Difference between revisions of "BioShock"
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{{ii}} You can download this [https://steamcommunity.com/app/7670/discussions/0/684839199923800630/ small script] in order to automate the process. | {{ii}} You can download this [https://steamcommunity.com/app/7670/discussions/0/684839199923800630/ small script] in order to automate the process. | ||
}} | }} | ||
− | |||
===Replace toggle binds with hold binds=== | ===Replace toggle binds with hold binds=== | ||
{{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix= | {{Fixbox|description=Instructions|ref={{cn|date=July 2016}}|fix= | ||
Line 280: | Line 279: | ||
Aliases[59]=(Command="DuckKeyPressed | onRelease DuckKeyReleased | onRelease Jump",Alias=DuckHold) | Aliases[59]=(Command="DuckKeyPressed | onRelease DuckKeyReleased | onRelease Jump",Alias=DuckHold) | ||
</pre> | </pre> | ||
− | 4. | + | 4. Bind each alias to a key in the following sections: |
+ | <pre> | ||
+ | [Default] | ||
+ | [GathererChoice] | ||
+ | [ContainerUIActive] | ||
+ | [MovementOnly] (can skip ZoomHold) | ||
+ | [NoJump] | ||
+ | [NoMovement] | ||
+ | [OnlyMedHypoAndMovement] (can skip ZoomHold) | ||
+ | [NoPlasmids] | ||
+ | [EverythingExceptWeaponAndPlasmids] (can skip ZoomHold) | ||
+ | [InResurrectionStation] | ||
+ | </pre> | ||
+ | Example: find the key you want to change, for example zoom (Aiming Down Sights, Right Mouse Button in this case): | ||
<pre> | <pre> | ||
Rightmouse=ZoomCycle | Rightmouse=ZoomCycle | ||
Line 287: | Line 299: | ||
<pre> | <pre> | ||
Rightmouse=ZoomHold | Rightmouse=ZoomHold | ||
− | |||
− | |||
− | |||
− | |||
− | |||
</pre> | </pre> | ||
{{ii}} If you change any Toggle key (Zoom, Crouch, Walk), you will encounter issues like ADS reverting to Toggle or being stuck in Crouch or Walk mode. Save and reload doesn't fix this. Save and go back to the main menu then load your saved game to fix the issue. | {{ii}} If you change any Toggle key (Zoom, Crouch, Walk), you will encounter issues like ADS reverting to Toggle or being stuck in Crouch or Walk mode. Save and reload doesn't fix this. Save and go back to the main menu then load your saved game to fix the issue. | ||
− | {{ii}} The in-game "Customize Binding" menu won't allow to rebind any key that has been changed from Toggle to Hold using this method. | + | {{ii}} The in-game "Customize Binding" menu won't allow to rebind any key that has been changed from Toggle to Hold using this method. This can be fixed by adding a <code>ReplaceableAction=</code> for each in the sections that are relevant to them. |
}} | }} | ||
===Pick individual items from containers=== | ===Pick individual items from containers=== | ||
− | {{Fixbox|description=Pick individual items from containers|ref={{CN|date= | + | {{Fixbox|description=Pick individual items from containers|ref={{CN|date=March 2019}}|fix= |
# Go to the [[#Game data|configuration file(s) location]]. | # Go to the [[#Game data|configuration file(s) location]]. | ||
# Open <code>User.ini</code>. | # Open <code>User.ini</code>. | ||
− | # Scroll down to the <code>[ContainerUIActive]</code> section and bind <code>CollectContainerItemInSlot 0</code>, <code>CollectContainerItemInSlot 1</code> and <code>CollectContainerItemInSlot 2</code> to any unused keys. Can be bound over existing keys so long as they aren't used in the container interface (i.e. Hack and Reload). | + | # Scroll down to the <code>[ContainerUIActive]</code> section and bind <code>CollectContainerItemInSlot 0</code>, <code>CollectContainerItemInSlot 1</code> and <code>CollectContainerItemInSlot 2</code> to any unused keys. Can be bound over existing keys so long as they aren't used in the container interface (i.e. Hack and Reload). Note that, much like the hold binds, binding over other bind can make you unable to change them in the menus. the fix is to add the following <code>ReplaceableAction=</code> to the <code>[ContainerUIActive]</code> section: |
+ | <pre> | ||
+ | ReplaceableAction=CollectContainerItemInSlot 2 | ||
+ | ReplaceableAction=CollectContainerItemInSlot 1 | ||
+ | ReplaceableAction=CollectContainerItemInSlot 0 | ||
+ | </pre> | ||
}} | }} | ||
Revision as of 18:36, 27 June 2019
Developers | |
---|---|
Irrational Games | |
2K Australia | |
macOS (OS X) | Feral Interactive |
macOS (OS X) | Robosoft Technologies |
Publishers | |
2K Games | |
OS X | Feral Interactive |
Engines | |
Unreal Engine 2.5 | |
Release dates | |
Windows | August 21, 2007 |
macOS (OS X) | October 7, 2009 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
BioShock | |
---|---|
BioShock | 2007 |
BioShock 2 | 2010 |
BioShock Infinite | 2013 |
BioShock Remastered | 2016 |
BioShock 2 Remastered | 2016 |
This page is for the original version. For the remastered version, see BioShock Remastered.
Key points
- BioShock may crash on startup on Windows 7 and later. See Crash on startup.
- Physics and some animations are locked at 30 FPS. See below how to modify the lock.
General information
- Official Forum
- BioShock Wiki - Large wiki for the BioShock series
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 7 and SecuROM PA DRM. | |||
Amazon.co.uk | ||||
GOG.com | Bundled with BioShock Remastered | |||
Green Man Gaming | Mac OS X (non-Steam) | |||
Humble Store | ||||
Mac App Store | ||||
Steam | Bundled with BioShock Remastered |
- The retail version uses SecuROM DRM. There is no activation limit.[1] An internet connection is required for installation.
- All Mac OS X versions, excluding the Mac App Store, use Feral Interactive's DRM system which requires online activation.
- All remaining Windows versions except GOG.com require Steam DRM.
- A demo is available. Note that the 1.1 patch is not available for the demo.
DLC and expansion packs
Name | Notes | |
---|---|---|
Plasmid Pack | Free, included with patch 1.1 |
Essential improvements
Skip intro videos
Launch the game with -nointro parameter[citation needed]
|
---|
Remove physics and animation frame rate cap
- By default, physics and some animations are capped to 30 FPS.
Use Bioshock Physics Unlocker[2] |
---|
|
BioShock Tweaker
Allows you to change settings that are not normally adjustable from the options menu (i.e. custom resolution).
Patches
Patch 1.1 - Steam, GOG.com, and DRM-free Humble Bundle versions are already patched.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Bioshock |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7670/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Bioshock\SaveGames\ |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/7670/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Field of view (FOV)
3rd party fixes[citation needed] |
---|
|
Custom key binding[3] |
---|
Notes
|
Anisotropic filtering (AF)
Anisotropic filtering[citation needed] |
---|
[D3DDrv.D3DRenderDevice] LevelOfAnisotropy=16 [D3DDrv10.D3DRenderDevice10] LevelOfAnisotropy=16 |
Make HBAO work in DX9 mode
Use Nvidia Profile Inspector[citation needed] |
---|
|
Input settings
Mouse acceleration
Instructions[citation needed] |
---|
Aliases[2]=(Command="Axis aBaseY SpeedBase=1.0 Speed=+1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=MoveForward) Aliases[3]=(Command="Axis aBaseY SpeedBase=1.0 Speed=-1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=MoveBackward) Aliases[4]=(Command="Axis aStrafe SpeedBase=1.0 Speed=-1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=StrafeLeft) Aliases[5]=(Command="Axis aStrafe SpeedBase=1.0 Speed=+1200.0|HACK_TriggerEffectEvent PlayerMoved|onRelease HACK_UnTriggerEffectEvent PlayerMoved",Alias=StrafeRight) Then add
|
Mouse sensitivity
Instructions[citation needed] |
---|
MouseX=IF_MOUSE_LOOK_ENABLED Count bXAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseX Speed=2500.0 MouseY=IF_MOUSE_LOOK_ENABLED Count bYAxis | IF_MOUSE_LOOK_ENABLED Axis aMouseY Speed=2500.0
|
Replace toggle binds with hold binds
Instructions[citation needed] |
---|
Aliases[57]=(Command="ZoomCycle | onRelease ZoomCycle",Alias=ZoomHold) Aliases[58]=(Command="ToggleWalk | onRelease ToggleWalk",Alias=WalkHold) Aliases[59]=(Command="DuckKeyPressed | onRelease DuckKeyReleased | onRelease Jump",Alias=DuckHold) 4. Bind each alias to a key in the following sections: [Default] [GathererChoice] [ContainerUIActive] [MovementOnly] (can skip ZoomHold) [NoJump] [NoMovement] [OnlyMedHypoAndMovement] (can skip ZoomHold) [NoPlasmids] [EverythingExceptWeaponAndPlasmids] (can skip ZoomHold) [InResurrectionStation] Example: find the key you want to change, for example zoom (Aiming Down Sights, Right Mouse Button in this case): Rightmouse=ZoomCycle And change it to: Rightmouse=ZoomHold
|
Pick individual items from containers
Pick individual items from containers[citation needed] |
---|
ReplaceableAction=CollectContainerItemInSlot 2 ReplaceableAction=CollectContainerItemInSlot 1 ReplaceableAction=CollectContainerItemInSlot 0 |
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Brazilian Portuguese | Fan translation, download. | |||
Russian | Official localization by «1C-Softclub» – retail only. Patch for digital release here. | |||
Russian | Fan translation by «DK Team» | |||
Spanish |
VR support
3D modes | State | GG3D | Notes | |
---|---|---|---|---|
Native 3D | ||||
Nvidia 3D Vision | See Helix Mod: Bioshock. | |||
TriDef 3D | ||||
iZ3D |
Devices | |||
---|---|---|---|
3RD Space Gaming Vest |
Issues unresolved
- Minor spoilers ahead.
Arcadia: Langford's Safe
- In Arcadia, searching Langford's safe with the Scrounger tonic equipped will cause the safe's contents—including an essential quest item—to disappear.
Fort Frolic: Bathysphere
- In Fort Frolic, leaving the area by using the bathysphere adjacent to the entry bathysphere causes the stage curtains to close upon returning to the area, rendering the Cohen's Masterpiece quest un-completeable, and preventing the player from accessing the exit bathysphere.[4]
Fort Frolic: Rapture Records
- When attempting to kill Silas Cobb, using the Hypnotize plasmid, as doing so will prevent a scripted task from triggering, thus trapping the player in Rapture Records.[5] In order to fix this issue, you must kill yourself (e.g., through the use of the Incinerate! plasmid), or reload an older save.
Notes
- If your saves do not go far back enough, then the first two issues are game-ending. Technically, modifying the save file or using a trainer would also fix the issue, but neither solution has been documented.
Issues fixed
- TweakGuides has created a comprehensive guide for fixing issues in this game.
Crash on startup
Update OpenAL or use OpenAL Soft[citation needed] |
---|
Crash upon autosave/quicksave
Delete last autosave/quicksave in save game data location and configuration file(s) location[citation needed] |
---|
Crashing applies default settings
Set configuration files to read-only[citation needed] |
---|
Notes
|
Delete Running.ini before restarting[citation needed] |
---|
|
Video settings not saving
Force DirectX 9[citation needed] |
---|
Launch the game with |
Audio cutting out
Edit the maximum number of channels[6] |
---|
MaxChannels=128 |
Enable EAX[7] |
---|
Crashing upon changing resolution
Edit default resolution[citation needed] |
---|
FullscreenViewportX=YourWidth FullscreenViewportY=YourHeight MenuViewportX=YourWidth MenuViewportY=YourHeight |
Change resolutions while in windowed mode[citation needed] |
---|
|
Excessive screen tearing (Nvidia)
Instructions[citation needed] |
---|
Notes
|
Frame rate stuttering
Disable V-Sync[citation needed] |
---|
Force DirectX 9[citation needed] |
---|
Launch the game with |
Can't enable EAX in game after updating OpenAL and copying wrap_oal.dll to Bioshock folder and renaming it to OpenAL32.dll
Enable Stereo Mix in sound control panel[8] |
---|
|
Sound missing after intro sequence (Windows 8 or Windows 10)
- In Windows 8 and later, Bioshock may have no sound, and it may be impossible to progress past the bathysphere scene as the NPCs become stuck and won't move.
Run the game in Windows XP SP3 compatibility mode[9] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | |
OpenGL | 2.0 | OS X only. |
Shader Model support | 3, 4 | A shader model 2.0 hack is available here. Note that there were other attempts in the past besides this one though most links are dead, unfortunately. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | 32-bit only.[10] |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | FMOD, OpenAL | |
Interface | Adobe Flash | |
Cutscenes | Bink Video, Flash |
Mods
Currently three gameplay mods are available:
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista |
Processor (CPU) | Intel Pentium 4 2.4 GHz | AMD Athlon 64 x2 Intel Core 2 Duo |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 8 GB | 8 GB |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X1300 128 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Nvidia GeForce 7900 GT (DirectX 9) Nvidia GeForce 8600 (DirectX 10) 512 MB of VRAM DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8 | |
Processor (CPU) | 1.4 GHz | |
System memory (RAM) | 1.5 GB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 128 MB of VRAM |
- Requires an Intel processor. The game does not support Intel GMA integrated video chipsets (older Mac minis and MacBooks), but does run on GeForce 9400M graphics cards or better.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (7670) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Activation limits removed on BioShock for the PC - 2K Forums
- ↑ Choppy Physics Fix
- ↑ adjusting FOV in bioshock 1 - Steam Users' Forums (retrieved)
- ↑ Known Bioshock Issues
- ↑ Fort Frolic - The BioShock Wiki
- ↑ Steam Community Guide - Fix audio cutting out - last accessed on 2017-02-12
- ↑ Sound cutting out in Bioshock 1
- ↑ Win 10 and no sound
- ↑ https://steamcommunity.com/app/7670/discussions/0/35221584692262783/
- ↑ Last chance to buy these Mac classics! | Feral News