizontal) (Vertical) (Magic). Setting also affects controller input. | |
Mouse input in menus | ||
Mouse Y-axis inversion | Referred to as Horizontal Orientation. X-axis inversion is also available which is referred to as Vertical Orientation. Setting also affects controller input. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Seven pre-configured presets (Default, One-Handed (Left/Right) 1-3) and custom bindings available. The shoulder buttons can only be remapped to other shoulder buttons. Additionally, it is possible swap the confirm button from A to B. | |
Controller sensitivity | Separate settings for normal camera and magic available. Referred to as Camera Sensitivity (Horizontal) (Vertical) (Magic). Setting also affects mouse input. | |
Controller Y-axis inversion | Referred to as Horizontal Orientation. X-axis inversion is also available which is referred to as Vertical Orientation. Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Use PlayStation Button Replacer | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Settings for Music, Game Sound Effects, System Sound Effects and Voice volume. | |
Surround sound | Mono, Stereo and 5.1 Surround are available in the menu. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Referred to as Inactive Sound. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Issues fixed
Performance issues / Sped up gameplay / FPS cap below 60
- The game attempts to use Vsync to cap the FPS to 60, but on some systems this either fails entirely or caps at an unexpected value such as 48 FPS on a 144 Hz monitor. Any framerate above 60 also speeds up the game.
- Several reports indicate that performance issues are present, even on hardware that is within the listed system requirements.
Using a special Special K version to fix performance issues and sped up gameplay[11] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-6400 AMD Ryzen 3 1300X | |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 26 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 AMD Radeon R9 270X DirectX 11 compatible | Nvidia GeForce GTX 1660 AMD Radeon RX Vega 56 DirectX 11 compatible |
Sound (audio device) | DirectX Compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1113560/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1113560) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Rock Paper Shotgun - NieR: Replicant vers.1.22474487139... is bringing the cult 2010 RPG to PC - last accessed on 2020-03-29
- "With original developers Cavia out of the picture, development is being headed up by Toylogic – with no sign of NieR: Automata co-developers Platinum Games."
- ↑ Rock Paper Shotgun - NieR: Replicant vers.1.22474487139... is bringing the cult 2010 RPG to PC - last accessed on 2020-03-29
- "10 years after its console debut, NieR is heading to PC with the elegantly-titled Nier: Replicant vers.1.22474487139… – not a remake or a remaster, Square Enix insist, but a spruced-up re-release that’s polishing up the audio, sprinkling in some new content, and finally bringing the cult-classic RPG to Steam."
- ↑ Twitter - @NieRGame - March 29, 2020 - last accessed on 2020-03-29
- "#NieR Replicant ver.1.22474487139..., an upgraded version of the original, is now in development for #PS4, #Xbox One and #Steam!"
- ↑ Steam Storepage - last accessed on 2020-07-06
- ↑ Verified by User:Fayaine on 2021-04-24
- Tested with a custom resolution of 2560x1080.
- ↑ Verified by User:Fayaine on 2021-04-24
- Tested with a custom resolution of 3840x2160.
- ↑ Verified by User:Fayaine on 2021-04-24
- Tested by manually disabling Vsync in the Nvidia Control Panel which resulted in unlocking the frame rate.
- ↑ Verified by User:Pixelguin on 2021-04-24
- Tested by capping at various framerates with Special K. No slowdown below 60 FPS, but game speed was proportionally increased above 60 FPS (120 FPS = double speed, etc.).
- ↑ Nier Replicant Sqrt(1.5) Proper Resolution, Aspect and HUD in 32:9
- ↑ Nier Replicant Ultrawide Fix
- ↑ Verified by User:Fayaine on 2021-04-26
- Tested by using Radical Replicant (Special Special K version).