Difference between revisions of "Okami HD"
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SirYodaJedi (talk | contribs) m (→Video) |
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}} | }} | ||
− | ===[[Glossary: | + | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== |
− | {{Fixbox|description=Change | + | {{Fixbox|description=Change AF manually|ref={{cn|date=December 2017}}|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{code|okami_cnf.ini}}. |
− | # Change | + | # Change {{code|AFMode}} to the desired value (e.g. {{code|AFMode=16}}). |
}} | }} | ||
− | ===[[Glossary: | + | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== |
− | {{Fixbox|description=Change | + | {{Fixbox|description=Change MSAA amount|ref={{cn|date=December 2017}}|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{code|okami_cnf.ini}}. |
− | # Change | + | # Change {{code|AAMode}} to the desired value. |
}} | }} | ||
− | + | {{Fixbox|description=Change rendering resolution for supersampling|ref=<ref>[https://steamcommunity.com/app/587620/discussions/0/1617220671493969747/#c1617220671496221837 DSR Workaround (Nvidia Control Panel) :: OKAMI HD General Discussions]</ref>|fix= | |
− | {{Fixbox|description=Change | ||
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
− | # Open | + | # Open {{code|okami_cnf.ini}}. |
− | # Change | + | # Change {{code|RenderScale}} to the desired value. Default is {{code|10000}} and max is {{code|20000}}. |
}} | }} | ||
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{{Fixbox|description=Disable ghosting and grain effects|ref=<ref>[https://www.wsgf.org/dr/okami-hd/en Okami HD | WSGF]</ref>|fix= | {{Fixbox|description=Disable ghosting and grain effects|ref=<ref>[https://www.wsgf.org/dr/okami-hd/en Okami HD | WSGF]</ref>|fix= | ||
# Download [https://www.wsgf.org/phpBB3/viewtopic.php?p=171685#p171685 jackfuste's fix]. | # Download [https://www.wsgf.org/phpBB3/viewtopic.php?p=171685#p171685 jackfuste's fix]. | ||
− | # Go into | + | # Go into {{code|Disable effects}}. |
− | # Apply desired patches to | + | # Apply desired patches to {{code|main.dll}} in the installation folder. |
}} | }} | ||
Revision as of 16:44, 18 June 2020
Developers | |
---|---|
Original game | Clover Studio |
Remastered | HexaDrive |
Publishers | |
Capcom | |
Release dates | |
Windows | December 12, 2017 |
Reception | |
Metacritic | 92 |
OpenCritic | 88 |
IGDB | 92 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action |
Art styles | Stylized |
Themes | Fantasy, Japan |
Key points
- Remastered version of Ōkami.
- Frame rate is capped at 30 FPS.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Essential improvements
Restore credits music
- Restores the credits music to Reset which was originally removed from the HD version.
Use credits music fix |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\OKAMI HD\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/587620/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\587620\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/587620/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 4:3 also supported. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | |||
Field of view (FOV) | There is an alternative camera mode with a farther distance from Amaterasu while exploring. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 4x. Controlled by Graphics Settings option ingame. To increase further see Anisotropic filtering (AF). |
||
Anti-aliasing (AA) | MSAA. Controlled by Graphics Settings option ingame. To increase further see Anti-aliasing (AA). |
||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Capped at 30 FPS. Menus are 60 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Anisotropic filtering (AF)
Change AF manually[citation needed] |
---|
|
Anti-aliasing (AA)
Change MSAA amount[citation needed] |
---|
|
Change rendering resolution for supersampling[1] |
---|
|
Post-processing
Disable shaders with Helix Mod[citation needed] |
---|
Disable ghosting and grain effects[2] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Separate options for brush and camera. | |
Mouse input in menus | Keyboard and controller only. | |
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Button prompts reflect default controls | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | Always show default controls of first controller connected. Switches to KB/M prompts if KB/M input is detected. | |
Controller hotplugging | Supported, but uses button prompts of first controller connected | |
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Rapidly changes button prompts. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | Default controls for Steam Controller use stick-like movement for the paintbrush. This can be changed to mouse controls to provide a smoother experience. | |
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM, SE, Voice | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | Fan translation, download. | |||
French | ||||
German | ||||
Italian | Fan translation, download. | |||
Japanese | ||||
Polish | Fan translation, download. | |||
Russian | Fan translation by «The Miracle» |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Okami HD. |
Issues fixed
USB microphone stuttering and other problems with USB devices
Override DirectInput device enumeration with CrashFix[3] |
---|
|
Intermittent input device disconnects
- Some mice and keyboards will experience regular but unpredictable disconnects, as if their cord is being yanked out. Sometimes, a system restart is required to reconnect.
Disable HID-compliant devices[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1, 8.1, 10 | |
Processor (CPU) | Intel Core i5-2500 3.3 GHz | Intel Core i7-3770 3.4 GHz |
System memory (RAM) | 2 GB | 8 GB |
Hard disk drive (HDD) | 34 GB | |
Video card (GPU) | Nvidia GeForce GTX 470 DirectX 11 compatible | Nvidia GeForce GTX 950 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/587620/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (587620) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.