Difference between revisions of "MechWarrior 2: 31st Century Combat"
From PCGamingWiki, the wiki about fixing PC games
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|wikipedia = MechWarrior 2: 31st Century Combat | |wikipedia = MechWarrior 2: 31st Century Combat | ||
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{{Series|MechWarrior}} | {{Series|MechWarrior}} | ||
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|steam input presets = unknown | |steam input presets = unknown | ||
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|steam controller prompts = unknown | |steam controller prompts = unknown | ||
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Revision as of 09:16, 2 September 2018
Developers | |
---|---|
Activision | |
Engines | |
MechWarrior 2 | |
Release dates | |
DOS | July 24, 1995 |
Windows | 1995 |
Mac OS (Classic) | July 1, 1996 |
⤏ Go to series page | |
Subseries of BattleTech | |
MechWarrior | 1989 |
MechWarrior 2: 31st Century Combat | 1995 |
MechWarrior 2: Mercenaries | 1996 |
MechWarrior 3 | 1999 |
MechWarrior 4: Vengeance | 2000 |
MechWarrior 4: Mercenaries | 2002 |
MechWarrior: Living Legends (unofficial game) | 2009 |
MechWarrior Online | 2012 |
MechWarrior 5: Mercenaries | 2019 |
MechWarrior 5: Clans | 2024 |
Key points
- MechVM fixes compatibility issues with modern systems.
- Windows versions do not work on Windows 8 and later.[1]
- Jumpjet recharge rate is dependent on framerate and often do not recharge at all unless the framerate is low.
General information
- BattleTech Wiki - A massive wiki for everything BattleTech related
- MechWarrior 2 Resource Forum
- Local Ditch Gaming - A good source for tips.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Mac OS version is a separate release. DOS and Windows versions are packed together. |
- This game is not available digitally.
Version differences
- MechWarrior 2: The Titanium Trilogy is a complete edition including both expansions and MechWarrior 2: Mercenaries. Note however it is based on the Mercenaries' engine and thus has different stats and textures to the original as well as a cutdown music score.
- The DOS version uses software rendering. This version can be played in DOSBox.
- The Windows 95, Pentium, Diamond Monster 3D, 3Dfx, Battlepack and Titanium versions can be played using MechVM. 95 and Pentium can be converted to be Glide capable with these files.
- The ATI Rage, Matrox Mystique, PowerVR, S3 ViRGE and STB Velocity versions are not usable on modern systems.
- There are many visual differences between the hardware-accelerated versions; see the 3D Acceleration Comparison for details. Also see MechWarrior 2: 31st Century Combat - DOS/Win95/3DFX/PS1/Saturn and Different Versions of MechWarrior 2.
DLC and expansion packs
- A standalone follow-up, MechWarrior 2: Mercenaries, is also available.
Name | Notes | |
---|---|---|
MechWarrior 2: Ghost Bear's Legacy | Sold separately or bundled with later releases. | |
NetMech | Online multiplayer service for MechWarrior 2. Was incomplete at the time of game release so was later released as an "expansion". |
Essential improvements
MechVM
- Windows versions do not work on Windows 8 and later; choose the DOS version when prompted (not included with all Windows versions).[1]
Use MechVM[2] |
---|
|
Patches
- Install the latest Patch to fix various issues. Battlepack and Titanium versions are already patched.
Skip intro videos
Use replacement MINTRO.SMK |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\[Note 1] |
Mac OS (Classic) |
Save game data location
System | Location |
---|---|
DOS | |
Windows | |
Mac OS (Classic) |
Video settings
Widescreen resolution
- The 3dfx edition can be played in widescreen (see the WSGF entry); other versions with 3dfx renderers can be run at higher resolutions using nGlide (choice of stretched or pillarboxed 4:3).
Use nGlide[citation needed] |
---|
|
View Distance
- A patch to increase the game's view distance is available here.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
- Multiplayer requires the Netmech expansion (sold separately or bundled with later releases).
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | |||
Online play | 8 | Official servers have been shut down. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Windows version crashes on mission launch on Windows 8 or later
- Windows versions crash on Windows 8 and later; use the DOS version instead.[1]
Issues fixed
No music
- The disc must be inserted in CD-ROM 0; see this page for details.
Joystick not detected in Ghost Bear's Legacy
Copy missing giddi/giddiwin files[3] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 2 | Availability varies (see Version differences). |
DirectDraw | Used to draw main menu only. | |
OpenGL | Rage 3D and PowerVR versions only. | |
Glide | 2.11 | Availability varies (see Version differences). |
Software renderer | Availability varies (see Version differences). | |
DOS video modes |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker Video Technology |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | Intel 486 66 MHz | |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 45 MB | |
Video card (GPU) | SVGA 256 Color |
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Intel Pentium 100 MHz | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 195 MB | |
Video card (GPU) | Direct3D or 3dfx compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).