Difference between revisions of "Avicii Invector"
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Baronsmoki (talk | contribs) (→Audio) |
Baronsmoki (talk | contribs) (→Input: Keyboard remapping true, inverted controls true (option called "Inverted Controls". Haptic feedback true (there is a "Controller Vibration" setting).Added {{cn}} for what seems to be suggesting official support for certain controllers.) |
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Line 113: | Line 113: | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = Xbox One and PS4 controllers are supported | + | |controller support notes = Xbox One and PS4 controllers are supported.{{cn|This suggests there is official support, which should be sourced or removed.|date=2020-09-12}} |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
Line 125: | Line 125: | ||
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = true | |xinput controllers = true |
Revision as of 22:08, 12 September 2020
Developers | |
---|---|
Hello There Games | |
Publishers | |
Wired Productions | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | December 10, 2019 |
Reception | |
Metacritic | 79 |
OpenCritic | 81 |
IGDB | 80 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Hello There\AVICII Invector\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/986800/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\AppData\LocalLow\Hello There\AVICII Invector\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/986800/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Input is tied to framerate. If the framerate is low, some keypresses may get ignored by the game | ||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | See the glossary page for potential workarounds. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Xbox One and PS4 controllers are supported.[citation needed] | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Effects, Music | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Crash after tutorial
This happens on N editions of Windows because the game uses mfplat for videos.
Install Windows Media Feature Pack |
---|
Download and install Windows 10 Media Feature Pack for N editions of Windows |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Doesn't support multiple keyboards, only multiple controllers | ||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Input | Rewired |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 3 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2500 MB | |
Video card (GPU) | 512 MB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.2.10f1[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/986800/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (986800) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2020-05-02