Difference between revisions of "Command & Conquer: Tiberian Sun"
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|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
}} | }} | ||
Revision as of 12:15, 9 April 2018
Developers | |
---|---|
Westwood Studios | |
Publishers | |
Electronic Arts | |
Release dates | |
Windows | August 27, 1999 |
⤏ Go to series page | |
Command & Conquer | 1995 |
Command & Conquer: Red Alert | 1996 |
Command & Conquer: Sole Survivor | 1997 |
Command & Conquer: Tiberian Sun | 1999 |
Command & Conquer: Red Alert 2 | 2000 |
Command & Conquer: Renegade | 2002 |
Command & Conquer: Generals | 2003 |
Command & Conquer 3: Tiberium Wars | 2007 |
Command & Conquer: Red Alert 3 | 2008 |
Command & Conquer: Red Alert 3 - Uprising | 2009 |
Command & Conquer 4: Tiberian Twilight | 2010 |
OpenRA (unofficial) | 2010 |
Command & Conquer (2013) | Cancelled |
Command & Conquer Remastered Collection | 2020 |
Renegade X (unofficial) | EA |
Key points
- It's advised to download the game from a fan mirror because it is specifically made for multiplayer so therefore it is patched with the latest patches underneath.
- Released for free in 2010.
- Unstable and laggy on Windows 8.[citation needed]
General information
- Project Perfect Mod - The most expansive TS mod site.
- Command & Conquer Wiki
- CNCNZ fansite
- CnCDen fansite
- CnCWorld fansite
- Official subforum
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | Version that has been released for free by EA. | |||
Origin | Bundled with other games in the franchise up to Tiberian Twilight. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Command & Conquer: Tiberian Sun: Firestorm | Comes bundled with the The First Decade and Ultimate Collection compilations. |
Unofficial downloads
TS Installer
A streamlined fan-created installer that applies fixes for various issues, adds modern networking support and Windows support, and includes The Final Sun map editor.
Pre-configured packages for OS X and Linux are also available for download.
Essential improvements
Patches
- Latest official patch: Patch 2.03 (only for original retail versions)
TSpatch
- HyperPatch is included with this patch
- Not compatible with any other unofficial patch
A fan patch that adds modern networking support, fixes for various issues, new renderers, a new game launcher, and the Final Sun Map Editor.
HyperPatch
- This is a small fan patch made as an add-on which is meant for optimizing and fixing the game as well as expanding modding capabilities. It is in development and more features are to be added.
LAN patch
- This is a small patch that lets you play LAN on Command & Conquer: Tiberian Sun in Windows 2000 and above by changing IPX protocol to UDP.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\sun.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE****.sav[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin |
Video settings
Widescreen resolution
In sun.ini, change ScreenWidth and ScreenHeight[citation needed] |
---|
|
Widescreen #2[citation needed] |
---|
AllowHiResModes=yes
|
- "Widescreen in multiplayer works as described above. However, many hosts enforce resolution limits. If you try to join a game with a resolution limit, you will be forced to play the game at a non-widescreen resolution (usually 640x480). If you host a game and are using a widescreen resolution, you will not have the option of enforcing a resolution limit."[1]
Windowed
Add -win to shortcut Target[citation needed] |
---|
|
Fullscreen movies
Change StretchMovies to yes[citation needed] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus Requires LAN patch to function on modern Windows. |
||
Online play | 8 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 3840, 4005, 4808, 4810, 4995, 7000-7002 |
UDP | 1234-1237, 4000, 5400 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
- When clicking on an option in the main menu, nothing shows up or the game locks up
Download and install TSpatch[citation needed] |
---|
|
Build lag
- On some systems, the building process slows down the game to a couple of frames per seconds
Download and install TSpatch[citation needed] |
---|
|
Crash upon loading a campaign map
Tiberian Sun will crash to the desktop upon loading some later campaign maps if there are too many saved games. Delete some saved games and the level will work.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DirectDraw | 6 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Multiplayer | Westwood Online |
OS X/Linux emulation
Setup Wine[citation needed] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98, NT 4.0 SP3 |
Processor (CPU) | Intel Pentium 166 MHz | Intel Pentium II 233 MHz |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 2 MB of VRAM DirectX 6 compatible | 4 MB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- Windows
- Games
- Invalid template usage (Series)
- Pages needing references
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (Localizations)
- Self-hosting
- Invalid template usage (Network)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)